| Index: gpu/command_buffer/service/context_group.h
|
| diff --git a/gpu/command_buffer/service/context_group.h b/gpu/command_buffer/service/context_group.h
|
| index eb53252806783812af9e87764def0441bfcddb52..b6b64830803d1ea2808a9f599bf9e4888ce07a53 100644
|
| --- a/gpu/command_buffer/service/context_group.h
|
| +++ b/gpu/command_buffer/service/context_group.h
|
| @@ -22,6 +22,7 @@
|
| namespace gpu {
|
|
|
| class TransferBufferManagerInterface;
|
| +class ValueStateMap;
|
|
|
| namespace gles2 {
|
|
|
| @@ -47,6 +48,7 @@ class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> {
|
| const scoped_refptr<MemoryTracker>& memory_tracker,
|
| const scoped_refptr<ShaderTranslatorCache>& shader_translator_cache,
|
| const scoped_refptr<FeatureInfo>& feature_info,
|
| + const scoped_refptr<ValueStateMap>& pending_valuebuffer_state,
|
| bool bind_generates_resource);
|
|
|
| // This should only be called by GLES2Decoder. This must be paired with a
|
| @@ -131,6 +133,10 @@ class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> {
|
| return valuebuffer_manager_.get();
|
| }
|
|
|
| + ValueStateMap* pending_valuebuffer_state() const {
|
| + return pending_valuebuffer_state_.get();
|
| + }
|
| +
|
| TextureManager* texture_manager() const {
|
| return texture_manager_.get();
|
| }
|
| @@ -182,6 +188,7 @@ class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> {
|
| scoped_refptr<MemoryTracker> memory_tracker_;
|
| scoped_refptr<ShaderTranslatorCache> shader_translator_cache_;
|
| scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_;
|
| + scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state_;
|
|
|
| bool enforce_gl_minimums_;
|
| bool bind_generates_resource_;
|
| @@ -204,14 +211,14 @@ class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> {
|
|
|
| scoped_ptr<RenderbufferManager> renderbuffer_manager_;
|
|
|
| - scoped_ptr<ValuebufferManager> valuebuffer_manager_;
|
| -
|
| scoped_ptr<TextureManager> texture_manager_;
|
|
|
| scoped_ptr<ProgramManager> program_manager_;
|
|
|
| scoped_ptr<ShaderManager> shader_manager_;
|
|
|
| + scoped_ptr<ValuebufferManager> valuebuffer_manager_;
|
| +
|
| scoped_refptr<FeatureInfo> feature_info_;
|
|
|
| std::vector<base::WeakPtr<gles2::GLES2Decoder> > decoders_;
|
|
|