Index: cc/trees/layer_tree_settings.h |
diff --git a/cc/trees/layer_tree_settings.h b/cc/trees/layer_tree_settings.h |
index 69ac995d22885389303c6db107adbeaf31f698fc..ebbe7f799f7e2143ffe11668fdf7198d491be26e 100644 |
--- a/cc/trees/layer_tree_settings.h |
+++ b/cc/trees/layer_tree_settings.h |
@@ -8,6 +8,7 @@ |
#include "base/basictypes.h" |
#include "cc/base/cc_export.h" |
#include "cc/debug/layer_tree_debug_state.h" |
+#include "cc/output/renderer_settings.h" |
#include "third_party/skia/include/core/SkColor.h" |
#include "ui/gfx/geometry/size.h" |
@@ -18,10 +19,8 @@ class CC_EXPORT LayerTreeSettings { |
LayerTreeSettings(); |
~LayerTreeSettings(); |
+ RendererSettings renderer_settings; |
bool impl_side_painting; |
- bool allow_antialiasing; |
- bool force_antialiasing; |
- bool force_blending_with_shaders; |
bool throttle_frame_production; |
bool single_thread_proxy_scheduler; |
bool use_external_begin_frame_source; |
@@ -31,11 +30,9 @@ class CC_EXPORT LayerTreeSettings { |
bool disable_hi_res_timer_tasks_on_battery; |
bool report_overscroll_only_for_scrollable_axes; |
bool per_tile_painting_enabled; |
- bool partial_swap_enabled; |
bool accelerated_animation_enabled; |
bool can_use_lcd_text; |
bool use_distance_field_text; |
- bool should_clear_root_render_pass; |
bool gpu_rasterization_enabled; |
bool gpu_rasterization_forced; |
bool create_low_res_tiling; |
@@ -60,7 +57,6 @@ class CC_EXPORT LayerTreeSettings { |
float top_controls_height; |
float top_controls_show_threshold; |
float top_controls_hide_threshold; |
- double refresh_rate; |
double background_animation_rate; |
size_t max_partial_texture_updates; |
gfx::Size default_tile_size; |
@@ -74,13 +70,10 @@ class CC_EXPORT LayerTreeSettings { |
int skewport_extrapolation_limit_in_content_pixels; |
size_t max_unused_resource_memory_percentage; |
size_t max_memory_for_prepaint_percentage; |
- int highp_threshold_min; |
bool strict_layer_property_change_checking; |
bool use_one_copy; |
bool use_zero_copy; |
bool ignore_root_layer_flings; |
- bool use_rgba_4444_textures; |
- size_t texture_id_allocation_chunk_size; |
size_t scheduled_raster_task_limit; |
bool use_occlusion_for_tile_prioritization; |
bool record_full_layer; |