Index: gpu/GLES2/gl2chromium_autogen.h |
diff --git a/gpu/GLES2/gl2chromium_autogen.h b/gpu/GLES2/gl2chromium_autogen.h |
index 5489d06c833a1bd646c070022a5cec19318115e9..f7b0c5d4ea1550ce89519177304c2add1e38aadc 100644 |
--- a/gpu/GLES2/gl2chromium_autogen.h |
+++ b/gpu/GLES2/gl2chromium_autogen.h |
@@ -36,6 +36,7 @@ |
#define glCompileShader GLES2_GET_FUN(CompileShader) |
#define glCompressedTexImage2D GLES2_GET_FUN(CompressedTexImage2D) |
#define glCompressedTexSubImage2D GLES2_GET_FUN(CompressedTexSubImage2D) |
+#define glCopyBufferSubData GLES2_GET_FUN(CopyBufferSubData) |
#define glCopyTexImage2D GLES2_GET_FUN(CopyTexImage2D) |
#define glCopyTexSubImage2D GLES2_GET_FUN(CopyTexSubImage2D) |
#define glCreateProgram GLES2_GET_FUN(CreateProgram) |
@@ -61,6 +62,7 @@ |
#define glFlush GLES2_GET_FUN(Flush) |
#define glFramebufferRenderbuffer GLES2_GET_FUN(FramebufferRenderbuffer) |
#define glFramebufferTexture2D GLES2_GET_FUN(FramebufferTexture2D) |
+#define glFramebufferTextureLayer GLES2_GET_FUN(FramebufferTextureLayer) |
#define glFrontFace GLES2_GET_FUN(FrontFace) |
#define glGenBuffers GLES2_GET_FUN(GenBuffers) |
#define glGenerateMipmap GLES2_GET_FUN(GenerateMipmap) |
@@ -78,6 +80,7 @@ |
#define glGetFramebufferAttachmentParameteriv \ |
GLES2_GET_FUN(GetFramebufferAttachmentParameteriv) |
#define glGetIntegerv GLES2_GET_FUN(GetIntegerv) |
+#define glGetInternalformativ GLES2_GET_FUN(GetInternalformativ) |
#define glGetProgramiv GLES2_GET_FUN(GetProgramiv) |
#define glGetProgramInfoLog GLES2_GET_FUN(GetProgramInfoLog) |
#define glGetRenderbufferParameteriv GLES2_GET_FUN(GetRenderbufferParameteriv) |
@@ -126,26 +129,41 @@ |
#define glTexParameterfv GLES2_GET_FUN(TexParameterfv) |
#define glTexParameteri GLES2_GET_FUN(TexParameteri) |
#define glTexParameteriv GLES2_GET_FUN(TexParameteriv) |
+#define glTexStorage3D GLES2_GET_FUN(TexStorage3D) |
#define glTexSubImage2D GLES2_GET_FUN(TexSubImage2D) |
#define glUniform1f GLES2_GET_FUN(Uniform1f) |
#define glUniform1fv GLES2_GET_FUN(Uniform1fv) |
#define glUniform1i GLES2_GET_FUN(Uniform1i) |
#define glUniform1iv GLES2_GET_FUN(Uniform1iv) |
+#define glUniform1ui GLES2_GET_FUN(Uniform1ui) |
+#define glUniform1uiv GLES2_GET_FUN(Uniform1uiv) |
#define glUniform2f GLES2_GET_FUN(Uniform2f) |
#define glUniform2fv GLES2_GET_FUN(Uniform2fv) |
#define glUniform2i GLES2_GET_FUN(Uniform2i) |
#define glUniform2iv GLES2_GET_FUN(Uniform2iv) |
+#define glUniform2ui GLES2_GET_FUN(Uniform2ui) |
+#define glUniform2uiv GLES2_GET_FUN(Uniform2uiv) |
#define glUniform3f GLES2_GET_FUN(Uniform3f) |
#define glUniform3fv GLES2_GET_FUN(Uniform3fv) |
#define glUniform3i GLES2_GET_FUN(Uniform3i) |
#define glUniform3iv GLES2_GET_FUN(Uniform3iv) |
+#define glUniform3ui GLES2_GET_FUN(Uniform3ui) |
+#define glUniform3uiv GLES2_GET_FUN(Uniform3uiv) |
#define glUniform4f GLES2_GET_FUN(Uniform4f) |
#define glUniform4fv GLES2_GET_FUN(Uniform4fv) |
#define glUniform4i GLES2_GET_FUN(Uniform4i) |
#define glUniform4iv GLES2_GET_FUN(Uniform4iv) |
+#define glUniform4ui GLES2_GET_FUN(Uniform4ui) |
+#define glUniform4uiv GLES2_GET_FUN(Uniform4uiv) |
#define glUniformMatrix2fv GLES2_GET_FUN(UniformMatrix2fv) |
+#define glUniformMatrix2x3fv GLES2_GET_FUN(UniformMatrix2x3fv) |
+#define glUniformMatrix2x4fv GLES2_GET_FUN(UniformMatrix2x4fv) |
#define glUniformMatrix3fv GLES2_GET_FUN(UniformMatrix3fv) |
+#define glUniformMatrix3x2fv GLES2_GET_FUN(UniformMatrix3x2fv) |
+#define glUniformMatrix3x4fv GLES2_GET_FUN(UniformMatrix3x4fv) |
#define glUniformMatrix4fv GLES2_GET_FUN(UniformMatrix4fv) |
+#define glUniformMatrix4x2fv GLES2_GET_FUN(UniformMatrix4x2fv) |
+#define glUniformMatrix4x3fv GLES2_GET_FUN(UniformMatrix4x3fv) |
#define glUseProgram GLES2_GET_FUN(UseProgram) |
#define glValidateProgram GLES2_GET_FUN(ValidateProgram) |
#define glVertexAttrib1f GLES2_GET_FUN(VertexAttrib1f) |
@@ -156,6 +174,11 @@ |
#define glVertexAttrib3fv GLES2_GET_FUN(VertexAttrib3fv) |
#define glVertexAttrib4f GLES2_GET_FUN(VertexAttrib4f) |
#define glVertexAttrib4fv GLES2_GET_FUN(VertexAttrib4fv) |
+#define glVertexAttribI4i GLES2_GET_FUN(VertexAttribI4i) |
+#define glVertexAttribI4iv GLES2_GET_FUN(VertexAttribI4iv) |
+#define glVertexAttribI4ui GLES2_GET_FUN(VertexAttribI4ui) |
+#define glVertexAttribI4uiv GLES2_GET_FUN(VertexAttribI4uiv) |
+#define glVertexAttribIPointer GLES2_GET_FUN(VertexAttribIPointer) |
#define glVertexAttribPointer GLES2_GET_FUN(VertexAttribPointer) |
#define glViewport GLES2_GET_FUN(Viewport) |
#define glBlitFramebufferCHROMIUM GLES2_GET_FUN(BlitFramebufferCHROMIUM) |