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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 141 | 141 |
| 142 CCHeadsUpDisplay* headsUpDisplay() { return m_headsUpDisplay.get(); } | 142 CCHeadsUpDisplay* headsUpDisplay() { return m_headsUpDisplay.get(); } |
| 143 | 143 |
| 144 void setScissorToRect(const IntRect&); | 144 void setScissorToRect(const IntRect&); |
| 145 | 145 |
| 146 String layerTreeAsText() const; | 146 String layerTreeAsText() const; |
| 147 | 147 |
| 148 void addChildContext(GraphicsContext3D*); | 148 void addChildContext(GraphicsContext3D*); |
| 149 void removeChildContext(GraphicsContext3D*); | 149 void removeChildContext(GraphicsContext3D*); |
| 150 | 150 |
| 151 // Return true if the compositor context has an error. |
| 152 bool isCompositorContextLost(); |
| 153 |
| 151 #ifndef NDEBUG | 154 #ifndef NDEBUG |
| 152 static bool s_inPaintLayerContents; | 155 static bool s_inPaintLayerContents; |
| 153 #endif | 156 #endif |
| 154 private: | 157 private: |
| 155 typedef Vector<RefPtr<CCLayerImpl> > LayerList; | 158 typedef Vector<RefPtr<CCLayerImpl> > LayerList; |
| 156 typedef HashMap<GraphicsContext3D*, int> ChildContextMap; | 159 typedef HashMap<GraphicsContext3D*, int> ChildContextMap; |
| 157 | 160 |
| 158 // FIXME: This needs to be moved to the CCViewImpl when that class exists. | 161 // FIXME: This needs to be moved to the CCViewImpl when that class exists. |
| 159 RefPtr<CCLayerImpl> m_rootCCLayerImpl; | 162 RefPtr<CCLayerImpl> m_rootCCLayerImpl; |
| 160 | 163 |
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| 231 OwnPtr<TextureManager> m_textureManager; | 234 OwnPtr<TextureManager> m_textureManager; |
| 232 | 235 |
| 233 OwnPtr<CCHeadsUpDisplay> m_headsUpDisplay; | 236 OwnPtr<CCHeadsUpDisplay> m_headsUpDisplay; |
| 234 | 237 |
| 235 RefPtr<GraphicsContext3D> m_context; | 238 RefPtr<GraphicsContext3D> m_context; |
| 236 #if USE(SKIA) | 239 #if USE(SKIA) |
| 237 OwnPtr<GrContext> m_skiaContext; | 240 OwnPtr<GrContext> m_skiaContext; |
| 238 #endif | 241 #endif |
| 239 | 242 |
| 240 ChildContextMap m_childContexts; | 243 ChildContextMap m_childContexts; |
| 241 // If true, the child contexts were copied to the compositor texture targets | |
| 242 // and the compositor will need to wait on the proper latches before using | |
| 243 // the target textures. If false, the compositor is reusing the textures | |
| 244 // from last frame. | |
| 245 bool m_childContextsWereCopied; | |
| 246 | 244 |
| 247 bool m_contextSupportsLatch; | 245 bool m_contextSupportsLatch; |
| 248 bool m_contextSupportsMapSub; | 246 bool m_contextSupportsMapSub; |
| 249 | 247 |
| 250 bool m_animating; | 248 bool m_animating; |
| 251 | 249 |
| 252 RenderSurfaceChromium* m_defaultRenderSurface; | 250 RenderSurfaceChromium* m_defaultRenderSurface; |
| 253 | 251 |
| 254 CCLayerSorter m_layerSorter; | 252 CCLayerSorter m_layerSorter; |
| 255 }; | 253 }; |
| 256 | 254 |
| 257 // Setting DEBUG_GL_CALLS to 1 will call glGetError() after almost every GL | 255 // Setting DEBUG_GL_CALLS to 1 will call glGetError() after almost every GL |
| 258 // call made by the compositor. Useful for debugging rendering issues but | 256 // call made by the compositor. Useful for debugging rendering issues but |
| 259 // will significantly degrade performance. | 257 // will significantly degrade performance. |
| 260 #define DEBUG_GL_CALLS 0 | 258 #define DEBUG_GL_CALLS 0 |
| 261 | 259 |
| 262 #if DEBUG_GL_CALLS && !defined ( NDEBUG ) | 260 #if DEBUG_GL_CALLS && !defined ( NDEBUG ) |
| 263 #define GLC(context, x) { (x), LayerRendererChromium::debugGLCall(context, #x, _
_FILE__, __LINE__); } | 261 #define GLC(context, x) { (x), LayerRendererChromium::debugGLCall(context, #x, _
_FILE__, __LINE__); } |
| 264 #else | 262 #else |
| 265 #define GLC(context, x) (x) | 263 #define GLC(context, x) (x) |
| 266 #endif | 264 #endif |
| 267 | 265 |
| 268 | 266 |
| 269 } | 267 } |
| 270 | 268 |
| 271 #endif // USE(ACCELERATED_COMPOSITING) | 269 #endif // USE(ACCELERATED_COMPOSITING) |
| 272 | 270 |
| 273 #endif | 271 #endif |
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