Index: content/renderer/accessibility/blink_ax_enum_conversion.cc |
diff --git a/content/renderer/accessibility/blink_ax_enum_conversion.cc b/content/renderer/accessibility/blink_ax_enum_conversion.cc |
index 3f201cce3322857a5b6e564850b887af28386f80..e8ae1b04283854bd8f0ecdac795c171cbb970f20 100644 |
--- a/content/renderer/accessibility/blink_ax_enum_conversion.cc |
+++ b/content/renderer/accessibility/blink_ax_enum_conversion.cc |
@@ -73,8 +73,13 @@ uint32 AXStateFromBlink(const blink::WebAXObject& o) { |
if (o.isEnabled()) |
state |= (1 << ui::AX_STATE_ENABLED); |
- if (o.isVertical()) |
- state |= (1 << ui::AX_STATE_VERTICAL); |
+ blink::WebAXOrientation orientation = o.orientation(); |
+ if (orientation) { |
dmazzoni
2014/11/29 07:48:19
Nit: I'd drop the if (orientation) check; it's not
|
+ if (orientation == blink::WebAXOrientationVertical) |
+ state |= (1 << ui::AX_STATE_VERTICAL); |
+ else if (orientation == blink::WebAXOrientationHorizontal) |
+ state |= (1 << ui::AX_STATE_HORIZONTAL); |
+ } |
if (o.isVisited()) |
state |= (1 << ui::AX_STATE_VISITED); |