Index: ui/base/touch/selection_bound_unittest.cc |
diff --git a/ui/base/touch/selection_bound_unittest.cc b/ui/base/touch/selection_bound_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..e3bd997c508f39343f1cc70f5a251314b6a46350 |
--- /dev/null |
+++ b/ui/base/touch/selection_bound_unittest.cc |
@@ -0,0 +1,103 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ui/base/touch/selection_bound.h" |
+ |
+#include "testing/gtest/include/gtest/gtest.h" |
mfomitchev
2014/12/01 21:36:24
Adjust --similarity so that it detects that this i
mohsen
2014/12/02 05:17:02
Done.
|
+ |
+namespace ui { |
+ |
+TEST(SelectionBoundTest, RectBetweenSelectionBounds) { |
+ SelectionBound b1, b2; |
+ // Simple case of aligned vertical bounds of equal height |
+ b1.SetEdgeTop(gfx::Point(0, 20)); |
+ b1.SetEdgeBottom(gfx::Point(0, 25)); |
+ b2.SetEdgeTop(gfx::Point(110, 20)); |
+ b2.SetEdgeBottom(gfx::Point(110, 25)); |
+ gfx::Rect expected_rect( |
+ b1.edge_top_rounded().x(), |
+ b1.edge_top_rounded().y(), |
+ b2.edge_top_rounded().x() - b1.edge_top_rounded().x(), |
+ b2.edge_bottom_rounded().y() - b2.edge_top_rounded().y()); |
+ EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
+ EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
+ |
+ // Parallel vertical bounds of different heights |
+ b1.SetEdgeTop(gfx::Point(10, 20)); |
+ b1.SetEdgeBottom(gfx::Point(10, 25)); |
+ b2.SetEdgeTop(gfx::Point(110, 0)); |
+ b2.SetEdgeBottom(gfx::Point(110, 35)); |
+ expected_rect = gfx::Rect( |
+ b1.edge_top_rounded().x(), |
+ b2.edge_top_rounded().y(), |
+ b2.edge_top_rounded().x() - b1.edge_top_rounded().x(), |
+ b2.edge_bottom_rounded().y() - b2.edge_top_rounded().y()); |
+ EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
+ EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
+ |
+ b1.SetEdgeTop(gfx::Point(10, 20)); |
+ b1.SetEdgeBottom(gfx::Point(10, 30)); |
+ b2.SetEdgeTop(gfx::Point(110, 25)); |
+ b2.SetEdgeBottom(gfx::Point(110, 45)); |
+ expected_rect = gfx::Rect( |
+ b1.edge_top_rounded().x(), |
+ b1.edge_top_rounded().y(), |
+ b2.edge_top_rounded().x() - b1.edge_top_rounded().x(), |
+ b2.edge_bottom_rounded().y() - b1.edge_top_rounded().y()); |
+ EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
+ EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
+ |
+ b1.SetEdgeTop(gfx::Point(10, 20)); |
+ b1.SetEdgeBottom(gfx::Point(10, 30)); |
+ b2.SetEdgeTop(gfx::Point(110, 40)); |
+ b2.SetEdgeBottom(gfx::Point(110, 60)); |
+ expected_rect = gfx::Rect( |
+ b1.edge_top_rounded().x(), |
+ b1.edge_top_rounded().y(), |
+ b2.edge_top_rounded().x() - b1.edge_top_rounded().x(), |
+ b2.edge_bottom_rounded().y() - b1.edge_top_rounded().y()); |
+ EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
+ EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
+ |
+ // Overlapping vertical bounds |
+ b1.SetEdgeTop(gfx::Point(10, 20)); |
+ b1.SetEdgeBottom(gfx::Point(10, 30)); |
+ b2.SetEdgeTop(gfx::Point(10, 25)); |
+ b2.SetEdgeBottom(gfx::Point(10, 40)); |
+ expected_rect = gfx::Rect( |
+ b1.edge_top_rounded().x(), |
+ b1.edge_top_rounded().y(), |
+ 0, |
+ b2.edge_bottom_rounded().y() - b1.edge_top_rounded().y()); |
+ EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
+ EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
+ |
+ // Non-vertical bounds: "\ \" |
+ b1.SetEdgeTop(gfx::Point(10, 20)); |
+ b1.SetEdgeBottom(gfx::Point(20, 30)); |
+ b2.SetEdgeTop(gfx::Point(110, 40)); |
+ b2.SetEdgeBottom(gfx::Point(120, 60)); |
+ expected_rect = gfx::Rect( |
+ b1.edge_top_rounded().x(), |
+ b1.edge_top_rounded().y(), |
+ b2.edge_bottom_rounded().x() - b1.edge_top_rounded().x(), |
+ b2.edge_bottom_rounded().y() - b1.edge_top_rounded().y()); |
+ EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
+ EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
+ |
+ // Non-vertical bounds: "/ \" |
+ b1.SetEdgeTop(gfx::Point(20, 30)); |
+ b1.SetEdgeBottom(gfx::Point(0, 40)); |
+ b2.SetEdgeTop(gfx::Point(110, 30)); |
+ b2.SetEdgeBottom(gfx::Point(120, 40)); |
+ expected_rect = gfx::Rect( |
+ b1.edge_bottom_rounded().x(), |
+ b1.edge_top_rounded().y(), |
+ b2.edge_bottom_rounded().x() - b1.edge_bottom_rounded().x(), |
+ b2.edge_bottom_rounded().y() - b2.edge_top_rounded().y()); |
+ EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
+ EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
+} |
+ |
+} // namespace ui |