Index: Source/core/paint/LayerPainter.h |
diff --git a/Source/core/paint/LayerPainter.h b/Source/core/paint/LayerPainter.h |
index 484718abfd507f66bcd5a669bff4fbab06ec31d8..d0ca63dd86fac4cfd533c48ba4be17ec23a6cf10 100644 |
--- a/Source/core/paint/LayerPainter.h |
+++ b/Source/core/paint/LayerPainter.h |
@@ -54,14 +54,12 @@ private: |
void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags); |
void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags); |
void paintTransformedLayerIntoFragments(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags); |
- void beginTransparencyLayers(GraphicsContext*, const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, PaintBehavior); |
static bool needsToClip(const LayerPaintingInfo& localPaintingInfo, const ClipRect&); |
// Returns whether this layer should be painted during sofware painting (i.e., not via calls from CompositedLayerMapping to draw into composited |
// layers). |
bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlags paintFlags); |
- bool shouldCreateTransparencyLayerForBlendMode(); |
RenderLayer& m_renderLayer; |
}; |