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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ui/base/touch/selection_bound.h" | |
| 6 | |
| 7 #include "testing/gtest/include/gtest/gtest.h" | |
|
mfomitchev
2014/12/01 21:36:24
Adjust --similarity so that it detects that this i
mohsen
2014/12/02 05:17:02
Done.
| |
| 8 | |
| 9 namespace ui { | |
| 10 | |
| 11 TEST(SelectionBoundTest, RectBetweenSelectionBounds) { | |
| 12 SelectionBound b1, b2; | |
| 13 // Simple case of aligned vertical bounds of equal height | |
| 14 b1.SetEdgeTop(gfx::Point(0, 20)); | |
| 15 b1.SetEdgeBottom(gfx::Point(0, 25)); | |
| 16 b2.SetEdgeTop(gfx::Point(110, 20)); | |
| 17 b2.SetEdgeBottom(gfx::Point(110, 25)); | |
| 18 gfx::Rect expected_rect( | |
| 19 b1.edge_top_rounded().x(), | |
| 20 b1.edge_top_rounded().y(), | |
| 21 b2.edge_top_rounded().x() - b1.edge_top_rounded().x(), | |
| 22 b2.edge_bottom_rounded().y() - b2.edge_top_rounded().y()); | |
| 23 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); | |
| 24 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); | |
| 25 | |
| 26 // Parallel vertical bounds of different heights | |
| 27 b1.SetEdgeTop(gfx::Point(10, 20)); | |
| 28 b1.SetEdgeBottom(gfx::Point(10, 25)); | |
| 29 b2.SetEdgeTop(gfx::Point(110, 0)); | |
| 30 b2.SetEdgeBottom(gfx::Point(110, 35)); | |
| 31 expected_rect = gfx::Rect( | |
| 32 b1.edge_top_rounded().x(), | |
| 33 b2.edge_top_rounded().y(), | |
| 34 b2.edge_top_rounded().x() - b1.edge_top_rounded().x(), | |
| 35 b2.edge_bottom_rounded().y() - b2.edge_top_rounded().y()); | |
| 36 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); | |
| 37 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); | |
| 38 | |
| 39 b1.SetEdgeTop(gfx::Point(10, 20)); | |
| 40 b1.SetEdgeBottom(gfx::Point(10, 30)); | |
| 41 b2.SetEdgeTop(gfx::Point(110, 25)); | |
| 42 b2.SetEdgeBottom(gfx::Point(110, 45)); | |
| 43 expected_rect = gfx::Rect( | |
| 44 b1.edge_top_rounded().x(), | |
| 45 b1.edge_top_rounded().y(), | |
| 46 b2.edge_top_rounded().x() - b1.edge_top_rounded().x(), | |
| 47 b2.edge_bottom_rounded().y() - b1.edge_top_rounded().y()); | |
| 48 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); | |
| 49 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); | |
| 50 | |
| 51 b1.SetEdgeTop(gfx::Point(10, 20)); | |
| 52 b1.SetEdgeBottom(gfx::Point(10, 30)); | |
| 53 b2.SetEdgeTop(gfx::Point(110, 40)); | |
| 54 b2.SetEdgeBottom(gfx::Point(110, 60)); | |
| 55 expected_rect = gfx::Rect( | |
| 56 b1.edge_top_rounded().x(), | |
| 57 b1.edge_top_rounded().y(), | |
| 58 b2.edge_top_rounded().x() - b1.edge_top_rounded().x(), | |
| 59 b2.edge_bottom_rounded().y() - b1.edge_top_rounded().y()); | |
| 60 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); | |
| 61 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); | |
| 62 | |
| 63 // Overlapping vertical bounds | |
| 64 b1.SetEdgeTop(gfx::Point(10, 20)); | |
| 65 b1.SetEdgeBottom(gfx::Point(10, 30)); | |
| 66 b2.SetEdgeTop(gfx::Point(10, 25)); | |
| 67 b2.SetEdgeBottom(gfx::Point(10, 40)); | |
| 68 expected_rect = gfx::Rect( | |
| 69 b1.edge_top_rounded().x(), | |
| 70 b1.edge_top_rounded().y(), | |
| 71 0, | |
| 72 b2.edge_bottom_rounded().y() - b1.edge_top_rounded().y()); | |
| 73 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); | |
| 74 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); | |
| 75 | |
| 76 // Non-vertical bounds: "\ \" | |
| 77 b1.SetEdgeTop(gfx::Point(10, 20)); | |
| 78 b1.SetEdgeBottom(gfx::Point(20, 30)); | |
| 79 b2.SetEdgeTop(gfx::Point(110, 40)); | |
| 80 b2.SetEdgeBottom(gfx::Point(120, 60)); | |
| 81 expected_rect = gfx::Rect( | |
| 82 b1.edge_top_rounded().x(), | |
| 83 b1.edge_top_rounded().y(), | |
| 84 b2.edge_bottom_rounded().x() - b1.edge_top_rounded().x(), | |
| 85 b2.edge_bottom_rounded().y() - b1.edge_top_rounded().y()); | |
| 86 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); | |
| 87 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); | |
| 88 | |
| 89 // Non-vertical bounds: "/ \" | |
| 90 b1.SetEdgeTop(gfx::Point(20, 30)); | |
| 91 b1.SetEdgeBottom(gfx::Point(0, 40)); | |
| 92 b2.SetEdgeTop(gfx::Point(110, 30)); | |
| 93 b2.SetEdgeBottom(gfx::Point(120, 40)); | |
| 94 expected_rect = gfx::Rect( | |
| 95 b1.edge_bottom_rounded().x(), | |
| 96 b1.edge_top_rounded().y(), | |
| 97 b2.edge_bottom_rounded().x() - b1.edge_bottom_rounded().x(), | |
| 98 b2.edge_bottom_rounded().y() - b2.edge_top_rounded().y()); | |
| 99 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2)); | |
| 100 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1)); | |
| 101 } | |
| 102 | |
| 103 } // namespace ui | |
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