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Side by Side Diff: gpu/command_buffer/service/context_group.h

Issue 761903003: Update from https://crrev.com/306655 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
7 7
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "base/containers/hash_tables.h" 11 #include "base/containers/hash_tables.h"
12 #include "base/memory/linked_ptr.h" 12 #include "base/memory/linked_ptr.h"
13 #include "base/memory/ref_counted.h" 13 #include "base/memory/ref_counted.h"
14 #include "base/memory/scoped_ptr.h" 14 #include "base/memory/scoped_ptr.h"
15 #include "base/memory/weak_ptr.h" 15 #include "base/memory/weak_ptr.h"
16 #include "gpu/command_buffer/common/gles2_cmd_format.h" 16 #include "gpu/command_buffer/common/gles2_cmd_format.h"
17 #include "gpu/command_buffer/service/feature_info.h" 17 #include "gpu/command_buffer/service/feature_info.h"
18 #include "gpu/command_buffer/service/gles2_cmd_validation.h" 18 #include "gpu/command_buffer/service/gles2_cmd_validation.h"
19 #include "gpu/command_buffer/service/shader_translator_cache.h" 19 #include "gpu/command_buffer/service/shader_translator_cache.h"
20 #include "gpu/gpu_export.h" 20 #include "gpu/gpu_export.h"
21 21
22 namespace gpu { 22 namespace gpu {
23 23
24 class TransferBufferManagerInterface; 24 class TransferBufferManagerInterface;
25 class ValueStateMap;
25 26
26 namespace gles2 { 27 namespace gles2 {
27 28
28 class ProgramCache; 29 class ProgramCache;
29 class BufferManager; 30 class BufferManager;
30 class GLES2Decoder; 31 class GLES2Decoder;
31 class FramebufferManager; 32 class FramebufferManager;
32 class MailboxManager; 33 class MailboxManager;
33 class RenderbufferManager; 34 class RenderbufferManager;
34 class ProgramManager; 35 class ProgramManager;
35 class ShaderManager; 36 class ShaderManager;
36 class TextureManager; 37 class TextureManager;
37 class ValuebufferManager; 38 class ValuebufferManager;
38 class MemoryTracker; 39 class MemoryTracker;
39 struct DisallowedFeatures; 40 struct DisallowedFeatures;
40 41
41 // A Context Group helps manage multiple GLES2Decoders that share 42 // A Context Group helps manage multiple GLES2Decoders that share
42 // resources. 43 // resources.
43 class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> { 44 class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> {
44 public: 45 public:
45 ContextGroup( 46 ContextGroup(
46 const scoped_refptr<MailboxManager>& mailbox_manager, 47 const scoped_refptr<MailboxManager>& mailbox_manager,
47 const scoped_refptr<MemoryTracker>& memory_tracker, 48 const scoped_refptr<MemoryTracker>& memory_tracker,
48 const scoped_refptr<ShaderTranslatorCache>& shader_translator_cache, 49 const scoped_refptr<ShaderTranslatorCache>& shader_translator_cache,
49 const scoped_refptr<FeatureInfo>& feature_info, 50 const scoped_refptr<FeatureInfo>& feature_info,
51 const scoped_refptr<ValueStateMap>& pending_valuebuffer_state,
50 bool bind_generates_resource); 52 bool bind_generates_resource);
51 53
52 // This should only be called by GLES2Decoder. This must be paired with a 54 // This should only be called by GLES2Decoder. This must be paired with a
53 // call to destroy if it succeeds. 55 // call to destroy if it succeeds.
54 bool Initialize( 56 bool Initialize(
55 GLES2Decoder* decoder, 57 GLES2Decoder* decoder,
56 const DisallowedFeatures& disallowed_features); 58 const DisallowedFeatures& disallowed_features);
57 59
58 // Destroys all the resources when called for the last context in the group. 60 // Destroys all the resources when called for the last context in the group.
59 // It should only be called by GLES2Decoder. 61 // It should only be called by GLES2Decoder.
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after
124 } 126 }
125 127
126 RenderbufferManager* renderbuffer_manager() const { 128 RenderbufferManager* renderbuffer_manager() const {
127 return renderbuffer_manager_.get(); 129 return renderbuffer_manager_.get();
128 } 130 }
129 131
130 ValuebufferManager* valuebuffer_manager() const { 132 ValuebufferManager* valuebuffer_manager() const {
131 return valuebuffer_manager_.get(); 133 return valuebuffer_manager_.get();
132 } 134 }
133 135
136 ValueStateMap* pending_valuebuffer_state() const {
137 return pending_valuebuffer_state_.get();
138 }
139
134 TextureManager* texture_manager() const { 140 TextureManager* texture_manager() const {
135 return texture_manager_.get(); 141 return texture_manager_.get();
136 } 142 }
137 143
138 ProgramManager* program_manager() const { 144 ProgramManager* program_manager() const {
139 return program_manager_.get(); 145 return program_manager_.get();
140 } 146 }
141 147
142 bool has_program_cache() const { 148 bool has_program_cache() const {
143 return program_cache_ != NULL; 149 return program_cache_ != NULL;
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
175 bool CheckGLFeature(GLint min_required, GLint* v); 181 bool CheckGLFeature(GLint min_required, GLint* v);
176 bool CheckGLFeatureU(GLint min_required, uint32* v); 182 bool CheckGLFeatureU(GLint min_required, uint32* v);
177 bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v); 183 bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v);
178 bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32* v); 184 bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32* v);
179 bool HaveContexts(); 185 bool HaveContexts();
180 186
181 scoped_refptr<MailboxManager> mailbox_manager_; 187 scoped_refptr<MailboxManager> mailbox_manager_;
182 scoped_refptr<MemoryTracker> memory_tracker_; 188 scoped_refptr<MemoryTracker> memory_tracker_;
183 scoped_refptr<ShaderTranslatorCache> shader_translator_cache_; 189 scoped_refptr<ShaderTranslatorCache> shader_translator_cache_;
184 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; 190 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_;
191 scoped_refptr<gpu::ValueStateMap> pending_valuebuffer_state_;
185 192
186 bool enforce_gl_minimums_; 193 bool enforce_gl_minimums_;
187 bool bind_generates_resource_; 194 bool bind_generates_resource_;
188 195
189 uint32 max_vertex_attribs_; 196 uint32 max_vertex_attribs_;
190 uint32 max_texture_units_; 197 uint32 max_texture_units_;
191 uint32 max_texture_image_units_; 198 uint32 max_texture_image_units_;
192 uint32 max_vertex_texture_image_units_; 199 uint32 max_vertex_texture_image_units_;
193 uint32 max_fragment_uniform_vectors_; 200 uint32 max_fragment_uniform_vectors_;
194 uint32 max_varying_vectors_; 201 uint32 max_varying_vectors_;
195 uint32 max_vertex_uniform_vectors_; 202 uint32 max_vertex_uniform_vectors_;
196 uint32 max_color_attachments_; 203 uint32 max_color_attachments_;
197 uint32 max_draw_buffers_; 204 uint32 max_draw_buffers_;
198 205
199 ProgramCache* program_cache_; 206 ProgramCache* program_cache_;
200 207
201 scoped_ptr<BufferManager> buffer_manager_; 208 scoped_ptr<BufferManager> buffer_manager_;
202 209
203 scoped_ptr<FramebufferManager> framebuffer_manager_; 210 scoped_ptr<FramebufferManager> framebuffer_manager_;
204 211
205 scoped_ptr<RenderbufferManager> renderbuffer_manager_; 212 scoped_ptr<RenderbufferManager> renderbuffer_manager_;
206 213
207 scoped_ptr<ValuebufferManager> valuebuffer_manager_;
208
209 scoped_ptr<TextureManager> texture_manager_; 214 scoped_ptr<TextureManager> texture_manager_;
210 215
211 scoped_ptr<ProgramManager> program_manager_; 216 scoped_ptr<ProgramManager> program_manager_;
212 217
213 scoped_ptr<ShaderManager> shader_manager_; 218 scoped_ptr<ShaderManager> shader_manager_;
214 219
220 scoped_ptr<ValuebufferManager> valuebuffer_manager_;
221
215 scoped_refptr<FeatureInfo> feature_info_; 222 scoped_refptr<FeatureInfo> feature_info_;
216 223
217 std::vector<base::WeakPtr<gles2::GLES2Decoder> > decoders_; 224 std::vector<base::WeakPtr<gles2::GLES2Decoder> > decoders_;
218 225
219 GLenum draw_buffer_; 226 GLenum draw_buffer_;
220 227
221 DISALLOW_COPY_AND_ASSIGN(ContextGroup); 228 DISALLOW_COPY_AND_ASSIGN(ContextGroup);
222 }; 229 };
223 230
224 } // namespace gles2 231 } // namespace gles2
225 } // namespace gpu 232 } // namespace gpu
226 233
227 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ 234 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
228 235
229 236
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