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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 /* | 8 /* |
9 * This is a straightforward test of floating point textures, which are | 9 * This is a straightforward test of floating point textures, which are |
10 * supported on some platforms. As of right now, this test only supports | 10 * supported on some platforms. As of right now, this test only supports |
11 * 32 bit floating point textures, and indeed floating point test values | 11 * 32 bit floating point textures, and indeed floating point test values |
12 * have been selected to require 32 bits of precision and full IEEE conformance | 12 * have been selected to require 32 bits of precision and full IEEE conformance |
13 */ | 13 */ |
14 #if SK_SUPPORT_GPU | 14 #if SK_SUPPORT_GPU |
15 #include <float.h> | 15 #include <float.h> |
16 #include "Test.h" | 16 #include "Test.h" |
17 #include "GrContext.h" | 17 #include "GrContext.h" |
18 #include "GrTexture.h" | 18 #include "GrTexture.h" |
19 #include "GrContextFactory.h" | 19 #include "GrContextFactory.h" |
| 20 |
20 #include "SkGpuDevice.h" | 21 #include "SkGpuDevice.h" |
| 22 #include "SkHalf.h" |
21 | 23 |
22 static const int DEV_W = 100, DEV_H = 100; | 24 static const int DEV_W = 100, DEV_H = 100; |
23 static const int FP_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * sizeof(float); | 25 static const int FP_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 4; |
24 static const float kMaxIntegerRepresentableInSPFloatingPoint = 16777216; // 2 ^
24 | 26 static const float kMaxIntegerRepresentableInSPFloatingPoint = 16777216; // 2 ^
24 |
25 | 27 |
26 static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H); | 28 static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H); |
27 | 29 |
28 DEF_GPUTEST(FloatingPointTextureTest, reporter, factory) { | 30 DEF_GPUTEST(FloatingPointTextureTest, reporter, factory) { |
29 float controlPixelData[FP_CONTROL_ARRAY_SIZE]; | 31 float controlPixelData[FP_CONTROL_ARRAY_SIZE]; |
30 float readBuffer[FP_CONTROL_ARRAY_SIZE]; | 32 float readBuffer[FP_CONTROL_ARRAY_SIZE]; |
31 for (int i = 0; i < FP_CONTROL_ARRAY_SIZE; i += 4) { | 33 for (int i = 0; i < FP_CONTROL_ARRAY_SIZE; i += 4) { |
32 controlPixelData[i] = FLT_MIN; | 34 controlPixelData[i] = FLT_MIN; |
33 controlPixelData[i + 1] = FLT_MAX; | 35 controlPixelData[i + 1] = FLT_MAX; |
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
70 // write square | 72 // write square |
71 fpTexture->writePixels(0, 0, DEV_W, DEV_H, desc.fConfig, controlPixe
lData, 0); | 73 fpTexture->writePixels(0, 0, DEV_W, DEV_H, desc.fConfig, controlPixe
lData, 0); |
72 fpTexture->readPixels(0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer,
0); | 74 fpTexture->readPixels(0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer,
0); |
73 for (int j = 0; j < FP_CONTROL_ARRAY_SIZE; ++j) { | 75 for (int j = 0; j < FP_CONTROL_ARRAY_SIZE; ++j) { |
74 REPORTER_ASSERT(reporter, readBuffer[j] == controlPixelData[j]); | 76 REPORTER_ASSERT(reporter, readBuffer[j] == controlPixelData[j]); |
75 } | 77 } |
76 } | 78 } |
77 } | 79 } |
78 } | 80 } |
79 | 81 |
| 82 static const int HALF_CONTROL_ARRAY_SIZE = DEV_W * DEV_H; |
| 83 |
| 84 DEF_GPUTEST(HalfFloatTextureTest, reporter, factory) { |
| 85 SkHalf controlPixelData[HALF_CONTROL_ARRAY_SIZE]; |
| 86 SkHalf readBuffer[HALF_CONTROL_ARRAY_SIZE]; |
| 87 for (int i = 0; i < HALF_CONTROL_ARRAY_SIZE; i += 4) { |
| 88 controlPixelData[i] = SK_HalfMin; |
| 89 controlPixelData[i + 1] = SK_HalfMax; |
| 90 controlPixelData[i + 2] = SK_HalfEpsilon; |
| 91 controlPixelData[i + 3] = 0x6800; // 2^11 |
| 92 } |
| 93 |
| 94 for (int origin = 0; origin < 2; ++origin) { |
| 95 int glCtxTypeCnt = 1; |
| 96 glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt; |
| 97 for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) { |
| 98 GrSurfaceDesc desc; |
| 99 desc.fFlags = kRenderTarget_GrSurfaceFlag; |
| 100 desc.fWidth = DEV_W; |
| 101 desc.fHeight = DEV_H; |
| 102 desc.fConfig = kAlpha_half_GrPixelConfig; |
| 103 desc.fOrigin = 0 == origin ? |
| 104 kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin; |
| 105 |
| 106 GrContext* context = NULL; |
| 107 GrContextFactory::GLContextType type = |
| 108 static_cast<GrContextFactory::GLContextType>(glCtxType); |
| 109 if (!GrContextFactory::IsRenderingGLContext(type)) { |
| 110 continue; |
| 111 } |
| 112 context = factory->get(type); |
| 113 if (NULL == context){ |
| 114 continue; |
| 115 } |
| 116 |
| 117 SkAutoTUnref<GrTexture> fpTexture(context->createUncachedTexture(des
c, |
| 118 NUL
L, |
| 119 0))
; |
| 120 |
| 121 // 16-bit floating point textures are NOT supported everywhere |
| 122 if (NULL == fpTexture) { |
| 123 continue; |
| 124 } |
| 125 |
| 126 // write square |
| 127 fpTexture->writePixels(0, 0, DEV_W, DEV_H, desc.fConfig, controlPixe
lData, 0); |
| 128 fpTexture->readPixels(0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer,
0); |
| 129 for (int j = 0; j < HALF_CONTROL_ARRAY_SIZE; ++j) { |
| 130 SkASSERT(readBuffer[j] == controlPixelData[j]); |
| 131 REPORTER_ASSERT(reporter, readBuffer[j] == controlPixelData[j]); |
| 132 } |
| 133 } |
| 134 } |
| 135 } |
| 136 |
80 #endif | 137 #endif |
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