Index: src/gpu/gl/GrGpuGL_program.cpp |
diff --git a/src/gpu/gl/GrGpuGL_program.cpp b/src/gpu/gl/GrGpuGL_program.cpp |
index cfea2c508c74caf29669a1d633cc5d7608f8c83a..864b4536919d2717a6ac10428f279826eaa8bd8d 100644 |
--- a/src/gpu/gl/GrGpuGL_program.cpp |
+++ b/src/gpu/gl/GrGpuGL_program.cpp |
@@ -203,7 +203,6 @@ GrGLProgram* GrGpuGL::ProgramCache::getProgram(const GrOptDrawState& optState, D |
bool GrGpuGL::flushGraphicsState(const GrOptDrawState& optState, |
DrawType type, |
- const GrClipMaskManager::ScissorState& scissorState, |
const GrDeviceCoordTexture* dstCopy) { |
// GrGpu::setupClipAndFlushState should have already checked this and bailed if not true. |
SkASSERT(optState.getRenderTarget()); |
@@ -246,7 +245,7 @@ bool GrGpuGL::flushGraphicsState(const GrOptDrawState& optState, |
GrGLRenderTarget* glRT = static_cast<GrGLRenderTarget*>(optState.getRenderTarget()); |
this->flushStencil(optState.getStencil(), type); |
- this->flushScissor(scissorState, glRT->getViewport(), glRT->origin()); |
+ this->flushScissor(optState.getScissorState(), glRT->getViewport(), glRT->origin()); |
this->flushAAState(optState, type); |
// This must come after textures are flushed because a texture may need |