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1 /* | 1 /* |
2 * Copyright (C) 2002, 2003 The Karbon Developers | 2 * Copyright (C) 2002, 2003 The Karbon Developers |
3 * Copyright (C) 2006 Alexander Kellett <lypanov@kde.org> | 3 * Copyright (C) 2006 Alexander Kellett <lypanov@kde.org> |
4 * Copyright (C) 2006, 2007 Rob Buis <buis@kde.org> | 4 * Copyright (C) 2006, 2007 Rob Buis <buis@kde.org> |
5 * Copyright (C) 2007, 2009 Apple Inc. All rights reserved. | 5 * Copyright (C) 2007, 2009 Apple Inc. All rights reserved. |
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
7 * | 7 * |
8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
(...skipping 10 matching lines...) Expand all Loading... |
21 * Boston, MA 02110-1301, USA. | 21 * Boston, MA 02110-1301, USA. |
22 */ | 22 */ |
23 | 23 |
24 #include "config.h" | 24 #include "config.h" |
25 #include "core/svg/SVGPathBuilder.h" | 25 #include "core/svg/SVGPathBuilder.h" |
26 | 26 |
27 #include "platform/graphics/Path.h" | 27 #include "platform/graphics/Path.h" |
28 | 28 |
29 namespace blink { | 29 namespace blink { |
30 | 30 |
31 SVGPathBuilder::SVGPathBuilder() | |
32 : m_path(0) | |
33 { | |
34 } | |
35 | |
36 void SVGPathBuilder::moveTo(const FloatPoint& targetPoint, bool closed, PathCoor
dinateMode mode) | 31 void SVGPathBuilder::moveTo(const FloatPoint& targetPoint, bool closed, PathCoor
dinateMode mode) |
37 { | 32 { |
38 ASSERT(m_path); | |
39 m_current = mode == AbsoluteCoordinates ? targetPoint : m_current + targetPo
int; | 33 m_current = mode == AbsoluteCoordinates ? targetPoint : m_current + targetPo
int; |
40 if (closed && !m_path->isEmpty()) | 34 if (closed && !m_path.isEmpty()) |
41 m_path->closeSubpath(); | 35 m_path.closeSubpath(); |
42 m_path->moveTo(m_current); | 36 m_path.moveTo(m_current); |
43 } | 37 } |
44 | 38 |
45 void SVGPathBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode mo
de) | 39 void SVGPathBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode mo
de) |
46 { | 40 { |
47 ASSERT(m_path); | |
48 m_current = mode == AbsoluteCoordinates ? targetPoint : m_current + targetPo
int; | 41 m_current = mode == AbsoluteCoordinates ? targetPoint : m_current + targetPo
int; |
49 m_path->addLineTo(m_current); | 42 m_path.addLineTo(m_current); |
50 } | 43 } |
51 | 44 |
52 void SVGPathBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& po
int2, const FloatPoint& targetPoint, PathCoordinateMode mode) | 45 void SVGPathBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& po
int2, const FloatPoint& targetPoint, PathCoordinateMode mode) |
53 { | 46 { |
54 ASSERT(m_path); | |
55 if (mode == RelativeCoordinates) { | 47 if (mode == RelativeCoordinates) { |
56 m_path->addBezierCurveTo(m_current + point1, m_current + point2, m_curre
nt + targetPoint); | 48 m_path.addBezierCurveTo(m_current + point1, m_current + point2, m_curren
t + targetPoint); |
57 m_current += targetPoint; | 49 m_current += targetPoint; |
58 } else { | 50 } else { |
59 m_current = targetPoint; | 51 m_current = targetPoint; |
60 m_path->addBezierCurveTo(point1, point2, m_current); | 52 m_path.addBezierCurveTo(point1, point2, m_current); |
61 } | 53 } |
62 } | 54 } |
63 | 55 |
64 void SVGPathBuilder::closePath() | 56 void SVGPathBuilder::closePath() |
65 { | 57 { |
66 ASSERT(m_path); | 58 m_path.closeSubpath(); |
67 m_path->closeSubpath(); | |
68 } | 59 } |
69 | 60 |
70 } | 61 } |
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