Index: src/core/SkShader.cpp |
diff --git a/src/core/SkShader.cpp b/src/core/SkShader.cpp |
index df615bda5a0786b5c072a759299fd0558e2c8987..39e8ed35f5cd516185ef8c6f85cebbb99d4bc6c4 100644 |
--- a/src/core/SkShader.cpp |
+++ b/src/core/SkShader.cpp |
@@ -273,15 +273,6 @@ bool SkColorShader::isOpaque() const { |
#ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING |
SkColorShader::SkColorShader(SkReadBuffer& b) : INHERITED(b) { |
- // V25_COMPATIBILITY_CODE We had a boolean to make the color shader inherit the paint's |
- // color. We don't support that any more. |
- if (b.isVersionLT(SkReadBuffer::kColorShaderNoBool_Version)) { |
- if (b.readBool()) { |
- SkDEBUGFAIL("We shouldn't have pictures that recorded the inherited case."); |
- fColor = SK_ColorWHITE; |
- return; |
- } |
- } |
fColor = b.readColor(); |
} |
#endif |