| Index: sky/engine/core/animation/AnimationTimelineTest.cpp
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| diff --git a/sky/engine/core/animation/AnimationTimelineTest.cpp b/sky/engine/core/animation/AnimationTimelineTest.cpp
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| deleted file mode 100644
|
| index cbd0a89d278b1f29a42f575dd3cbfdcb37602448..0000000000000000000000000000000000000000
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| --- a/sky/engine/core/animation/AnimationTimelineTest.cpp
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| +++ /dev/null
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| @@ -1,240 +0,0 @@
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| -/*
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| - * Copyright (c) 2013, Google Inc. All rights reserved.
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| - *
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| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions are
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| - * met:
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| - *
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| - * * Redistributions of source code must retain the above copyright
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| - * notice, this list of conditions and the following disclaimer.
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| - * * Redistributions in binary form must reproduce the above
|
| - * copyright notice, this list of conditions and the following disclaimer
|
| - * in the documentation and/or other materials provided with the
|
| - * distribution.
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| - * * Neither the name of Google Inc. nor the names of its
|
| - * contributors may be used to endorse or promote products derived from
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| - * this software without specific prior written permission.
|
| - *
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| - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| - * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| - */
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| -
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| -#include "sky/engine/config.h"
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| -#include "sky/engine/core/animation/AnimationTimeline.h"
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| -
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| -#include "sky/engine/core/animation/Animation.h"
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| -#include "sky/engine/core/animation/AnimationClock.h"
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| -#include "sky/engine/core/animation/AnimationNode.h"
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| -#include "sky/engine/core/animation/KeyframeEffectModel.h"
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| -#include "sky/engine/core/dom/Document.h"
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| -#include "sky/engine/core/dom/Element.h"
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| -#include "sky/engine/core/dom/QualifiedName.h"
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| -#include "sky/engine/platform/weborigin/KURL.h"
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| -
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| -#include <gmock/gmock.h>
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| -#include <gtest/gtest.h>
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| -
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| -namespace blink {
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| -
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| -class MockPlatformTiming : public AnimationTimeline::PlatformTiming {
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| -public:
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| -
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| - MOCK_METHOD1(wakeAfter, void(double));
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| - MOCK_METHOD0(cancelWake, void());
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| - MOCK_METHOD0(serviceOnNextFrame, void());
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| -
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| - /**
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| - * AnimationTimelines should do one of the following things after servicing animations:
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| - * - cancel the timer and not request to be woken again (expectNoMoreActions)
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| - * - cancel the timer and request to be woken on the next frame (expectNextFrameAction)
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| - * - cancel the timer and request to be woken at some point in the future (expectDelayedAction)
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| - */
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| -
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| - void expectNoMoreActions()
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| - {
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| - EXPECT_CALL(*this, cancelWake());
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| - }
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| -
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| - void expectNextFrameAction()
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| - {
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| - ::testing::Sequence sequence;
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| - EXPECT_CALL(*this, cancelWake()).InSequence(sequence);
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| - EXPECT_CALL(*this, serviceOnNextFrame()).InSequence(sequence);
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| - }
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| -
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| - void expectDelayedAction(double when)
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| - {
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| - ::testing::Sequence sequence;
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| - EXPECT_CALL(*this, cancelWake()).InSequence(sequence);
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| - EXPECT_CALL(*this, wakeAfter(when)).InSequence(sequence);
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| - }
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| -};
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| -
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| -class AnimationAnimationTimelineTest : public ::testing::Test {
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| -protected:
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| - virtual void SetUp()
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| - {
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| - document = Document::create();
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| - document->animationClock().resetTimeForTesting();
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| - element = Element::create(nullName, document.get());
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| - platformTiming = new MockPlatformTiming;
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| - timeline = AnimationTimeline::create(document.get(), adoptPtr(platformTiming));
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| - ASSERT_EQ(0, timeline->currentTimeInternal());
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| - }
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| -
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| - virtual void TearDown()
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| - {
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| - document.release();
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| - element.release();
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| - timeline.release();
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| - }
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| -
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| - void updateClockAndService(double time)
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| - {
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| - document->animationClock().updateTime(time);
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| - document->compositorPendingAnimations().update(false);
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| - timeline->serviceAnimations(TimingUpdateForAnimationFrame);
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| - }
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| -
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| - RefPtr<Document> document;
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| - RefPtr<Element> element;
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| - RefPtr<AnimationTimeline> timeline;
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| - Timing timing;
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| - MockPlatformTiming* platformTiming;
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| -
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| - void wake()
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| - {
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| - timeline->wake();
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| - }
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| -
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| - double minimumDelay()
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| - {
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| - return AnimationTimeline::s_minimumDelay;
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| - }
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| -};
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| -
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| -TEST_F(AnimationAnimationTimelineTest, HasStarted)
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| -{
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| - timeline = AnimationTimeline::create(document.get());
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| -}
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| -
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| -TEST_F(AnimationAnimationTimelineTest, EmptyKeyframeAnimation)
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| -{
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| - RefPtr<AnimatableValueKeyframeEffectModel> effect = AnimatableValueKeyframeEffectModel::create(AnimatableValueKeyframeVector());
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| - RefPtr<Animation> anim = Animation::create(element.get(), effect, timing);
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| -
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| - timeline->play(anim.get());
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| -
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| - platformTiming->expectNoMoreActions();
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| - updateClockAndService(0);
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| - EXPECT_FLOAT_EQ(0, timeline->currentTimeInternal());
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| - EXPECT_FALSE(anim->isInEffect());
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| -
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| - platformTiming->expectNoMoreActions();
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| - updateClockAndService(100);
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| - EXPECT_FLOAT_EQ(100, timeline->currentTimeInternal());
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| -}
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| -
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| -TEST_F(AnimationAnimationTimelineTest, EmptyForwardsKeyframeAnimation)
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| -{
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| - RefPtr<AnimatableValueKeyframeEffectModel> effect = AnimatableValueKeyframeEffectModel::create(AnimatableValueKeyframeVector());
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| - timing.fillMode = Timing::FillModeForwards;
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| - RefPtr<Animation> anim = Animation::create(element.get(), effect, timing);
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| -
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| - timeline->play(anim.get());
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| -
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| - platformTiming->expectNoMoreActions();
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| - updateClockAndService(0);
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| - EXPECT_FLOAT_EQ(0, timeline->currentTimeInternal());
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| - EXPECT_TRUE(anim->isInEffect());
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| -
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| - platformTiming->expectNoMoreActions();
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| - updateClockAndService(100);
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| - EXPECT_FLOAT_EQ(100, timeline->currentTimeInternal());
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| -}
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| -
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| -TEST_F(AnimationAnimationTimelineTest, ZeroTime)
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| -{
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| - timeline = AnimationTimeline::create(document.get());
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| - bool isNull;
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| -
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| - document->animationClock().updateTime(100);
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| - EXPECT_EQ(100, timeline->currentTimeInternal());
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| - EXPECT_EQ(100, timeline->currentTimeInternal(isNull));
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| - EXPECT_FALSE(isNull);
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| -
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| - document->animationClock().updateTime(200);
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| - EXPECT_EQ(200, timeline->currentTimeInternal());
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| - EXPECT_EQ(200, timeline->currentTimeInternal(isNull));
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| - EXPECT_FALSE(isNull);
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| -}
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| -
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| -TEST_F(AnimationAnimationTimelineTest, PauseForTesting)
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| -{
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| - float seekTime = 1;
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| - timing.fillMode = Timing::FillModeForwards;
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| - RefPtr<Animation> anim1 = Animation::create(element.get(), AnimatableValueKeyframeEffectModel::create(AnimatableValueKeyframeVector()), timing);
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| - RefPtr<Animation> anim2 = Animation::create(element.get(), AnimatableValueKeyframeEffectModel::create(AnimatableValueKeyframeVector()), timing);
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| - AnimationPlayer* player1 = timeline->play(anim1.get());
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| - AnimationPlayer* player2 = timeline->play(anim2.get());
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| - timeline->pauseAnimationsForTesting(seekTime);
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| -
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| - EXPECT_FLOAT_EQ(seekTime, player1->currentTimeInternal());
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| - EXPECT_FLOAT_EQ(seekTime, player2->currentTimeInternal());
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| -}
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| -
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| -TEST_F(AnimationAnimationTimelineTest, DelayBeforeAnimationStart)
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| -{
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| - timing.iterationDuration = 2;
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| - timing.startDelay = 5;
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| -
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| - RefPtr<Animation> anim = Animation::create(element.get(), nullptr, timing);
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| -
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| - timeline->play(anim.get());
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| -
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| - // TODO: Put the player startTime in the future when we add the capability to change player startTime
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| - platformTiming->expectDelayedAction(timing.startDelay - minimumDelay());
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| - updateClockAndService(0);
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| -
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| - platformTiming->expectDelayedAction(timing.startDelay - minimumDelay() - 1.5);
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| - updateClockAndService(1.5);
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| -
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| - EXPECT_CALL(*platformTiming, serviceOnNextFrame());
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| - wake();
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| -
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| - platformTiming->expectNextFrameAction();
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| - updateClockAndService(4.98);
|
| -}
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| -
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| -TEST_F(AnimationAnimationTimelineTest, PlayAfterDocumentDeref)
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| -{
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| - timing.iterationDuration = 2;
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| - timing.startDelay = 5;
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| -
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| - timeline = &document->timeline();
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| - element = nullptr;
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| - document = nullptr;
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| -
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| - RefPtr<Animation> anim = Animation::create(0, nullptr, timing);
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| - // Test passes if this does not crash.
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| - timeline->play(anim.get());
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| -}
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| -
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| -TEST_F(AnimationAnimationTimelineTest, UseAnimationPlayerAfterTimelineDeref)
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| -{
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| - RefPtr<AnimationPlayer> player = timeline->createAnimationPlayer(0);
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| - timeline.clear();
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| - // Test passes if this does not crash.
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| - player->setStartTime(0);
|
| -}
|
| -
|
| -}
|
|
|