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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 #include <vector> | 9 #include <vector> |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
| 11 #include "base/containers/hash_tables.h" | 11 #include "base/containers/hash_tables.h" |
| 12 #include "base/memory/linked_ptr.h" | 12 #include "base/memory/linked_ptr.h" |
| 13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
| 14 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
| 15 #include "base/memory/weak_ptr.h" | 15 #include "base/memory/weak_ptr.h" |
| 16 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 16 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
| 17 #include "gpu/command_buffer/service/feature_info.h" | 17 #include "gpu/command_buffer/service/feature_info.h" |
| 18 #include "gpu/command_buffer/service/gles2_cmd_validation.h" | 18 #include "gpu/command_buffer/service/gles2_cmd_validation.h" |
| 19 #include "gpu/command_buffer/service/shader_translator_cache.h" | 19 #include "gpu/command_buffer/service/shader_translator_cache.h" |
| 20 #include "gpu/gpu_export.h" | 20 #include "gpu/gpu_export.h" |
| 21 | 21 |
| 22 namespace gpu { | 22 namespace gpu { |
| 23 | 23 |
| 24 class TransferBufferManagerInterface; | 24 class TransferBufferManagerInterface; |
| 25 class ValueStateMap; |
| 25 | 26 |
| 26 namespace gles2 { | 27 namespace gles2 { |
| 27 | 28 |
| 28 class ProgramCache; | 29 class ProgramCache; |
| 29 class BufferManager; | 30 class BufferManager; |
| 30 class GLES2Decoder; | 31 class GLES2Decoder; |
| 31 class FramebufferManager; | 32 class FramebufferManager; |
| 32 class MailboxManager; | 33 class MailboxManager; |
| 33 class RenderbufferManager; | 34 class RenderbufferManager; |
| 34 class ProgramManager; | 35 class ProgramManager; |
| 35 class ShaderManager; | 36 class ShaderManager; |
| 36 class TextureManager; | 37 class TextureManager; |
| 37 class ValuebufferManager; | 38 class ValuebufferManager; |
| 38 class MemoryTracker; | 39 class MemoryTracker; |
| 39 struct DisallowedFeatures; | 40 struct DisallowedFeatures; |
| 40 | 41 |
| 41 // A Context Group helps manage multiple GLES2Decoders that share | 42 // A Context Group helps manage multiple GLES2Decoders that share |
| 42 // resources. | 43 // resources. |
| 43 class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> { | 44 class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> { |
| 44 public: | 45 public: |
| 45 ContextGroup( | 46 ContextGroup( |
| 46 const scoped_refptr<MailboxManager>& mailbox_manager, | 47 const scoped_refptr<MailboxManager>& mailbox_manager, |
| 47 const scoped_refptr<MemoryTracker>& memory_tracker, | 48 const scoped_refptr<MemoryTracker>& memory_tracker, |
| 48 const scoped_refptr<ShaderTranslatorCache>& shader_translator_cache, | 49 const scoped_refptr<ShaderTranslatorCache>& shader_translator_cache, |
| 49 const scoped_refptr<FeatureInfo>& feature_info, | 50 const scoped_refptr<FeatureInfo>& feature_info, |
| 51 const scoped_refptr<ValueStateMap>& pending_valuebuffer_state, |
| 50 bool bind_generates_resource); | 52 bool bind_generates_resource); |
| 51 | 53 |
| 52 // This should only be called by GLES2Decoder. This must be paired with a | 54 // This should only be called by GLES2Decoder. This must be paired with a |
| 53 // call to destroy if it succeeds. | 55 // call to destroy if it succeeds. |
| 54 bool Initialize( | 56 bool Initialize( |
| 55 GLES2Decoder* decoder, | 57 GLES2Decoder* decoder, |
| 56 const DisallowedFeatures& disallowed_features); | 58 const DisallowedFeatures& disallowed_features); |
| 57 | 59 |
| 58 // Destroys all the resources when called for the last context in the group. | 60 // Destroys all the resources when called for the last context in the group. |
| 59 // It should only be called by GLES2Decoder. | 61 // It should only be called by GLES2Decoder. |
| (...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 124 } | 126 } |
| 125 | 127 |
| 126 RenderbufferManager* renderbuffer_manager() const { | 128 RenderbufferManager* renderbuffer_manager() const { |
| 127 return renderbuffer_manager_.get(); | 129 return renderbuffer_manager_.get(); |
| 128 } | 130 } |
| 129 | 131 |
| 130 ValuebufferManager* valuebuffer_manager() const { | 132 ValuebufferManager* valuebuffer_manager() const { |
| 131 return valuebuffer_manager_.get(); | 133 return valuebuffer_manager_.get(); |
| 132 } | 134 } |
| 133 | 135 |
| 136 ValueStateMap* pending_valuebuffer_state() const { |
| 137 return pending_valuebuffer_state_.get(); |
| 138 } |
| 139 |
| 134 TextureManager* texture_manager() const { | 140 TextureManager* texture_manager() const { |
| 135 return texture_manager_.get(); | 141 return texture_manager_.get(); |
| 136 } | 142 } |
| 137 | 143 |
| 138 ProgramManager* program_manager() const { | 144 ProgramManager* program_manager() const { |
| 139 return program_manager_.get(); | 145 return program_manager_.get(); |
| 140 } | 146 } |
| 141 | 147 |
| 142 bool has_program_cache() const { | 148 bool has_program_cache() const { |
| 143 return program_cache_ != NULL; | 149 return program_cache_ != NULL; |
| (...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 175 bool CheckGLFeature(GLint min_required, GLint* v); | 181 bool CheckGLFeature(GLint min_required, GLint* v); |
| 176 bool CheckGLFeatureU(GLint min_required, uint32* v); | 182 bool CheckGLFeatureU(GLint min_required, uint32* v); |
| 177 bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v); | 183 bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v); |
| 178 bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32* v); | 184 bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32* v); |
| 179 bool HaveContexts(); | 185 bool HaveContexts(); |
| 180 | 186 |
| 181 scoped_refptr<MailboxManager> mailbox_manager_; | 187 scoped_refptr<MailboxManager> mailbox_manager_; |
| 182 scoped_refptr<MemoryTracker> memory_tracker_; | 188 scoped_refptr<MemoryTracker> memory_tracker_; |
| 183 scoped_refptr<ShaderTranslatorCache> shader_translator_cache_; | 189 scoped_refptr<ShaderTranslatorCache> shader_translator_cache_; |
| 184 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; | 190 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; |
| 191 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state_; |
| 185 | 192 |
| 186 bool enforce_gl_minimums_; | 193 bool enforce_gl_minimums_; |
| 187 bool bind_generates_resource_; | 194 bool bind_generates_resource_; |
| 188 | 195 |
| 189 uint32 max_vertex_attribs_; | 196 uint32 max_vertex_attribs_; |
| 190 uint32 max_texture_units_; | 197 uint32 max_texture_units_; |
| 191 uint32 max_texture_image_units_; | 198 uint32 max_texture_image_units_; |
| 192 uint32 max_vertex_texture_image_units_; | 199 uint32 max_vertex_texture_image_units_; |
| 193 uint32 max_fragment_uniform_vectors_; | 200 uint32 max_fragment_uniform_vectors_; |
| 194 uint32 max_varying_vectors_; | 201 uint32 max_varying_vectors_; |
| 195 uint32 max_vertex_uniform_vectors_; | 202 uint32 max_vertex_uniform_vectors_; |
| 196 uint32 max_color_attachments_; | 203 uint32 max_color_attachments_; |
| 197 uint32 max_draw_buffers_; | 204 uint32 max_draw_buffers_; |
| 198 | 205 |
| 199 ProgramCache* program_cache_; | 206 ProgramCache* program_cache_; |
| 200 | 207 |
| 201 scoped_ptr<BufferManager> buffer_manager_; | 208 scoped_ptr<BufferManager> buffer_manager_; |
| 202 | 209 |
| 203 scoped_ptr<FramebufferManager> framebuffer_manager_; | 210 scoped_ptr<FramebufferManager> framebuffer_manager_; |
| 204 | 211 |
| 205 scoped_ptr<RenderbufferManager> renderbuffer_manager_; | 212 scoped_ptr<RenderbufferManager> renderbuffer_manager_; |
| 206 | 213 |
| 207 scoped_ptr<ValuebufferManager> valuebuffer_manager_; | |
| 208 | |
| 209 scoped_ptr<TextureManager> texture_manager_; | 214 scoped_ptr<TextureManager> texture_manager_; |
| 210 | 215 |
| 211 scoped_ptr<ProgramManager> program_manager_; | 216 scoped_ptr<ProgramManager> program_manager_; |
| 212 | 217 |
| 213 scoped_ptr<ShaderManager> shader_manager_; | 218 scoped_ptr<ShaderManager> shader_manager_; |
| 214 | 219 |
| 220 scoped_ptr<ValuebufferManager> valuebuffer_manager_; |
| 221 |
| 215 scoped_refptr<FeatureInfo> feature_info_; | 222 scoped_refptr<FeatureInfo> feature_info_; |
| 216 | 223 |
| 217 std::vector<base::WeakPtr<gles2::GLES2Decoder> > decoders_; | 224 std::vector<base::WeakPtr<gles2::GLES2Decoder> > decoders_; |
| 218 | 225 |
| 219 GLenum draw_buffer_; | 226 GLenum draw_buffer_; |
| 220 | 227 |
| 221 DISALLOW_COPY_AND_ASSIGN(ContextGroup); | 228 DISALLOW_COPY_AND_ASSIGN(ContextGroup); |
| 222 }; | 229 }; |
| 223 | 230 |
| 224 } // namespace gles2 | 231 } // namespace gles2 |
| 225 } // namespace gpu | 232 } // namespace gpu |
| 226 | 233 |
| 227 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 234 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
| 228 | 235 |
| 229 | 236 |
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