Chromium Code Reviews| Index: ui/android/resources/resource_manager.h |
| diff --git a/ui/android/resources/resource_manager.h b/ui/android/resources/resource_manager.h |
| index 730d4dc5afcf594d58527a768207bc3c249c3fea..187e2e38c76d2209aef21192e23b6480edf6d789 100644 |
| --- a/ui/android/resources/resource_manager.h |
| +++ b/ui/android/resources/resource_manager.h |
| @@ -5,19 +5,19 @@ |
| #ifndef UI_ANDROID_RESOURCES_RESOURCE_MANAGER_H_ |
| #define UI_ANDROID_RESOURCES_RESOURCE_MANAGER_H_ |
| +#include <string> |
| + |
| #include "base/android/jni_android.h" |
| #include "base/id_map.h" |
| #include "cc/resources/ui_resource_client.h" |
| #include "ui/android/ui_android_export.h" |
| +#include "ui/base/android/system_ui_resource_type.h" |
| #include "ui/gfx/geometry/rect.h" |
| -namespace content { |
| -class UIResourceProvider; |
| -} |
| - |
| namespace ui { |
| class UIResourceAndroid; |
| +class UIResourceProvider; |
| // A Java counterpart will be generated for this enum. |
| // GENERATED_JAVA_ENUM_PACKAGE: org.chromium.ui.resources |
| @@ -49,14 +49,20 @@ class UI_ANDROID_EXPORT ResourceManager { |
| static ResourceManager* FromJavaObject(jobject jobj); |
| - explicit ResourceManager(content::UIResourceProvider* ui_resource_provider); |
| + explicit ResourceManager(ui::UIResourceProvider* ui_resource_provider); |
| virtual ~ResourceManager(); |
| base::android::ScopedJavaLocalRef<jobject> GetJavaObject(JNIEnv* env); |
| + virtual void PreloadResource(ui::SystemUIResourceType type); |
|
jdduke (slow)
2014/12/10 01:46:41
Let's go ahead and remove these two methods, updat
Jaekyun Seok (inactive)
2014/12/10 02:25:41
I believe that GetUIResourceId is useful and so I
|
| + virtual cc::UIResourceId GetUIResourceId(ui::SystemUIResourceType type); |
| + |
| ResourceManager::Resource* GetResource(AndroidResourceType res_type, |
| int res_id); |
| + ResourceManager::Resource* GetResource(AndroidResourceType res_type, |
|
jdduke (slow)
2014/12/10 01:46:41
I'm wary of adding these methods that take a strin
Jaekyun Seok (inactive)
2014/12/10 02:25:41
I agree. Let's do this later when it is needed.
|
| + std::string res_name); |
| void PreloadResource(AndroidResourceType res_type, int res_id); |
| + void PreloadResource(AndroidResourceType res_type, std::string res_name); |
| // Called from Java ---------------------------------------------------------- |
| void OnResourceReady(JNIEnv* env, |
| @@ -76,12 +82,23 @@ class UI_ANDROID_EXPORT ResourceManager { |
| static bool RegisterResourceManager(JNIEnv* env); |
| private: |
| + friend class TestResourceManager; |
| + |
| + int GetAndroidResourceIdFromString(std::string res_name); |
| + |
| + // Start loading the resource. virtual for testing. |
| + virtual void PreloadResourceFromJava(AndroidResourceType res_type, |
| + int res_id); |
| + virtual void RequestResourceFromJava(AndroidResourceType res_type, |
| + int res_id); |
| + |
| typedef IDMap<Resource, IDMapOwnPointer> ResourceMap; |
| - content::UIResourceProvider* ui_resource_provider_; |
| + ui::UIResourceProvider* ui_resource_provider_; |
| ResourceMap resources_[ANDROID_RESOURCE_TYPE_COUNT]; |
| base::android::ScopedJavaGlobalRef<jobject> java_obj_; |
| + base::hash_map<std::string, int> android_res_name_to_res_id_map_; |
| DISALLOW_COPY_AND_ASSIGN(ResourceManager); |
| }; |