Index: Source/core/rendering/FlowThreadController.h |
diff --git a/Source/core/rendering/FlowThreadController.h b/Source/core/rendering/FlowThreadController.h |
deleted file mode 100644 |
index 69d1d0576991436fe563bfd324b9bbcdb721a4e1..0000000000000000000000000000000000000000 |
--- a/Source/core/rendering/FlowThreadController.h |
+++ /dev/null |
@@ -1,57 +0,0 @@ |
-/* |
- * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions |
- * are met: |
- * |
- * 1. Redistributions of source code must retain the above |
- * copyright notice, this list of conditions and the following |
- * disclaimer. |
- * 2. Redistributions in binary form must reproduce the above |
- * copyright notice, this list of conditions and the following |
- * disclaimer in the documentation and/or other materials |
- * provided with the distribution. |
- * |
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY |
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE |
- * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, |
- * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR |
- * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF |
- * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
- * SUCH DAMAGE. |
- */ |
- |
-#ifndef FlowThreadController_h |
-#define FlowThreadController_h |
- |
-#include "wtf/FastAllocBase.h" |
-#include "wtf/PassOwnPtr.h" |
- |
-namespace blink { |
- |
-class RenderFlowThread; |
- |
-class FlowThreadController { |
- WTF_MAKE_FAST_ALLOCATED; |
-public: |
- static PassOwnPtr<FlowThreadController> create(); |
- |
- RenderFlowThread* currentRenderFlowThread() const { return m_currentRenderFlowThread; } |
- void setCurrentRenderFlowThread(RenderFlowThread* flowThread) { m_currentRenderFlowThread = flowThread; } |
- |
-protected: |
- FlowThreadController(); |
- |
-private: |
- RenderFlowThread* m_currentRenderFlowThread; |
-}; |
- |
-} |
- |
-#endif |