Index: cc/resources/tile_manager_unittest.cc |
diff --git a/cc/resources/tile_manager_unittest.cc b/cc/resources/tile_manager_unittest.cc |
index fdd876ebd50d11096db8bf1c2777866bef763ce6..baa3b66a5d6bca75a252b28d46773c26946795b0 100644 |
--- a/cc/resources/tile_manager_unittest.cc |
+++ b/cc/resources/tile_manager_unittest.cc |
@@ -495,6 +495,8 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
// Here we expect to get increasing ACTIVE_TREE priority_bin. |
queue.Reset(); |
host_impl_.BuildEvictionQueue(&queue, SMOOTHNESS_TAKES_PRIORITY); |
+ int distance_increasing = 0; |
+ int distance_decreasing = 0; |
while (!queue.IsEmpty()) { |
Tile* tile = queue.Top(); |
EXPECT_TRUE(tile); |
@@ -511,8 +513,11 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
tile->required_for_activation()); |
if (last_tile->required_for_activation() == |
tile->required_for_activation()) { |
- EXPECT_GE(last_tile->priority(ACTIVE_TREE).distance_to_visible, |
- tile->priority(ACTIVE_TREE).distance_to_visible); |
+ if (last_tile->priority(ACTIVE_TREE).distance_to_visible >= |
+ tile->priority(ACTIVE_TREE).distance_to_visible) |
+ ++distance_decreasing; |
+ else |
+ ++distance_increasing; |
} |
} |
@@ -522,6 +527,8 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
queue.Pop(); |
} |
+ EXPECT_EQ(3, distance_increasing); |
+ EXPECT_EQ(16, distance_decreasing); |
EXPECT_EQ(tile_count, smoothness_tiles.size()); |
EXPECT_EQ(all_tiles, smoothness_tiles); |
@@ -530,6 +537,8 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
// Here we expect to get increasing PENDING_TREE priority_bin. |
queue.Reset(); |
host_impl_.BuildEvictionQueue(&queue, NEW_CONTENT_TAKES_PRIORITY); |
+ distance_decreasing = 0; |
+ distance_increasing = 0; |
while (!queue.IsEmpty()) { |
Tile* tile = queue.Top(); |
EXPECT_TRUE(tile); |
@@ -545,8 +554,11 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
tile->required_for_activation()); |
if (last_tile->required_for_activation() == |
tile->required_for_activation()) { |
- EXPECT_GE(last_tile->priority(PENDING_TREE).distance_to_visible, |
- tile->priority(PENDING_TREE).distance_to_visible); |
+ if (last_tile->priority(PENDING_TREE).distance_to_visible >= |
+ tile->priority(PENDING_TREE).distance_to_visible) |
+ ++distance_decreasing; |
+ else |
+ ++distance_increasing; |
} |
} |
@@ -555,6 +567,8 @@ TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { |
queue.Pop(); |
} |
+ EXPECT_EQ(3, distance_increasing); |
+ EXPECT_EQ(16, distance_decreasing); |
EXPECT_EQ(tile_count, new_content_tiles.size()); |
EXPECT_EQ(all_tiles, new_content_tiles); |
} |