Index: ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h |
diff --git a/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h b/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h |
index 6bedfd81e31be6a8b4f4ed0edb30c78cc7e648a0..35f5d4f9cfa7fac62677074fc0b67746536e28a8 100644 |
--- a/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h |
+++ b/ui/views/widget/desktop_aura/x11_whole_screen_move_loop.h |
@@ -43,14 +43,14 @@ class X11WholeScreenMoveLoop : public X11MoveLoop, |
uint32_t DispatchEvent(const ui::PlatformEvent& event) override; |
// X11MoveLoop: |
- bool RunMoveLoop(aura::Window* window, gfx::NativeCursor cursor) override; |
+ bool RunMoveLoop(aura::Window* window) override; |
void UpdateCursor(gfx::NativeCursor cursor) override; |
void EndMoveLoop() override; |
private: |
// Grabs the pointer, setting the mouse cursor to |cursor|. Returns true if |
// successful. |
- bool GrabPointer(gfx::NativeCursor cursor); |
+ bool GrabPointer(); |
void GrabEscKey(); |
@@ -66,10 +66,6 @@ class X11WholeScreenMoveLoop : public X11MoveLoop, |
bool in_move_loop_; |
scoped_ptr<ui::ScopedEventDispatcher> nested_dispatcher_; |
- // Cursor in use prior to the move loop starting. Restored when the move loop |
- // quits. |
- gfx::NativeCursor initial_cursor_; |
- |
bool should_reset_mouse_flags_; |
// An invisible InputOnly window. Keyboard grab and sometimes mouse grab |