Index: bench/GrResourceCacheBench.cpp |
diff --git a/bench/GrResourceCacheBench.cpp b/bench/GrResourceCacheBench.cpp |
index e1ec90d51106ea31bddc4e50e61effc0976f8b05..e30dd3052f4842448e971303c405b5d40dd560ec 100644 |
--- a/bench/GrResourceCacheBench.cpp |
+++ b/bench/GrResourceCacheBench.cpp |
@@ -14,181 +14,63 @@ |
#include "GrContext.h" |
#include "GrGpu.h" |
#include "GrResourceCache2.h" |
-#include "GrStencilBuffer.h" |
-#include "GrTexture.h" |
-#include "GrTexturePriv.h" |
#include "SkCanvas.h" |
enum { |
- CACHE_SIZE_COUNT = 2048, |
- CACHE_SIZE_BYTES = 2 * 1024 * 1024, |
+ CACHE_SIZE_COUNT = 4096, |
}; |
-class StencilResource : public GrGpuResource { |
+class BenchResource : public GrGpuResource { |
public: |
- SK_DECLARE_INST_COUNT(StencilResource); |
- StencilResource(GrGpu* gpu, int id) |
- : INHERITED(gpu, false) |
- , fID(id) { |
+ SK_DECLARE_INST_COUNT(BenchResource); |
+ BenchResource (GrGpu* gpu) |
+ : INHERITED(gpu, false) { |
this->registerWithCache(); |
} |
- static GrResourceKey ComputeKey(int width, int height, int sampleCnt) { |
- return GrStencilBuffer::ComputeKey(width, height, sampleCnt); |
- } |
- |
- int fID; |
- |
-private: |
- virtual size_t onGpuMemorySize() const SK_OVERRIDE { |
- return 100 + ((fID % 1 == 0) ? -5 : 6); |
- } |
- |
- typedef GrGpuResource INHERITED; |
-}; |
- |
-class TextureResource : public GrGpuResource { |
-public: |
- SK_DECLARE_INST_COUNT(TextureResource); |
- TextureResource(GrGpu* gpu, int id) |
- : INHERITED(gpu, false) |
- , fID(id) { |
- this->registerWithCache(); |
- } |
- |
- static GrResourceKey ComputeKey(const GrSurfaceDesc& desc) { |
+ static GrResourceKey ComputeKey(int i) { |
GrCacheID::Key key; |
memset(&key, 0, sizeof(key)); |
- key.fData32[0] = (desc.fWidth) | (desc.fHeight << 16); |
- key.fData32[1] = desc.fConfig | desc.fSampleCnt << 16; |
- key.fData32[2] = desc.fFlags; |
+ key.fData32[0] = i; |
static int gType = GrResourceKey::GenerateResourceType(); |
static int gDomain = GrCacheID::GenerateDomain(); |
return GrResourceKey(GrCacheID(gDomain, key), gType, 0); |
} |
- int fID; |
private: |
- virtual size_t onGpuMemorySize() const SK_OVERRIDE { |
- return 100 + ((fID % 1 == 0) ? -40 : 33); |
- } |
+ size_t onGpuMemorySize() const SK_OVERRIDE { return 100; } |
typedef GrGpuResource INHERITED; |
}; |
-static void get_stencil(int i, int* w, int* h, int* s) { |
- *w = i % 1024; |
- *h = i * 2 % 1024; |
- *s = i % 1 == 0 ? 0 : 4; |
-} |
- |
-static void get_texture_desc(int i, GrSurfaceDesc* desc) { |
- desc->fFlags = kRenderTarget_GrSurfaceFlag | kNoStencil_GrSurfaceFlag; |
- desc->fWidth = i % 1024; |
- desc->fHeight = i * 2 % 1024; |
- desc->fConfig = static_cast<GrPixelConfig>(i % (kLast_GrPixelConfig + 1)); |
- desc->fSampleCnt = ((i % 2) == 0) ? 0 : 4; |
-} |
- |
static void populate_cache(GrGpu* gpu, int resourceCount) { |
for (int i = 0; i < resourceCount; ++i) { |
- int w, h, s; |
- get_stencil(i, &w, &h, &s); |
- GrResourceKey key = GrStencilBuffer::ComputeKey(w, h, s); |
- GrGpuResource* resource = SkNEW_ARGS(StencilResource, (gpu, i)); |
+ GrResourceKey key = BenchResource::ComputeKey(i); |
+ GrGpuResource* resource = SkNEW_ARGS(BenchResource, (gpu)); |
resource->cacheAccess().setContentKey(key); |
resource->unref(); |
} |
- |
- for (int i = 0; i < resourceCount; ++i) { |
- GrSurfaceDesc desc; |
- get_texture_desc(i, &desc); |
- GrResourceKey key = TextureResource::ComputeKey(desc); |
- GrGpuResource* resource = SkNEW_ARGS(TextureResource, (gpu, i)); |
- resource->cacheAccess().setContentKey(key); |
- resource->unref(); |
- } |
-} |
- |
-static void check_cache_contents_or_die(GrResourceCache2* cache, int k) { |
- // Benchmark find calls that succeed. |
- { |
- GrSurfaceDesc desc; |
- get_texture_desc(k, &desc); |
- GrResourceKey key = TextureResource::ComputeKey(desc); |
- SkAutoTUnref<GrGpuResource> item(cache->findAndRefContentResource(key)); |
- if (!item) { |
- SkFAIL("cache add does not work as expected"); |
- return; |
- } |
- if (static_cast<TextureResource*>(item.get())->fID != k) { |
- SkFAIL("cache add does not work as expected"); |
- return; |
- } |
- } |
- { |
- int w, h, s; |
- get_stencil(k, &w, &h, &s); |
- GrResourceKey key = StencilResource::ComputeKey(w, h, s); |
- SkAutoTUnref<GrGpuResource> item(cache->findAndRefContentResource(key)); |
- if (!item) { |
- SkFAIL("cache add does not work as expected"); |
- return; |
- } |
- if (static_cast<TextureResource*>(item.get())->fID != k) { |
- SkFAIL("cache add does not work as expected"); |
- return; |
- } |
- } |
- |
- // Benchmark also find calls that always fail. |
- { |
- GrSurfaceDesc desc; |
- get_texture_desc(k, &desc); |
- desc.fHeight |= 1; |
- GrResourceKey key = TextureResource::ComputeKey(desc); |
- SkAutoTUnref<GrGpuResource> item(cache->findAndRefContentResource(key)); |
- if (item) { |
- SkFAIL("cache add does not work as expected"); |
- return; |
- } |
- } |
- { |
- int w, h, s; |
- get_stencil(k, &w, &h, &s); |
- h |= 1; |
- GrResourceKey key = StencilResource::ComputeKey(w, h, s); |
- SkAutoTUnref<GrGpuResource> item(cache->findAndRefContentResource(key)); |
- if (item) { |
- SkFAIL("cache add does not work as expected"); |
- return; |
- } |
- } |
} |
class GrResourceCacheBenchAdd : public Benchmark { |
- enum { |
- RESOURCE_COUNT = CACHE_SIZE_COUNT / 2, |
- }; |
- |
public: |
- virtual bool isSuitableFor(Backend backend) SK_OVERRIDE { |
+ bool isSuitableFor(Backend backend) SK_OVERRIDE { |
return backend == kNonRendering_Backend; |
} |
protected: |
- virtual const char* onGetName() SK_OVERRIDE { |
+ const char* onGetName() SK_OVERRIDE { |
return "grresourcecache_add"; |
} |
- virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { |
+ void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { |
SkAutoTUnref<GrContext> context(GrContext::CreateMockContext()); |
if (NULL == context) { |
return; |
} |
// Set the cache budget to be very large so no purging occurs. |
- context->setResourceCacheLimits(2 * RESOURCE_COUNT, 1 << 30); |
+ context->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30); |
GrResourceCache2* cache2 = context->getResourceCache2(); |
@@ -199,15 +81,8 @@ protected: |
GrGpu* gpu = context->getGpu(); |
for (int i = 0; i < loops; ++i) { |
- SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceBytes()); |
- |
- populate_cache(gpu, RESOURCE_COUNT); |
- |
- // Check that cache works. |
- for (int k = 0; k < RESOURCE_COUNT; k += 33) { |
- check_cache_contents_or_die(cache2, k); |
- } |
- cache2->purgeAllUnlocked(); |
+ populate_cache(gpu, CACHE_SIZE_COUNT); |
+ SkASSERT(CACHE_SIZE_COUNT == cache2->getResourceCount()); |
} |
} |
@@ -216,46 +91,52 @@ private: |
}; |
class GrResourceCacheBenchFind : public Benchmark { |
- enum { |
- RESOURCE_COUNT = CACHE_SIZE_COUNT / 2, |
- }; |
- |
public: |
- virtual bool isSuitableFor(Backend backend) SK_OVERRIDE { |
+ bool isSuitableFor(Backend backend) SK_OVERRIDE { |
return backend == kNonRendering_Backend; |
} |
protected: |
- virtual const char* onGetName() SK_OVERRIDE { |
+ const char* onGetName() SK_OVERRIDE { |
return "grresourcecache_find"; |
} |
- virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { |
- SkAutoTUnref<GrContext> context(GrContext::CreateMockContext()); |
- if (NULL == context) { |
+ void onPreDraw() SK_OVERRIDE { |
+ fContext.reset(GrContext::CreateMockContext()); |
+ if (!fContext) { |
return; |
} |
// Set the cache budget to be very large so no purging occurs. |
- context->setResourceCacheLimits(2 * RESOURCE_COUNT, 1 << 30); |
+ fContext->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30); |
- GrResourceCache2* cache2 = context->getResourceCache2(); |
+ GrResourceCache2* cache2 = fContext->getResourceCache2(); |
// Make sure the cache is empty. |
cache2->purgeAllUnlocked(); |
SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceBytes()); |
- GrGpu* gpu = context->getGpu(); |
+ GrGpu* gpu = fContext->getGpu(); |
- populate_cache(gpu, RESOURCE_COUNT); |
+ populate_cache(gpu, CACHE_SIZE_COUNT); |
+ } |
+ void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { |
+ if (!fContext) { |
+ return; |
+ } |
+ GrResourceCache2* cache2 = fContext->getResourceCache2(); |
+ SkASSERT(CACHE_SIZE_COUNT == cache2->getResourceCount()); |
for (int i = 0; i < loops; ++i) { |
- for (int k = 0; k < RESOURCE_COUNT; ++k) { |
- check_cache_contents_or_die(cache2, k); |
+ for (int k = 0; k < CACHE_SIZE_COUNT; ++k) { |
+ GrResourceKey key = BenchResource::ComputeKey(k); |
+ SkAutoTUnref<GrGpuResource> resource(cache2->findAndRefContentResource(key)); |
+ SkASSERT(resource); |
} |
} |
} |
private: |
+ SkAutoTUnref<GrContext> fContext; |
typedef Benchmark INHERITED; |
}; |