Chromium Code Reviews| Index: ui/base/touch/selection_bound_unittest.cc |
| diff --git a/ui/base/touch/selection_bound_unittest.cc b/ui/base/touch/selection_bound_unittest.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..e3bd997c508f39343f1cc70f5a251314b6a46350 |
| --- /dev/null |
| +++ b/ui/base/touch/selection_bound_unittest.cc |
| @@ -0,0 +1,103 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "ui/base/touch/selection_bound.h" |
| + |
| +#include "testing/gtest/include/gtest/gtest.h" |
|
mfomitchev
2014/12/01 21:36:24
Adjust --similarity so that it detects that this i
mohsen
2014/12/02 05:17:02
Done.
|
| + |
| +namespace ui { |
| + |
| +TEST(SelectionBoundTest, RectBetweenSelectionBounds) { |
| + SelectionBound b1, b2; |
| + // Simple case of aligned vertical bounds of equal height |
| + b1.SetEdgeTop(gfx::Point(0, 20)); |
| + b1.SetEdgeBottom(gfx::Point(0, 25)); |
| + b2.SetEdgeTop(gfx::Point(110, 20)); |
| + b2.SetEdgeBottom(gfx::Point(110, 25)); |
| + gfx::Rect expected_rect( |
| + b1.edge_top_rounded().x(), |
| + b1.edge_top_rounded().y(), |
| + b2.edge_top_rounded().x() - b1.edge_top_rounded().x(), |
| + b2.edge_bottom_rounded().y() - b2.edge_top_rounded().y()); |
| + EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
| + EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
| + |
| + // Parallel vertical bounds of different heights |
| + b1.SetEdgeTop(gfx::Point(10, 20)); |
| + b1.SetEdgeBottom(gfx::Point(10, 25)); |
| + b2.SetEdgeTop(gfx::Point(110, 0)); |
| + b2.SetEdgeBottom(gfx::Point(110, 35)); |
| + expected_rect = gfx::Rect( |
| + b1.edge_top_rounded().x(), |
| + b2.edge_top_rounded().y(), |
| + b2.edge_top_rounded().x() - b1.edge_top_rounded().x(), |
| + b2.edge_bottom_rounded().y() - b2.edge_top_rounded().y()); |
| + EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
| + EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
| + |
| + b1.SetEdgeTop(gfx::Point(10, 20)); |
| + b1.SetEdgeBottom(gfx::Point(10, 30)); |
| + b2.SetEdgeTop(gfx::Point(110, 25)); |
| + b2.SetEdgeBottom(gfx::Point(110, 45)); |
| + expected_rect = gfx::Rect( |
| + b1.edge_top_rounded().x(), |
| + b1.edge_top_rounded().y(), |
| + b2.edge_top_rounded().x() - b1.edge_top_rounded().x(), |
| + b2.edge_bottom_rounded().y() - b1.edge_top_rounded().y()); |
| + EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
| + EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
| + |
| + b1.SetEdgeTop(gfx::Point(10, 20)); |
| + b1.SetEdgeBottom(gfx::Point(10, 30)); |
| + b2.SetEdgeTop(gfx::Point(110, 40)); |
| + b2.SetEdgeBottom(gfx::Point(110, 60)); |
| + expected_rect = gfx::Rect( |
| + b1.edge_top_rounded().x(), |
| + b1.edge_top_rounded().y(), |
| + b2.edge_top_rounded().x() - b1.edge_top_rounded().x(), |
| + b2.edge_bottom_rounded().y() - b1.edge_top_rounded().y()); |
| + EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
| + EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
| + |
| + // Overlapping vertical bounds |
| + b1.SetEdgeTop(gfx::Point(10, 20)); |
| + b1.SetEdgeBottom(gfx::Point(10, 30)); |
| + b2.SetEdgeTop(gfx::Point(10, 25)); |
| + b2.SetEdgeBottom(gfx::Point(10, 40)); |
| + expected_rect = gfx::Rect( |
| + b1.edge_top_rounded().x(), |
| + b1.edge_top_rounded().y(), |
| + 0, |
| + b2.edge_bottom_rounded().y() - b1.edge_top_rounded().y()); |
| + EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
| + EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
| + |
| + // Non-vertical bounds: "\ \" |
| + b1.SetEdgeTop(gfx::Point(10, 20)); |
| + b1.SetEdgeBottom(gfx::Point(20, 30)); |
| + b2.SetEdgeTop(gfx::Point(110, 40)); |
| + b2.SetEdgeBottom(gfx::Point(120, 60)); |
| + expected_rect = gfx::Rect( |
| + b1.edge_top_rounded().x(), |
| + b1.edge_top_rounded().y(), |
| + b2.edge_bottom_rounded().x() - b1.edge_top_rounded().x(), |
| + b2.edge_bottom_rounded().y() - b1.edge_top_rounded().y()); |
| + EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
| + EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
| + |
| + // Non-vertical bounds: "/ \" |
| + b1.SetEdgeTop(gfx::Point(20, 30)); |
| + b1.SetEdgeBottom(gfx::Point(0, 40)); |
| + b2.SetEdgeTop(gfx::Point(110, 30)); |
| + b2.SetEdgeBottom(gfx::Point(120, 40)); |
| + expected_rect = gfx::Rect( |
| + b1.edge_bottom_rounded().x(), |
| + b1.edge_top_rounded().y(), |
| + b2.edge_bottom_rounded().x() - b1.edge_bottom_rounded().x(), |
| + b2.edge_bottom_rounded().y() - b2.edge_top_rounded().y()); |
| + EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); |
| + EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); |
| +} |
| + |
| +} // namespace ui |