| Index: Source/WebCore/platform/graphics/chromium/LayerRendererChromium.h
|
| ===================================================================
|
| --- Source/WebCore/platform/graphics/chromium/LayerRendererChromium.h (revision 89959)
|
| +++ Source/WebCore/platform/graphics/chromium/LayerRendererChromium.h (working copy)
|
| @@ -148,6 +148,9 @@
|
| void addChildContext(GraphicsContext3D*);
|
| void removeChildContext(GraphicsContext3D*);
|
|
|
| + // Return true if the compositor context has an error.
|
| + bool isCompositorContextLost();
|
| +
|
| #ifndef NDEBUG
|
| static bool s_inPaintLayerContents;
|
| #endif
|
| @@ -238,11 +241,6 @@
|
| #endif
|
|
|
| ChildContextMap m_childContexts;
|
| - // If true, the child contexts were copied to the compositor texture targets
|
| - // and the compositor will need to wait on the proper latches before using
|
| - // the target textures. If false, the compositor is reusing the textures
|
| - // from last frame.
|
| - bool m_childContextsWereCopied;
|
|
|
| bool m_contextSupportsLatch;
|
| bool m_contextSupportsMapSub;
|
|
|