Index: ui/views/widget/desktop_aura/x11_move_loop.h |
diff --git a/ui/views/widget/desktop_aura/x11_move_loop.h b/ui/views/widget/desktop_aura/x11_move_loop.h |
index 102c8663efe1ec146b019b06069bd2e5d773022f..c6cf855462c8e70525c520f34fa490eafa6ef36e 100644 |
--- a/ui/views/widget/desktop_aura/x11_move_loop.h |
+++ b/ui/views/widget/desktop_aura/x11_move_loop.h |
@@ -16,11 +16,10 @@ class X11MoveLoop { |
public: |
virtual ~X11MoveLoop() {} |
- // Runs the nested message loop. While the mouse is grabbed, use |cursor| as |
- // the mouse cursor. Returns true if the move-loop is completed successfully. |
- // If the pointer-grab fails, or the move-loop is canceled by the user (e.g. |
- // by pressing escape), then returns false. |
- virtual bool RunMoveLoop(aura::Window* window, gfx::NativeCursor cursor) = 0; |
+ // Runs the nested message loop. Returns true if the move-loop is completed |
+ // successfully. If the pointer-grab fails, or the move-loop is canceled by |
+ // the user (e.g. by pressing escape), then returns false. |
+ virtual bool RunMoveLoop(aura::Window* window) = 0; |
sadrul
2014/12/22 21:46:36
Would it be possible to split this part of the cha
|
// Updates the cursor while the move loop is running. |
virtual void UpdateCursor(gfx::NativeCursor cursor) = 0; |