| Index: Source/core/svg/SVGPathBuilder.cpp
|
| diff --git a/Source/core/svg/SVGPathBuilder.cpp b/Source/core/svg/SVGPathBuilder.cpp
|
| index f75bf5145e8cb201f251ac8980b4f2d58b294092..962cd989a33c6a5a37efb96bf0e23e975c01f832 100644
|
| --- a/Source/core/svg/SVGPathBuilder.cpp
|
| +++ b/Source/core/svg/SVGPathBuilder.cpp
|
| @@ -28,43 +28,34 @@
|
|
|
| namespace blink {
|
|
|
| -SVGPathBuilder::SVGPathBuilder()
|
| - : m_path(0)
|
| -{
|
| -}
|
| -
|
| void SVGPathBuilder::moveTo(const FloatPoint& targetPoint, bool closed, PathCoordinateMode mode)
|
| {
|
| - ASSERT(m_path);
|
| m_current = mode == AbsoluteCoordinates ? targetPoint : m_current + targetPoint;
|
| - if (closed && !m_path->isEmpty())
|
| - m_path->closeSubpath();
|
| - m_path->moveTo(m_current);
|
| + if (closed && !m_path.isEmpty())
|
| + m_path.closeSubpath();
|
| + m_path.moveTo(m_current);
|
| }
|
|
|
| void SVGPathBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode mode)
|
| {
|
| - ASSERT(m_path);
|
| m_current = mode == AbsoluteCoordinates ? targetPoint : m_current + targetPoint;
|
| - m_path->addLineTo(m_current);
|
| + m_path.addLineTo(m_current);
|
| }
|
|
|
| void SVGPathBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode)
|
| {
|
| - ASSERT(m_path);
|
| if (mode == RelativeCoordinates) {
|
| - m_path->addBezierCurveTo(m_current + point1, m_current + point2, m_current + targetPoint);
|
| + m_path.addBezierCurveTo(m_current + point1, m_current + point2, m_current + targetPoint);
|
| m_current += targetPoint;
|
| } else {
|
| m_current = targetPoint;
|
| - m_path->addBezierCurveTo(point1, point2, m_current);
|
| + m_path.addBezierCurveTo(point1, point2, m_current);
|
| }
|
| }
|
|
|
| void SVGPathBuilder::closePath()
|
| {
|
| - ASSERT(m_path);
|
| - m_path->closeSubpath();
|
| + m_path.closeSubpath();
|
| }
|
|
|
| }
|
|
|