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Side by Side Diff: ui/base/touch/selection_bound_unittest.cc

Issue 759433002: Reland: Move TouchSelectionController from content to ui (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix for ios build and some typos Created 6 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/base/touch/selection_bound.h"
6
7 #include "testing/gtest/include/gtest/gtest.h"
mfomitchev 2014/12/01 21:36:24 Adjust --similarity so that it detects that this i
mohsen 2014/12/02 05:17:02 Done.
8
9 namespace ui {
10
11 TEST(SelectionBoundTest, RectBetweenSelectionBounds) {
12 SelectionBound b1, b2;
13 // Simple case of aligned vertical bounds of equal height
14 b1.SetEdgeTop(gfx::Point(0, 20));
15 b1.SetEdgeBottom(gfx::Point(0, 25));
16 b2.SetEdgeTop(gfx::Point(110, 20));
17 b2.SetEdgeBottom(gfx::Point(110, 25));
18 gfx::Rect expected_rect(
19 b1.edge_top_rounded().x(),
20 b1.edge_top_rounded().y(),
21 b2.edge_top_rounded().x() - b1.edge_top_rounded().x(),
22 b2.edge_bottom_rounded().y() - b2.edge_top_rounded().y());
23 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2));
24 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1));
25
26 // Parallel vertical bounds of different heights
27 b1.SetEdgeTop(gfx::Point(10, 20));
28 b1.SetEdgeBottom(gfx::Point(10, 25));
29 b2.SetEdgeTop(gfx::Point(110, 0));
30 b2.SetEdgeBottom(gfx::Point(110, 35));
31 expected_rect = gfx::Rect(
32 b1.edge_top_rounded().x(),
33 b2.edge_top_rounded().y(),
34 b2.edge_top_rounded().x() - b1.edge_top_rounded().x(),
35 b2.edge_bottom_rounded().y() - b2.edge_top_rounded().y());
36 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2));
37 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1));
38
39 b1.SetEdgeTop(gfx::Point(10, 20));
40 b1.SetEdgeBottom(gfx::Point(10, 30));
41 b2.SetEdgeTop(gfx::Point(110, 25));
42 b2.SetEdgeBottom(gfx::Point(110, 45));
43 expected_rect = gfx::Rect(
44 b1.edge_top_rounded().x(),
45 b1.edge_top_rounded().y(),
46 b2.edge_top_rounded().x() - b1.edge_top_rounded().x(),
47 b2.edge_bottom_rounded().y() - b1.edge_top_rounded().y());
48 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2));
49 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1));
50
51 b1.SetEdgeTop(gfx::Point(10, 20));
52 b1.SetEdgeBottom(gfx::Point(10, 30));
53 b2.SetEdgeTop(gfx::Point(110, 40));
54 b2.SetEdgeBottom(gfx::Point(110, 60));
55 expected_rect = gfx::Rect(
56 b1.edge_top_rounded().x(),
57 b1.edge_top_rounded().y(),
58 b2.edge_top_rounded().x() - b1.edge_top_rounded().x(),
59 b2.edge_bottom_rounded().y() - b1.edge_top_rounded().y());
60 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2));
61 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1));
62
63 // Overlapping vertical bounds
64 b1.SetEdgeTop(gfx::Point(10, 20));
65 b1.SetEdgeBottom(gfx::Point(10, 30));
66 b2.SetEdgeTop(gfx::Point(10, 25));
67 b2.SetEdgeBottom(gfx::Point(10, 40));
68 expected_rect = gfx::Rect(
69 b1.edge_top_rounded().x(),
70 b1.edge_top_rounded().y(),
71 0,
72 b2.edge_bottom_rounded().y() - b1.edge_top_rounded().y());
73 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2));
74 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1));
75
76 // Non-vertical bounds: "\ \"
77 b1.SetEdgeTop(gfx::Point(10, 20));
78 b1.SetEdgeBottom(gfx::Point(20, 30));
79 b2.SetEdgeTop(gfx::Point(110, 40));
80 b2.SetEdgeBottom(gfx::Point(120, 60));
81 expected_rect = gfx::Rect(
82 b1.edge_top_rounded().x(),
83 b1.edge_top_rounded().y(),
84 b2.edge_bottom_rounded().x() - b1.edge_top_rounded().x(),
85 b2.edge_bottom_rounded().y() - b1.edge_top_rounded().y());
86 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2));
87 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1));
88
89 // Non-vertical bounds: "/ \"
90 b1.SetEdgeTop(gfx::Point(20, 30));
91 b1.SetEdgeBottom(gfx::Point(0, 40));
92 b2.SetEdgeTop(gfx::Point(110, 30));
93 b2.SetEdgeBottom(gfx::Point(120, 40));
94 expected_rect = gfx::Rect(
95 b1.edge_bottom_rounded().x(),
96 b1.edge_top_rounded().y(),
97 b2.edge_bottom_rounded().x() - b1.edge_bottom_rounded().x(),
98 b2.edge_bottom_rounded().y() - b2.edge_top_rounded().y());
99 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b1, b2));
100 EXPECT_EQ(expected_rect, RectBetweenSelectionBounds(b2, b1));
101 }
102
103 } // namespace ui
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