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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmapProcShader.h" | 8 #include "SkBitmapProcShader.h" |
9 #include "SkColorShader.h" | 9 #include "SkColorShader.h" |
10 #include "SkEmptyShader.h" | 10 #include "SkEmptyShader.h" |
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266 SkColorShader::SkColorShader(SkColor c) | 266 SkColorShader::SkColorShader(SkColor c) |
267 : fColor(c) { | 267 : fColor(c) { |
268 } | 268 } |
269 | 269 |
270 bool SkColorShader::isOpaque() const { | 270 bool SkColorShader::isOpaque() const { |
271 return SkColorGetA(fColor) == 255; | 271 return SkColorGetA(fColor) == 255; |
272 } | 272 } |
273 | 273 |
274 #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING | 274 #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING |
275 SkColorShader::SkColorShader(SkReadBuffer& b) : INHERITED(b) { | 275 SkColorShader::SkColorShader(SkReadBuffer& b) : INHERITED(b) { |
276 // V25_COMPATIBILITY_CODE We had a boolean to make the color shader inherit
the paint's | |
277 // color. We don't support that any more. | |
278 if (b.isVersionLT(SkReadBuffer::kColorShaderNoBool_Version)) { | |
279 if (b.readBool()) { | |
280 SkDEBUGFAIL("We shouldn't have pictures that recorded the inherited
case."); | |
281 fColor = SK_ColorWHITE; | |
282 return; | |
283 } | |
284 } | |
285 fColor = b.readColor(); | 276 fColor = b.readColor(); |
286 } | 277 } |
287 #endif | 278 #endif |
288 | 279 |
289 SkFlattenable* SkColorShader::CreateProc(SkReadBuffer& buffer) { | 280 SkFlattenable* SkColorShader::CreateProc(SkReadBuffer& buffer) { |
290 return SkNEW_ARGS(SkColorShader, (buffer.readColor())); | 281 return SkNEW_ARGS(SkColorShader, (buffer.readColor())); |
291 } | 282 } |
292 | 283 |
293 void SkColorShader::flatten(SkWriteBuffer& buffer) const { | 284 void SkColorShader::flatten(SkWriteBuffer& buffer) const { |
294 buffer.writeColor(fColor); | 285 buffer.writeColor(fColor); |
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411 #include "SkEmptyShader.h" | 402 #include "SkEmptyShader.h" |
412 | 403 |
413 void SkEmptyShader::toString(SkString* str) const { | 404 void SkEmptyShader::toString(SkString* str) const { |
414 str->append("SkEmptyShader: ("); | 405 str->append("SkEmptyShader: ("); |
415 | 406 |
416 this->INHERITED::toString(str); | 407 this->INHERITED::toString(str); |
417 | 408 |
418 str->append(")"); | 409 str->append(")"); |
419 } | 410 } |
420 #endif | 411 #endif |
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