Index: src/compiler/jump-threading.h |
diff --git a/src/compiler/jump-threading.h b/src/compiler/jump-threading.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..b801fecc0a2fbac65cc35126c8b5f6d62ae0ca10 |
--- /dev/null |
+++ b/src/compiler/jump-threading.h |
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+// Copyright 2014 the V8 project authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef V8_COMPILER_JUMP_THREADING_H_ |
+#define V8_COMPILER_JUMP_THREADING_H_ |
+ |
+#include "src/compiler/instruction.h" |
+ |
+namespace v8 { |
+namespace internal { |
+namespace compiler { |
+ |
+// Forwards jumps to empty basic blocks that end with a second jump to the |
+// destination of the second jump, transitively. |
+class JumpThreading { |
+ public: |
+ // Compute the forwarding map of basic blocks to their ultimate destination. |
+ // Returns {true} if there is at least one block that is forwarded. |
+ static bool ComputeForwarding(Zone* local_zone, |
+ ZoneVector<BasicBlock::RpoNumber>& result, |
+ InstructionSequence* code); |
+ |
+ // Rewrite the instructions to forward jumps and branches. |
+ // May also negate some branches. |
+ static void ApplyForwarding(ZoneVector<BasicBlock::RpoNumber>& forwarding, |
+ InstructionSequence* code); |
+}; |
+ |
+} // namespace compiler |
+} // namespace internal |
+} // namespace v8 |
+ |
+#endif // V8_COMPILER_JUMP_THREADING_H |