Chromium Code Reviews| Index: src/gpu/GrGeometryProcessor.h |
| diff --git a/src/gpu/GrGeometryProcessor.h b/src/gpu/GrGeometryProcessor.h |
| index 4bf06140db28dd9d6354ad5d1957c4c7b43ede09..28b027b43e273459839635b02de82a5472ef16ca 100644 |
| --- a/src/gpu/GrGeometryProcessor.h |
| +++ b/src/gpu/GrGeometryProcessor.h |
| @@ -12,6 +12,26 @@ |
| #include "GrProcessor.h" |
| #include "GrShaderVar.h" |
| +/* |
| + * A struct for tracking batching decisions. While this lives on optstate, it is managed |
|
bsalomon
2014/12/03 14:58:52
Can you make optstate be GrOptState? I've noticed
|
| + * entirely by the derived classes of the GP. |
| + */ |
| +class GrBatchTracker { |
| +public: |
| + template <typename T> const T& cast() const { |
| + return *reinterpret_cast<const T*>(fStorage.begin()); |
| + } |
| + |
| + template <typename T> T* cast() { return reinterpret_cast<T*>(fStorage.begin()); } |
| + |
| +private: |
| + // kPreAllocSize is actually more like a maxsize. |
|
bsalomon
2014/12/03 14:38:19
huh?
bsalomon
2014/12/03 14:58:52
If it's a max size and it's preallocated then SkST
|
| + static const size_t kPreAllocSize = 32; |
| + SkSTArray<kPreAllocSize, uint8_t, true> fStorage; |
| +}; |
| + |
| +class GrOptDrawState; |
| + |
| /** |
| * A GrGeometryProcessor is used to perform computation in the vertex shader and |
| * add support for custom vertex attributes. A GrGemeotryProcessor is typically |
| @@ -73,6 +93,15 @@ public: |
| return this->onIsEqual(that); |
| } |
| + struct InitBT { |
|
bsalomon
2014/12/03 14:38:19
comments?
We're getting rid of fColor and fCovera
bsalomon
2014/12/03 14:58:52
What I meant is that GrGP shouldn't have an input
|
| + bool fOutputColor; |
| + bool fOutputCoverage; |
| + GrColor fColor; |
| + GrColor fCoverage; |
| + }; |
| + |
| + virtual void initBatchTracker(GrBatchTracker*, const InitBT&) const {} |
| + |
| // TODO this is a total hack until the gp can own whether or not it uses uniform |
| // color / coverage |
| bool hasVertexColor() const { return fHasVertexColor; } |