| Index: tests/FloatingPointTextureTest.cpp
|
| diff --git a/tests/FloatingPointTextureTest.cpp b/tests/FloatingPointTextureTest.cpp
|
| index e058c1139c03d0dc2050948ff99ddb8d1f73eb21..d6074b92fd7671dadc91eb4022e28c0ff91281bd 100644
|
| --- a/tests/FloatingPointTextureTest.cpp
|
| +++ b/tests/FloatingPointTextureTest.cpp
|
| @@ -17,10 +17,12 @@
|
| #include "GrContext.h"
|
| #include "GrTexture.h"
|
| #include "GrContextFactory.h"
|
| +
|
| #include "SkGpuDevice.h"
|
| +#include "SkHalf.h"
|
|
|
| static const int DEV_W = 100, DEV_H = 100;
|
| -static const int FP_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * sizeof(float);
|
| +static const int FP_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 4;
|
| static const float kMaxIntegerRepresentableInSPFloatingPoint = 16777216; // 2 ^ 24
|
|
|
| static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H);
|
| @@ -77,4 +79,59 @@ DEF_GPUTEST(FloatingPointTextureTest, reporter, factory) {
|
| }
|
| }
|
|
|
| +static const int HALF_CONTROL_ARRAY_SIZE = DEV_W * DEV_H;
|
| +
|
| +DEF_GPUTEST(HalfFloatTextureTest, reporter, factory) {
|
| + SkHalf controlPixelData[HALF_CONTROL_ARRAY_SIZE];
|
| + SkHalf readBuffer[HALF_CONTROL_ARRAY_SIZE];
|
| + for (int i = 0; i < HALF_CONTROL_ARRAY_SIZE; i += 4) {
|
| + controlPixelData[i] = SK_HalfMin;
|
| + controlPixelData[i + 1] = SK_HalfMax;
|
| + controlPixelData[i + 2] = SK_HalfEpsilon;
|
| + controlPixelData[i + 3] = 0x6800; // 2^11
|
| + }
|
| +
|
| + for (int origin = 0; origin < 2; ++origin) {
|
| + int glCtxTypeCnt = 1;
|
| + glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt;
|
| + for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) {
|
| + GrSurfaceDesc desc;
|
| + desc.fFlags = kRenderTarget_GrSurfaceFlag;
|
| + desc.fWidth = DEV_W;
|
| + desc.fHeight = DEV_H;
|
| + desc.fConfig = kAlpha_half_GrPixelConfig;
|
| + desc.fOrigin = 0 == origin ?
|
| + kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin;
|
| +
|
| + GrContext* context = NULL;
|
| + GrContextFactory::GLContextType type =
|
| + static_cast<GrContextFactory::GLContextType>(glCtxType);
|
| + if (!GrContextFactory::IsRenderingGLContext(type)) {
|
| + continue;
|
| + }
|
| + context = factory->get(type);
|
| + if (NULL == context){
|
| + continue;
|
| + }
|
| +
|
| + SkAutoTUnref<GrTexture> fpTexture(context->createUncachedTexture(desc,
|
| + NULL,
|
| + 0));
|
| +
|
| + // 16-bit floating point textures are NOT supported everywhere
|
| + if (NULL == fpTexture) {
|
| + continue;
|
| + }
|
| +
|
| + // write square
|
| + fpTexture->writePixels(0, 0, DEV_W, DEV_H, desc.fConfig, controlPixelData, 0);
|
| + fpTexture->readPixels(0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer, 0);
|
| + for (int j = 0; j < HALF_CONTROL_ARRAY_SIZE; ++j) {
|
| + SkASSERT(readBuffer[j] == controlPixelData[j]);
|
| + REPORTER_ASSERT(reporter, readBuffer[j] == controlPixelData[j]);
|
| + }
|
| + }
|
| + }
|
| +}
|
| +
|
| #endif
|
|
|