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Unified Diff: src/compiler/jump-threading.h

Issue 754843002: [turbofan] Implement jump threading after register allocation. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Fix stupid out of bounds access in test. Created 6 years, 1 month ago
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Index: src/compiler/jump-threading.h
diff --git a/src/compiler/jump-threading.h b/src/compiler/jump-threading.h
new file mode 100644
index 0000000000000000000000000000000000000000..b801fecc0a2fbac65cc35126c8b5f6d62ae0ca10
--- /dev/null
+++ b/src/compiler/jump-threading.h
@@ -0,0 +1,34 @@
+// Copyright 2014 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef V8_COMPILER_JUMP_THREADING_H_
+#define V8_COMPILER_JUMP_THREADING_H_
+
+#include "src/compiler/instruction.h"
+
+namespace v8 {
+namespace internal {
+namespace compiler {
+
+// Forwards jumps to empty basic blocks that end with a second jump to the
+// destination of the second jump, transitively.
+class JumpThreading {
+ public:
+ // Compute the forwarding map of basic blocks to their ultimate destination.
+ // Returns {true} if there is at least one block that is forwarded.
+ static bool ComputeForwarding(Zone* local_zone,
+ ZoneVector<BasicBlock::RpoNumber>& result,
+ InstructionSequence* code);
+
+ // Rewrite the instructions to forward jumps and branches.
+ // May also negate some branches.
+ static void ApplyForwarding(ZoneVector<BasicBlock::RpoNumber>& forwarding,
+ InstructionSequence* code);
+};
+
+} // namespace compiler
+} // namespace internal
+} // namespace v8
+
+#endif // V8_COMPILER_JUMP_THREADING_H
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