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| 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef V8_COMPILER_JUMP_THREADING_H_ |
| 6 #define V8_COMPILER_JUMP_THREADING_H_ |
| 7 |
| 8 #include "src/compiler/instruction.h" |
| 9 |
| 10 namespace v8 { |
| 11 namespace internal { |
| 12 namespace compiler { |
| 13 |
| 14 // Forwards jumps to empty basic blocks that end with a second jump to the |
| 15 // destination of the second jump, transitively. |
| 16 class JumpThreading { |
| 17 public: |
| 18 // Compute the forwarding map of basic blocks to their ultimate destination. |
| 19 // Returns {true} if there is at least one block that is forwarded. |
| 20 static bool ComputeForwarding(Zone* local_zone, |
| 21 ZoneVector<BasicBlock::RpoNumber>& result, |
| 22 InstructionSequence* code); |
| 23 |
| 24 // Rewrite the instructions to forward jumps and branches. |
| 25 // May also negate some branches. |
| 26 static void ApplyForwarding(ZoneVector<BasicBlock::RpoNumber>& forwarding, |
| 27 InstructionSequence* code); |
| 28 }; |
| 29 |
| 30 } // namespace compiler |
| 31 } // namespace internal |
| 32 } // namespace v8 |
| 33 |
| 34 #endif // V8_COMPILER_JUMP_THREADING_H |
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