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Side by Side Diff: src/splay-tree.h

Issue 7374002: Refactor allocation policies. Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 9 years, 5 months ago
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1 // Copyright 2010 the V8 project authors. All rights reserved. 1 // Copyright 2010 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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41 // typedef Value: the value type 41 // typedef Value: the value type
42 // static const kNoKey: the dummy key used when no key is set 42 // static const kNoKey: the dummy key used when no key is set
43 // static const kNoValue: the dummy value used to initialize nodes 43 // static const kNoValue: the dummy value used to initialize nodes
44 // int (Compare)(Key& a, Key& b) -> {-1, 0, 1}: comparison function 44 // int (Compare)(Key& a, Key& b) -> {-1, 0, 1}: comparison function
45 // 45 //
46 // The tree is also parameterized by an allocation policy 46 // The tree is also parameterized by an allocation policy
47 // (Allocator). The policy is used for allocating lists in the C free 47 // (Allocator). The policy is used for allocating lists in the C free
48 // store or the zone; see zone.h. 48 // store or the zone; see zone.h.
49 49
50 // Forward defined as 50 // Forward defined as
51 // template <typename Config, class Allocator = FreeStoreAllocationPolicy> 51 // template <typename Config, class Allocator = FreeStoreAllocator>
52 // class SplayTree; 52 // class SplayTree;
53 template <typename Config, class Allocator> 53 template <typename Config, class Allocator>
54 class SplayTree { 54 class SplayTree {
55 public: 55 public:
56 typedef typename Config::Key Key; 56 typedef typename Config::Key Key;
57 typedef typename Config::Value Value; 57 typedef typename Config::Value Value;
58 58
59 class Locator; 59 class Locator;
60 60
61 SplayTree() : root_(NULL) { } 61 explicit SplayTree(const Allocator& allocator = Allocator())
62 : allocator_(allocator), root_(NULL) { }
62 ~SplayTree(); 63 ~SplayTree();
63 64
64 INLINE(void* operator new(size_t size)) { 65 INLINE(void* operator new(size_t size)) {
65 return Allocator::New(static_cast<int>(size)); 66 return Allocator().New(static_cast<int>(size));
66 } 67 }
67 INLINE(void operator delete(void* p, size_t)) { return Allocator::Delete(p); } 68 INLINE(void operator delete(void* p, size_t)) {
69 return Allocator().Delete(p);
70 }
68 71
69 // Inserts the given key in this tree with the given value. Returns 72 // Inserts the given key in this tree with the given value. Returns
70 // true if a node was inserted, otherwise false. If found the locator 73 // true if a node was inserted, otherwise false. If found the locator
71 // is enabled and provides access to the mapping for the key. 74 // is enabled and provides access to the mapping for the key.
72 bool Insert(const Key& key, Locator* locator); 75 bool Insert(const Key& key, Locator* locator);
73 76
74 // Looks up the key in this tree and returns true if it was found, 77 // Looks up the key in this tree and returns true if it was found,
75 // otherwise false. If the node is found the locator is enabled and 78 // otherwise false. If the node is found the locator is enabled and
76 // provides access to the mapping for the key. 79 // provides access to the mapping for the key.
77 bool Find(const Key& key, Locator* locator); 80 bool Find(const Key& key, Locator* locator);
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105 void Splay(const Key& key); 108 void Splay(const Key& key);
106 109
107 class Node { 110 class Node {
108 public: 111 public:
109 Node(const Key& key, const Value& value) 112 Node(const Key& key, const Value& value)
110 : key_(key), 113 : key_(key),
111 value_(value), 114 value_(value),
112 left_(NULL), 115 left_(NULL),
113 right_(NULL) { } 116 right_(NULL) { }
114 117
115 INLINE(void* operator new(size_t size)) { 118 INLINE(void* operator new(size_t size, Allocator* allocator)) {
116 return Allocator::New(static_cast<int>(size)); 119 return allocator->New(static_cast<int>(size));
117 } 120 }
118 INLINE(void operator delete(void* p, size_t)) { 121 static void Delete(Allocator* allocator, Node* node) {
119 return Allocator::Delete(p); 122 node->~Node();
123 allocator->Delete(node);
120 } 124 }
121 125
122 Key key() { return key_; } 126 Key key() { return key_; }
123 Value value() { return value_; } 127 Value value() { return value_; }
124 Node* left() { return left_; } 128 Node* left() { return left_; }
125 Node* right() { return right_; } 129 Node* right() { return right_; }
126 private: 130 private:
131 void operator delete(void* p, size_t);
127 132
128 friend class SplayTree; 133 friend class SplayTree;
129 friend class Locator; 134 friend class Locator;
130 Key key_; 135 Key key_;
131 Value value_; 136 Value value_;
132 Node* left_; 137 Node* left_;
133 Node* right_; 138 Node* right_;
134 }; 139 };
135 140
136 // A locator provides access to a node in the tree without actually 141 // A locator provides access to a node in the tree without actually
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176 } 181 }
177 182
178 private: 183 private:
179 Callback* callback_; 184 Callback* callback_;
180 185
181 DISALLOW_COPY_AND_ASSIGN(NodeToPairAdaptor); 186 DISALLOW_COPY_AND_ASSIGN(NodeToPairAdaptor);
182 }; 187 };
183 188
184 class NodeDeleter BASE_EMBEDDED { 189 class NodeDeleter BASE_EMBEDDED {
185 public: 190 public:
186 NodeDeleter() { } 191 explicit NodeDeleter(Allocator* allocator) : allocator_(allocator) { }
187 void Call(Node* node) { delete node; } 192 void Call(Node* node) { Node::Delete(allocator_, node); }
188 193
189 private: 194 private:
195 Allocator* allocator_;
190 196
191 DISALLOW_COPY_AND_ASSIGN(NodeDeleter); 197 DISALLOW_COPY_AND_ASSIGN(NodeDeleter);
192 }; 198 };
193 199
194 template <class Callback> 200 template <class Callback>
195 void ForEachNode(Callback* callback); 201 void ForEachNode(Callback* callback);
196 202
203 Allocator allocator_;
197 Node* root_; 204 Node* root_;
198 205
199 DISALLOW_COPY_AND_ASSIGN(SplayTree); 206 DISALLOW_COPY_AND_ASSIGN(SplayTree);
200 }; 207 };
201 208
202 209
203 } } // namespace v8::internal 210 } } // namespace v8::internal
204 211
205 #endif // V8_SPLAY_TREE_H_ 212 #endif // V8_SPLAY_TREE_H_
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