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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef LayerPainter_h | 5 #ifndef LayerPainter_h |
6 #define LayerPainter_h | 6 #define LayerPainter_h |
7 | 7 |
8 #include "core/paint/ClipRecorder.h" | 8 #include "core/paint/ClipRecorder.h" |
9 #include "core/rendering/LayerFragment.h" | 9 #include "core/rendering/LayerFragment.h" |
10 #include "core/rendering/LayerPaintingInfo.h" | 10 #include "core/rendering/LayerPaintingInfo.h" |
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47 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo&,
PaintBehavior, RenderObject* paintingRootForRenderer, PaintLayerFlags); | 47 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo&,
PaintBehavior, RenderObject* paintingRootForRenderer, PaintLayerFlags); |
48 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*, | 48 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*, |
49 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo&,
PaintBehavior, RenderObject* paintingRootForRenderer, | 49 const LayoutRect& transparencyPaintDirtyRect, const LayerPaintingInfo&,
PaintBehavior, RenderObject* paintingRootForRenderer, |
50 bool selectionOnly, PaintLayerFlags); | 50 bool selectionOnly, PaintLayerFlags); |
51 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&,
GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* painti
ngRootForRenderer, PaintLayerFlags, ClipState); | 51 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&,
GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* painti
ngRootForRenderer, PaintLayerFlags, ClipState); |
52 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const
LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Paint
LayerFlags); | 52 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const
LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Paint
LayerFlags); |
53 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex
t*, const LayerPaintingInfo&, PaintLayerFlags); | 53 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex
t*, const LayerPaintingInfo&, PaintLayerFlags); |
54 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La
yerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags); | 54 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La
yerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags); |
55 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte
xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer
Flags); | 55 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte
xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer
Flags); |
56 void paintTransformedLayerIntoFragments(GraphicsContext*, const LayerPaintin
gInfo&, PaintLayerFlags); | 56 void paintTransformedLayerIntoFragments(GraphicsContext*, const LayerPaintin
gInfo&, PaintLayerFlags); |
57 void beginTransparencyLayers(GraphicsContext*, const RenderLayer* rootLayer,
const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, Paint
Behavior); | |
58 | 57 |
59 static bool needsToClip(const LayerPaintingInfo& localPaintingInfo, const Cl
ipRect&); | 58 static bool needsToClip(const LayerPaintingInfo& localPaintingInfo, const Cl
ipRect&); |
60 | 59 |
61 // Returns whether this layer should be painted during sofware painting (i.e
., not via calls from CompositedLayerMapping to draw into composited | 60 // Returns whether this layer should be painted during sofware painting (i.e
., not via calls from CompositedLayerMapping to draw into composited |
62 // layers). | 61 // layers). |
63 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag
s paintFlags); | 62 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag
s paintFlags); |
64 bool shouldCreateTransparencyLayerForBlendMode(); | |
65 | 63 |
66 RenderLayer& m_renderLayer; | 64 RenderLayer& m_renderLayer; |
67 }; | 65 }; |
68 | 66 |
69 } // namespace blink | 67 } // namespace blink |
70 | 68 |
71 #endif // LayerPainter_h | 69 #endif // LayerPainter_h |
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