Index: src/gpu/GrGpu.cpp |
diff --git a/src/gpu/GrGpu.cpp b/src/gpu/GrGpu.cpp |
index 6b742c4cc3db069150cb719b262091a67cb69492..2bda594b9a37a12f8ccbbcb1a66999ec8aa24441 100644 |
--- a/src/gpu/GrGpu.cpp |
+++ b/src/gpu/GrGpu.cpp |
@@ -13,12 +13,14 @@ |
#include "GrContext.h" |
#include "GrDrawTargetCaps.h" |
#include "GrIndexBuffer.h" |
-#include "GrResourceCache2.h" |
#include "GrStencilBuffer.h" |
#include "GrVertexBuffer.h" |
//////////////////////////////////////////////////////////////////////////////// |
+#define DEBUG_INVAL_BUFFER 0xdeadcafe |
+#define DEBUG_INVAL_START_IDX -1 |
+ |
GrGpu::GrGpu(GrContext* context) |
: fResetTimestamp(kExpiredTimestamp+1) |
, fResetBits(kAll_GrBackendState) |
@@ -76,9 +78,8 @@ GrTexture* GrGpu::createTexture(const GrSurfaceDesc& desc, |
bool GrGpu::attachStencilBufferToRenderTarget(GrRenderTarget* rt) { |
SkASSERT(NULL == rt->getStencilBuffer()); |
- GrResourceKey sbKey = GrStencilBuffer::ComputeKey(rt->width(), rt->height(), rt->numSamples()); |
- SkAutoTUnref<GrStencilBuffer> sb(static_cast<GrStencilBuffer*>( |
- this->getContext()->getResourceCache2()->findAndRefScratchResource(sbKey))); |
+ SkAutoTUnref<GrStencilBuffer> sb( |
+ this->getContext()->findAndRefStencilBuffer(rt->width(), rt->height(), rt->numSamples())); |
if (sb) { |
rt->setStencilBuffer(sb); |
bool attached = this->attachStencilBufferToRenderTarget(sb, rt); |