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Side by Side Diff: bench/GrResourceCacheBench.cpp

Issue 747043004: Use scratch keys for stencil buffers. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Address comment Created 6 years ago
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1 1
2 /* 2 /*
3 * Copyright 2013 Google Inc. 3 * Copyright 2013 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "Benchmark.h" 9 #include "Benchmark.h"
10 10
11 #if SK_SUPPORT_GPU 11 #if SK_SUPPORT_GPU
12 12
13 #include "GrGpuResource.h" 13 #include "GrGpuResource.h"
14 #include "GrContext.h" 14 #include "GrContext.h"
15 #include "GrGpu.h" 15 #include "GrGpu.h"
16 #include "GrResourceCache2.h" 16 #include "GrResourceCache2.h"
17 #include "GrStencilBuffer.h"
18 #include "GrTexture.h"
19 #include "GrTexturePriv.h"
20 #include "SkCanvas.h" 17 #include "SkCanvas.h"
21 18
22 enum { 19 enum {
23 CACHE_SIZE_COUNT = 2048, 20 CACHE_SIZE_COUNT = 4096,
24 CACHE_SIZE_BYTES = 2 * 1024 * 1024,
25 }; 21 };
26 22
27 class StencilResource : public GrGpuResource { 23 class BenchResource : public GrGpuResource {
28 public: 24 public:
29 SK_DECLARE_INST_COUNT(StencilResource); 25 SK_DECLARE_INST_COUNT(BenchResource);
30 StencilResource(GrGpu* gpu, int id) 26 BenchResource (GrGpu* gpu)
31 : INHERITED(gpu, false) 27 : INHERITED(gpu, false) {
32 , fID(id) {
33 this->registerWithCache(); 28 this->registerWithCache();
34 } 29 }
35 30
36 static GrResourceKey ComputeKey(int width, int height, int sampleCnt) { 31 static GrResourceKey ComputeKey(int i) {
37 return GrStencilBuffer::ComputeKey(width, height, sampleCnt);
38 }
39
40 int fID;
41
42 private:
43 virtual size_t onGpuMemorySize() const SK_OVERRIDE {
44 return 100 + ((fID % 1 == 0) ? -5 : 6);
45 }
46
47 typedef GrGpuResource INHERITED;
48 };
49
50 class TextureResource : public GrGpuResource {
51 public:
52 SK_DECLARE_INST_COUNT(TextureResource);
53 TextureResource(GrGpu* gpu, int id)
54 : INHERITED(gpu, false)
55 , fID(id) {
56 this->registerWithCache();
57 }
58
59 static GrResourceKey ComputeKey(const GrSurfaceDesc& desc) {
60 GrCacheID::Key key; 32 GrCacheID::Key key;
61 memset(&key, 0, sizeof(key)); 33 memset(&key, 0, sizeof(key));
62 key.fData32[0] = (desc.fWidth) | (desc.fHeight << 16); 34 key.fData32[0] = i;
63 key.fData32[1] = desc.fConfig | desc.fSampleCnt << 16;
64 key.fData32[2] = desc.fFlags;
65 static int gType = GrResourceKey::GenerateResourceType(); 35 static int gType = GrResourceKey::GenerateResourceType();
66 static int gDomain = GrCacheID::GenerateDomain(); 36 static int gDomain = GrCacheID::GenerateDomain();
67 return GrResourceKey(GrCacheID(gDomain, key), gType, 0); 37 return GrResourceKey(GrCacheID(gDomain, key), gType, 0);
68 } 38 }
69 39
70 int fID;
71 40
72 private: 41 private:
73 virtual size_t onGpuMemorySize() const SK_OVERRIDE { 42 size_t onGpuMemorySize() const SK_OVERRIDE { return 100; }
74 return 100 + ((fID % 1 == 0) ? -40 : 33);
75 }
76 43
77 typedef GrGpuResource INHERITED; 44 typedef GrGpuResource INHERITED;
78 }; 45 };
79 46
80 static void get_stencil(int i, int* w, int* h, int* s) {
81 *w = i % 1024;
82 *h = i * 2 % 1024;
83 *s = i % 1 == 0 ? 0 : 4;
84 }
85
86 static void get_texture_desc(int i, GrSurfaceDesc* desc) {
87 desc->fFlags = kRenderTarget_GrSurfaceFlag | kNoStencil_GrSurfaceFlag;
88 desc->fWidth = i % 1024;
89 desc->fHeight = i * 2 % 1024;
90 desc->fConfig = static_cast<GrPixelConfig>(i % (kLast_GrPixelConfig + 1));
91 desc->fSampleCnt = ((i % 2) == 0) ? 0 : 4;
92 }
93
94 static void populate_cache(GrGpu* gpu, int resourceCount) { 47 static void populate_cache(GrGpu* gpu, int resourceCount) {
95 for (int i = 0; i < resourceCount; ++i) { 48 for (int i = 0; i < resourceCount; ++i) {
96 int w, h, s; 49 GrResourceKey key = BenchResource::ComputeKey(i);
97 get_stencil(i, &w, &h, &s); 50 GrGpuResource* resource = SkNEW_ARGS(BenchResource, (gpu));
98 GrResourceKey key = GrStencilBuffer::ComputeKey(w, h, s);
99 GrGpuResource* resource = SkNEW_ARGS(StencilResource, (gpu, i));
100 resource->cacheAccess().setContentKey(key);
101 resource->unref();
102 }
103
104 for (int i = 0; i < resourceCount; ++i) {
105 GrSurfaceDesc desc;
106 get_texture_desc(i, &desc);
107 GrResourceKey key = TextureResource::ComputeKey(desc);
108 GrGpuResource* resource = SkNEW_ARGS(TextureResource, (gpu, i));
109 resource->cacheAccess().setContentKey(key); 51 resource->cacheAccess().setContentKey(key);
110 resource->unref(); 52 resource->unref();
111 } 53 }
112 } 54 }
113 55
114 static void check_cache_contents_or_die(GrResourceCache2* cache, int k) {
115 // Benchmark find calls that succeed.
116 {
117 GrSurfaceDesc desc;
118 get_texture_desc(k, &desc);
119 GrResourceKey key = TextureResource::ComputeKey(desc);
120 SkAutoTUnref<GrGpuResource> item(cache->findAndRefContentResource(key));
121 if (!item) {
122 SkFAIL("cache add does not work as expected");
123 return;
124 }
125 if (static_cast<TextureResource*>(item.get())->fID != k) {
126 SkFAIL("cache add does not work as expected");
127 return;
128 }
129 }
130 {
131 int w, h, s;
132 get_stencil(k, &w, &h, &s);
133 GrResourceKey key = StencilResource::ComputeKey(w, h, s);
134 SkAutoTUnref<GrGpuResource> item(cache->findAndRefContentResource(key));
135 if (!item) {
136 SkFAIL("cache add does not work as expected");
137 return;
138 }
139 if (static_cast<TextureResource*>(item.get())->fID != k) {
140 SkFAIL("cache add does not work as expected");
141 return;
142 }
143 }
144
145 // Benchmark also find calls that always fail.
146 {
147 GrSurfaceDesc desc;
148 get_texture_desc(k, &desc);
149 desc.fHeight |= 1;
150 GrResourceKey key = TextureResource::ComputeKey(desc);
151 SkAutoTUnref<GrGpuResource> item(cache->findAndRefContentResource(key));
152 if (item) {
153 SkFAIL("cache add does not work as expected");
154 return;
155 }
156 }
157 {
158 int w, h, s;
159 get_stencil(k, &w, &h, &s);
160 h |= 1;
161 GrResourceKey key = StencilResource::ComputeKey(w, h, s);
162 SkAutoTUnref<GrGpuResource> item(cache->findAndRefContentResource(key));
163 if (item) {
164 SkFAIL("cache add does not work as expected");
165 return;
166 }
167 }
168 }
169
170 class GrResourceCacheBenchAdd : public Benchmark { 56 class GrResourceCacheBenchAdd : public Benchmark {
171 enum {
172 RESOURCE_COUNT = CACHE_SIZE_COUNT / 2,
173 };
174
175 public: 57 public:
176 virtual bool isSuitableFor(Backend backend) SK_OVERRIDE { 58 bool isSuitableFor(Backend backend) SK_OVERRIDE {
177 return backend == kNonRendering_Backend; 59 return backend == kNonRendering_Backend;
178 } 60 }
179 61
180 protected: 62 protected:
181 virtual const char* onGetName() SK_OVERRIDE { 63 const char* onGetName() SK_OVERRIDE {
182 return "grresourcecache_add"; 64 return "grresourcecache_add";
183 } 65 }
184 66
185 virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { 67 void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
186 SkAutoTUnref<GrContext> context(GrContext::CreateMockContext()); 68 SkAutoTUnref<GrContext> context(GrContext::CreateMockContext());
187 if (NULL == context) { 69 if (NULL == context) {
188 return; 70 return;
189 } 71 }
190 // Set the cache budget to be very large so no purging occurs. 72 // Set the cache budget to be very large so no purging occurs.
191 context->setResourceCacheLimits(2 * RESOURCE_COUNT, 1 << 30); 73 context->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30);
192 74
193 GrResourceCache2* cache2 = context->getResourceCache2(); 75 GrResourceCache2* cache2 = context->getResourceCache2();
194 76
195 // Make sure the cache is empty. 77 // Make sure the cache is empty.
196 cache2->purgeAllUnlocked(); 78 cache2->purgeAllUnlocked();
197 SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceByte s()); 79 SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceByte s());
198 80
199 GrGpu* gpu = context->getGpu(); 81 GrGpu* gpu = context->getGpu();
200 82
201 for (int i = 0; i < loops; ++i) { 83 for (int i = 0; i < loops; ++i) {
202 SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResource Bytes()); 84 populate_cache(gpu, CACHE_SIZE_COUNT);
203 85 SkASSERT(CACHE_SIZE_COUNT == cache2->getResourceCount());
204 populate_cache(gpu, RESOURCE_COUNT);
205
206 // Check that cache works.
207 for (int k = 0; k < RESOURCE_COUNT; k += 33) {
208 check_cache_contents_or_die(cache2, k);
209 }
210 cache2->purgeAllUnlocked();
211 } 86 }
212 } 87 }
213 88
214 private: 89 private:
215 typedef Benchmark INHERITED; 90 typedef Benchmark INHERITED;
216 }; 91 };
217 92
218 class GrResourceCacheBenchFind : public Benchmark { 93 class GrResourceCacheBenchFind : public Benchmark {
219 enum {
220 RESOURCE_COUNT = CACHE_SIZE_COUNT / 2,
221 };
222
223 public: 94 public:
224 virtual bool isSuitableFor(Backend backend) SK_OVERRIDE { 95 bool isSuitableFor(Backend backend) SK_OVERRIDE {
225 return backend == kNonRendering_Backend; 96 return backend == kNonRendering_Backend;
226 } 97 }
227 98
228 protected: 99 protected:
229 virtual const char* onGetName() SK_OVERRIDE { 100 const char* onGetName() SK_OVERRIDE {
230 return "grresourcecache_find"; 101 return "grresourcecache_find";
231 } 102 }
232 103
233 virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE { 104 void onPreDraw() SK_OVERRIDE {
234 SkAutoTUnref<GrContext> context(GrContext::CreateMockContext()); 105 fContext.reset(GrContext::CreateMockContext());
235 if (NULL == context) { 106 if (!fContext) {
236 return; 107 return;
237 } 108 }
238 // Set the cache budget to be very large so no purging occurs. 109 // Set the cache budget to be very large so no purging occurs.
239 context->setResourceCacheLimits(2 * RESOURCE_COUNT, 1 << 30); 110 fContext->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30);
240 111
241 GrResourceCache2* cache2 = context->getResourceCache2(); 112 GrResourceCache2* cache2 = fContext->getResourceCache2();
242 113
243 // Make sure the cache is empty. 114 // Make sure the cache is empty.
244 cache2->purgeAllUnlocked(); 115 cache2->purgeAllUnlocked();
245 SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceByte s()); 116 SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceByte s());
246 117
247 GrGpu* gpu = context->getGpu(); 118 GrGpu* gpu = fContext->getGpu();
248 119
249 populate_cache(gpu, RESOURCE_COUNT); 120 populate_cache(gpu, CACHE_SIZE_COUNT);
121 }
250 122
123 void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
124 if (!fContext) {
125 return;
126 }
127 GrResourceCache2* cache2 = fContext->getResourceCache2();
128 SkASSERT(CACHE_SIZE_COUNT == cache2->getResourceCount());
251 for (int i = 0; i < loops; ++i) { 129 for (int i = 0; i < loops; ++i) {
252 for (int k = 0; k < RESOURCE_COUNT; ++k) { 130 for (int k = 0; k < CACHE_SIZE_COUNT; ++k) {
253 check_cache_contents_or_die(cache2, k); 131 GrResourceKey key = BenchResource::ComputeKey(k);
132 SkAutoTUnref<GrGpuResource> resource(cache2->findAndRefContentRe source(key));
133 SkASSERT(resource);
254 } 134 }
255 } 135 }
256 } 136 }
257 137
258 private: 138 private:
139 SkAutoTUnref<GrContext> fContext;
259 typedef Benchmark INHERITED; 140 typedef Benchmark INHERITED;
260 }; 141 };
261 142
262 DEF_BENCH( return new GrResourceCacheBenchAdd(); ) 143 DEF_BENCH( return new GrResourceCacheBenchAdd(); )
263 DEF_BENCH( return new GrResourceCacheBenchFind(); ) 144 DEF_BENCH( return new GrResourceCacheBenchFind(); )
264 145
265 #endif 146 #endif
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