| Index: Source/core/rendering/FlowThreadController.h
|
| diff --git a/Source/core/rendering/FlowThreadController.h b/Source/core/rendering/FlowThreadController.h
|
| deleted file mode 100644
|
| index 69d1d0576991436fe563bfd324b9bbcdb721a4e1..0000000000000000000000000000000000000000
|
| --- a/Source/core/rendering/FlowThreadController.h
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| +++ /dev/null
|
| @@ -1,57 +0,0 @@
|
| -/*
|
| - * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
|
| - * are met:
|
| - *
|
| - * 1. Redistributions of source code must retain the above
|
| - * copyright notice, this list of conditions and the following
|
| - * disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above
|
| - * copyright notice, this list of conditions and the following
|
| - * disclaimer in the documentation and/or other materials
|
| - * provided with the distribution.
|
| - *
|
| - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY
|
| - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
| - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
| - * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
|
| - * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
|
| - * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
| - * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
| - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
|
| - * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
|
| - * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
| - * SUCH DAMAGE.
|
| - */
|
| -
|
| -#ifndef FlowThreadController_h
|
| -#define FlowThreadController_h
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| -
|
| -#include "wtf/FastAllocBase.h"
|
| -#include "wtf/PassOwnPtr.h"
|
| -
|
| -namespace blink {
|
| -
|
| -class RenderFlowThread;
|
| -
|
| -class FlowThreadController {
|
| - WTF_MAKE_FAST_ALLOCATED;
|
| -public:
|
| - static PassOwnPtr<FlowThreadController> create();
|
| -
|
| - RenderFlowThread* currentRenderFlowThread() const { return m_currentRenderFlowThread; }
|
| - void setCurrentRenderFlowThread(RenderFlowThread* flowThread) { m_currentRenderFlowThread = flowThread; }
|
| -
|
| -protected:
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| - FlowThreadController();
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| -
|
| -private:
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| - RenderFlowThread* m_currentRenderFlowThread;
|
| -};
|
| -
|
| -}
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| -
|
| -#endif
|
|
|