Index: sky/engine/core/animation/AnimationTimelineTest.cpp |
diff --git a/sky/engine/core/animation/AnimationTimelineTest.cpp b/sky/engine/core/animation/AnimationTimelineTest.cpp |
deleted file mode 100644 |
index cbd0a89d278b1f29a42f575dd3cbfdcb37602448..0000000000000000000000000000000000000000 |
--- a/sky/engine/core/animation/AnimationTimelineTest.cpp |
+++ /dev/null |
@@ -1,240 +0,0 @@ |
-/* |
- * Copyright (c) 2013, Google Inc. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions are |
- * met: |
- * |
- * * Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * * Redistributions in binary form must reproduce the above |
- * copyright notice, this list of conditions and the following disclaimer |
- * in the documentation and/or other materials provided with the |
- * distribution. |
- * * Neither the name of Google Inc. nor the names of its |
- * contributors may be used to endorse or promote products derived from |
- * this software without specific prior written permission. |
- * |
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-#include "sky/engine/config.h" |
-#include "sky/engine/core/animation/AnimationTimeline.h" |
- |
-#include "sky/engine/core/animation/Animation.h" |
-#include "sky/engine/core/animation/AnimationClock.h" |
-#include "sky/engine/core/animation/AnimationNode.h" |
-#include "sky/engine/core/animation/KeyframeEffectModel.h" |
-#include "sky/engine/core/dom/Document.h" |
-#include "sky/engine/core/dom/Element.h" |
-#include "sky/engine/core/dom/QualifiedName.h" |
-#include "sky/engine/platform/weborigin/KURL.h" |
- |
-#include <gmock/gmock.h> |
-#include <gtest/gtest.h> |
- |
-namespace blink { |
- |
-class MockPlatformTiming : public AnimationTimeline::PlatformTiming { |
-public: |
- |
- MOCK_METHOD1(wakeAfter, void(double)); |
- MOCK_METHOD0(cancelWake, void()); |
- MOCK_METHOD0(serviceOnNextFrame, void()); |
- |
- /** |
- * AnimationTimelines should do one of the following things after servicing animations: |
- * - cancel the timer and not request to be woken again (expectNoMoreActions) |
- * - cancel the timer and request to be woken on the next frame (expectNextFrameAction) |
- * - cancel the timer and request to be woken at some point in the future (expectDelayedAction) |
- */ |
- |
- void expectNoMoreActions() |
- { |
- EXPECT_CALL(*this, cancelWake()); |
- } |
- |
- void expectNextFrameAction() |
- { |
- ::testing::Sequence sequence; |
- EXPECT_CALL(*this, cancelWake()).InSequence(sequence); |
- EXPECT_CALL(*this, serviceOnNextFrame()).InSequence(sequence); |
- } |
- |
- void expectDelayedAction(double when) |
- { |
- ::testing::Sequence sequence; |
- EXPECT_CALL(*this, cancelWake()).InSequence(sequence); |
- EXPECT_CALL(*this, wakeAfter(when)).InSequence(sequence); |
- } |
-}; |
- |
-class AnimationAnimationTimelineTest : public ::testing::Test { |
-protected: |
- virtual void SetUp() |
- { |
- document = Document::create(); |
- document->animationClock().resetTimeForTesting(); |
- element = Element::create(nullName, document.get()); |
- platformTiming = new MockPlatformTiming; |
- timeline = AnimationTimeline::create(document.get(), adoptPtr(platformTiming)); |
- ASSERT_EQ(0, timeline->currentTimeInternal()); |
- } |
- |
- virtual void TearDown() |
- { |
- document.release(); |
- element.release(); |
- timeline.release(); |
- } |
- |
- void updateClockAndService(double time) |
- { |
- document->animationClock().updateTime(time); |
- document->compositorPendingAnimations().update(false); |
- timeline->serviceAnimations(TimingUpdateForAnimationFrame); |
- } |
- |
- RefPtr<Document> document; |
- RefPtr<Element> element; |
- RefPtr<AnimationTimeline> timeline; |
- Timing timing; |
- MockPlatformTiming* platformTiming; |
- |
- void wake() |
- { |
- timeline->wake(); |
- } |
- |
- double minimumDelay() |
- { |
- return AnimationTimeline::s_minimumDelay; |
- } |
-}; |
- |
-TEST_F(AnimationAnimationTimelineTest, HasStarted) |
-{ |
- timeline = AnimationTimeline::create(document.get()); |
-} |
- |
-TEST_F(AnimationAnimationTimelineTest, EmptyKeyframeAnimation) |
-{ |
- RefPtr<AnimatableValueKeyframeEffectModel> effect = AnimatableValueKeyframeEffectModel::create(AnimatableValueKeyframeVector()); |
- RefPtr<Animation> anim = Animation::create(element.get(), effect, timing); |
- |
- timeline->play(anim.get()); |
- |
- platformTiming->expectNoMoreActions(); |
- updateClockAndService(0); |
- EXPECT_FLOAT_EQ(0, timeline->currentTimeInternal()); |
- EXPECT_FALSE(anim->isInEffect()); |
- |
- platformTiming->expectNoMoreActions(); |
- updateClockAndService(100); |
- EXPECT_FLOAT_EQ(100, timeline->currentTimeInternal()); |
-} |
- |
-TEST_F(AnimationAnimationTimelineTest, EmptyForwardsKeyframeAnimation) |
-{ |
- RefPtr<AnimatableValueKeyframeEffectModel> effect = AnimatableValueKeyframeEffectModel::create(AnimatableValueKeyframeVector()); |
- timing.fillMode = Timing::FillModeForwards; |
- RefPtr<Animation> anim = Animation::create(element.get(), effect, timing); |
- |
- timeline->play(anim.get()); |
- |
- platformTiming->expectNoMoreActions(); |
- updateClockAndService(0); |
- EXPECT_FLOAT_EQ(0, timeline->currentTimeInternal()); |
- EXPECT_TRUE(anim->isInEffect()); |
- |
- platformTiming->expectNoMoreActions(); |
- updateClockAndService(100); |
- EXPECT_FLOAT_EQ(100, timeline->currentTimeInternal()); |
-} |
- |
-TEST_F(AnimationAnimationTimelineTest, ZeroTime) |
-{ |
- timeline = AnimationTimeline::create(document.get()); |
- bool isNull; |
- |
- document->animationClock().updateTime(100); |
- EXPECT_EQ(100, timeline->currentTimeInternal()); |
- EXPECT_EQ(100, timeline->currentTimeInternal(isNull)); |
- EXPECT_FALSE(isNull); |
- |
- document->animationClock().updateTime(200); |
- EXPECT_EQ(200, timeline->currentTimeInternal()); |
- EXPECT_EQ(200, timeline->currentTimeInternal(isNull)); |
- EXPECT_FALSE(isNull); |
-} |
- |
-TEST_F(AnimationAnimationTimelineTest, PauseForTesting) |
-{ |
- float seekTime = 1; |
- timing.fillMode = Timing::FillModeForwards; |
- RefPtr<Animation> anim1 = Animation::create(element.get(), AnimatableValueKeyframeEffectModel::create(AnimatableValueKeyframeVector()), timing); |
- RefPtr<Animation> anim2 = Animation::create(element.get(), AnimatableValueKeyframeEffectModel::create(AnimatableValueKeyframeVector()), timing); |
- AnimationPlayer* player1 = timeline->play(anim1.get()); |
- AnimationPlayer* player2 = timeline->play(anim2.get()); |
- timeline->pauseAnimationsForTesting(seekTime); |
- |
- EXPECT_FLOAT_EQ(seekTime, player1->currentTimeInternal()); |
- EXPECT_FLOAT_EQ(seekTime, player2->currentTimeInternal()); |
-} |
- |
-TEST_F(AnimationAnimationTimelineTest, DelayBeforeAnimationStart) |
-{ |
- timing.iterationDuration = 2; |
- timing.startDelay = 5; |
- |
- RefPtr<Animation> anim = Animation::create(element.get(), nullptr, timing); |
- |
- timeline->play(anim.get()); |
- |
- // TODO: Put the player startTime in the future when we add the capability to change player startTime |
- platformTiming->expectDelayedAction(timing.startDelay - minimumDelay()); |
- updateClockAndService(0); |
- |
- platformTiming->expectDelayedAction(timing.startDelay - minimumDelay() - 1.5); |
- updateClockAndService(1.5); |
- |
- EXPECT_CALL(*platformTiming, serviceOnNextFrame()); |
- wake(); |
- |
- platformTiming->expectNextFrameAction(); |
- updateClockAndService(4.98); |
-} |
- |
-TEST_F(AnimationAnimationTimelineTest, PlayAfterDocumentDeref) |
-{ |
- timing.iterationDuration = 2; |
- timing.startDelay = 5; |
- |
- timeline = &document->timeline(); |
- element = nullptr; |
- document = nullptr; |
- |
- RefPtr<Animation> anim = Animation::create(0, nullptr, timing); |
- // Test passes if this does not crash. |
- timeline->play(anim.get()); |
-} |
- |
-TEST_F(AnimationAnimationTimelineTest, UseAnimationPlayerAfterTimelineDeref) |
-{ |
- RefPtr<AnimationPlayer> player = timeline->createAnimationPlayer(0); |
- timeline.clear(); |
- // Test passes if this does not crash. |
- player->setStartTime(0); |
-} |
- |
-} |