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Side by Side Diff: cc/trees/layer_tree_settings.h

Issue 754433003: Update from https://crrev.com/305340 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_
6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "cc/base/cc_export.h" 9 #include "cc/base/cc_export.h"
10 #include "cc/debug/layer_tree_debug_state.h" 10 #include "cc/debug/layer_tree_debug_state.h"
11 #include "cc/output/renderer_settings.h"
11 #include "third_party/skia/include/core/SkColor.h" 12 #include "third_party/skia/include/core/SkColor.h"
12 #include "ui/gfx/geometry/size.h" 13 #include "ui/gfx/geometry/size.h"
13 14
14 namespace cc { 15 namespace cc {
15 16
16 class CC_EXPORT LayerTreeSettings { 17 class CC_EXPORT LayerTreeSettings {
17 public: 18 public:
18 LayerTreeSettings(); 19 LayerTreeSettings();
19 ~LayerTreeSettings(); 20 ~LayerTreeSettings();
20 21
22 RendererSettings renderer_settings;
21 bool impl_side_painting; 23 bool impl_side_painting;
22 bool allow_antialiasing;
23 bool force_antialiasing;
24 bool force_blending_with_shaders;
25 bool throttle_frame_production; 24 bool throttle_frame_production;
26 bool single_thread_proxy_scheduler; 25 bool single_thread_proxy_scheduler;
27 bool use_external_begin_frame_source; 26 bool use_external_begin_frame_source;
28 bool forward_begin_frames_to_children; 27 bool forward_begin_frames_to_children;
29 bool main_frame_before_activation_enabled; 28 bool main_frame_before_activation_enabled;
30 bool using_synchronous_renderer_compositor; 29 bool using_synchronous_renderer_compositor;
31 bool disable_hi_res_timer_tasks_on_battery; 30 bool disable_hi_res_timer_tasks_on_battery;
32 bool report_overscroll_only_for_scrollable_axes; 31 bool report_overscroll_only_for_scrollable_axes;
33 bool per_tile_painting_enabled; 32 bool per_tile_painting_enabled;
34 bool partial_swap_enabled;
35 bool accelerated_animation_enabled; 33 bool accelerated_animation_enabled;
36 bool can_use_lcd_text; 34 bool can_use_lcd_text;
37 bool use_distance_field_text; 35 bool use_distance_field_text;
38 bool should_clear_root_render_pass;
39 bool gpu_rasterization_enabled; 36 bool gpu_rasterization_enabled;
40 bool gpu_rasterization_forced; 37 bool gpu_rasterization_forced;
41 bool create_low_res_tiling; 38 bool create_low_res_tiling;
42 39
43 enum ScrollbarAnimator { 40 enum ScrollbarAnimator {
44 NoAnimator, 41 NoAnimator,
45 LinearFade, 42 LinearFade,
46 Thinning, 43 Thinning,
47 }; 44 };
48 ScrollbarAnimator scrollbar_animator; 45 ScrollbarAnimator scrollbar_animator;
49 int scrollbar_fade_delay_ms; 46 int scrollbar_fade_delay_ms;
50 int scrollbar_fade_resize_delay_ms; 47 int scrollbar_fade_resize_delay_ms;
51 int scrollbar_fade_duration_ms; 48 int scrollbar_fade_duration_ms;
52 SkColor solid_color_scrollbar_color; 49 SkColor solid_color_scrollbar_color;
53 bool calculate_top_controls_position; 50 bool calculate_top_controls_position;
54 bool timeout_and_draw_when_animation_checkerboards; 51 bool timeout_and_draw_when_animation_checkerboards;
55 int maximum_number_of_failed_draws_before_draw_is_forced_; 52 int maximum_number_of_failed_draws_before_draw_is_forced_;
56 bool layer_transforms_should_scale_layer_contents; 53 bool layer_transforms_should_scale_layer_contents;
57 bool layers_always_allowed_lcd_text; 54 bool layers_always_allowed_lcd_text;
58 float minimum_contents_scale; 55 float minimum_contents_scale;
59 float low_res_contents_scale_factor; 56 float low_res_contents_scale_factor;
60 float top_controls_height; 57 float top_controls_height;
61 float top_controls_show_threshold; 58 float top_controls_show_threshold;
62 float top_controls_hide_threshold; 59 float top_controls_hide_threshold;
63 double refresh_rate;
64 double background_animation_rate; 60 double background_animation_rate;
65 size_t max_partial_texture_updates; 61 size_t max_partial_texture_updates;
66 gfx::Size default_tile_size; 62 gfx::Size default_tile_size;
67 gfx::Size max_untiled_layer_size; 63 gfx::Size max_untiled_layer_size;
68 gfx::Size default_tile_grid_size; 64 gfx::Size default_tile_grid_size;
69 gfx::Size minimum_occlusion_tracking_size; 65 gfx::Size minimum_occlusion_tracking_size;
70 bool use_pinch_zoom_scrollbars; 66 bool use_pinch_zoom_scrollbars;
71 bool use_pinch_virtual_viewport; 67 bool use_pinch_virtual_viewport;
72 size_t max_tiles_for_interest_area; 68 size_t max_tiles_for_interest_area;
73 float skewport_target_time_multiplier; 69 float skewport_target_time_multiplier;
74 int skewport_extrapolation_limit_in_content_pixels; 70 int skewport_extrapolation_limit_in_content_pixels;
75 size_t max_unused_resource_memory_percentage; 71 size_t max_unused_resource_memory_percentage;
76 size_t max_memory_for_prepaint_percentage; 72 size_t max_memory_for_prepaint_percentage;
77 int highp_threshold_min;
78 bool strict_layer_property_change_checking; 73 bool strict_layer_property_change_checking;
79 bool use_one_copy; 74 bool use_one_copy;
80 bool use_zero_copy; 75 bool use_zero_copy;
81 bool ignore_root_layer_flings; 76 bool ignore_root_layer_flings;
82 bool use_rgba_4444_textures;
83 size_t texture_id_allocation_chunk_size;
84 size_t scheduled_raster_task_limit; 77 size_t scheduled_raster_task_limit;
85 bool use_occlusion_for_tile_prioritization; 78 bool use_occlusion_for_tile_prioritization;
86 bool record_full_layer; 79 bool record_full_layer;
87 80
88 LayerTreeDebugState initial_debug_state; 81 LayerTreeDebugState initial_debug_state;
89 }; 82 };
90 83
91 } // namespace cc 84 } // namespace cc
92 85
93 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ 86 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_
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