Index: tests/FloatingPointTextureTest.cpp |
diff --git a/tests/FloatingPointTextureTest.cpp b/tests/FloatingPointTextureTest.cpp |
index e058c1139c03d0dc2050948ff99ddb8d1f73eb21..d6074b92fd7671dadc91eb4022e28c0ff91281bd 100644 |
--- a/tests/FloatingPointTextureTest.cpp |
+++ b/tests/FloatingPointTextureTest.cpp |
@@ -17,10 +17,12 @@ |
#include "GrContext.h" |
#include "GrTexture.h" |
#include "GrContextFactory.h" |
+ |
#include "SkGpuDevice.h" |
+#include "SkHalf.h" |
static const int DEV_W = 100, DEV_H = 100; |
-static const int FP_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * sizeof(float); |
+static const int FP_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 4; |
static const float kMaxIntegerRepresentableInSPFloatingPoint = 16777216; // 2 ^ 24 |
static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H); |
@@ -77,4 +79,59 @@ DEF_GPUTEST(FloatingPointTextureTest, reporter, factory) { |
} |
} |
+static const int HALF_CONTROL_ARRAY_SIZE = DEV_W * DEV_H; |
+ |
+DEF_GPUTEST(HalfFloatTextureTest, reporter, factory) { |
+ SkHalf controlPixelData[HALF_CONTROL_ARRAY_SIZE]; |
+ SkHalf readBuffer[HALF_CONTROL_ARRAY_SIZE]; |
+ for (int i = 0; i < HALF_CONTROL_ARRAY_SIZE; i += 4) { |
+ controlPixelData[i] = SK_HalfMin; |
+ controlPixelData[i + 1] = SK_HalfMax; |
+ controlPixelData[i + 2] = SK_HalfEpsilon; |
+ controlPixelData[i + 3] = 0x6800; // 2^11 |
+ } |
+ |
+ for (int origin = 0; origin < 2; ++origin) { |
+ int glCtxTypeCnt = 1; |
+ glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt; |
+ for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) { |
+ GrSurfaceDesc desc; |
+ desc.fFlags = kRenderTarget_GrSurfaceFlag; |
+ desc.fWidth = DEV_W; |
+ desc.fHeight = DEV_H; |
+ desc.fConfig = kAlpha_half_GrPixelConfig; |
+ desc.fOrigin = 0 == origin ? |
+ kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin; |
+ |
+ GrContext* context = NULL; |
+ GrContextFactory::GLContextType type = |
+ static_cast<GrContextFactory::GLContextType>(glCtxType); |
+ if (!GrContextFactory::IsRenderingGLContext(type)) { |
+ continue; |
+ } |
+ context = factory->get(type); |
+ if (NULL == context){ |
+ continue; |
+ } |
+ |
+ SkAutoTUnref<GrTexture> fpTexture(context->createUncachedTexture(desc, |
+ NULL, |
+ 0)); |
+ |
+ // 16-bit floating point textures are NOT supported everywhere |
+ if (NULL == fpTexture) { |
+ continue; |
+ } |
+ |
+ // write square |
+ fpTexture->writePixels(0, 0, DEV_W, DEV_H, desc.fConfig, controlPixelData, 0); |
+ fpTexture->readPixels(0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer, 0); |
+ for (int j = 0; j < HALF_CONTROL_ARRAY_SIZE; ++j) { |
+ SkASSERT(readBuffer[j] == controlPixelData[j]); |
+ REPORTER_ASSERT(reporter, readBuffer[j] == controlPixelData[j]); |
+ } |
+ } |
+ } |
+} |
+ |
#endif |