Index: gpu/command_buffer/service/feature_info.cc |
diff --git a/gpu/command_buffer/service/feature_info.cc b/gpu/command_buffer/service/feature_info.cc |
index 9be747de433a2c8741a5702d8a607516d69db745..24e1f9295f11889354c132af2cd7a87eb5a4c452 100644 |
--- a/gpu/command_buffer/service/feature_info.cc |
+++ b/gpu/command_buffer/service/feature_info.cc |
@@ -477,16 +477,22 @@ void FeatureInfo::InitializeFeatures() { |
enable_texture_half_float_linear = true; |
may_enable_chromium_color_buffer_float = true; |
} else { |
- if (is_es3 || extensions.Contains("GL_OES_texture_float")) { |
+ // GLES3 adds support for Float type by default but it doesn't support all |
+ // formats as GL_OES_texture_float(i.e.LUMINANCE_ALPHA,LUMINANCE and Alpha) |
+ if (extensions.Contains("GL_OES_texture_float")) { |
enable_texture_float = true; |
if (extensions.Contains("GL_OES_texture_float_linear")) { |
enable_texture_float_linear = true; |
} |
+ // This extension allows a variety of floating point formats to be |
+ // rendered to via framebuffer objects. Enable it's usage only if |
+ // support for Floating textures is enabled. |
if ((is_es3 && extensions.Contains("GL_EXT_color_buffer_float")) || |
feature_flags_.is_angle) { |
may_enable_chromium_color_buffer_float = true; |
} |
} |
+ |
// TODO(dshwang): GLES3 supports half float by default but GL_HALF_FLOAT_OES |
// isn't equal to GL_HALF_FLOAT. |
if (extensions.Contains("GL_OES_texture_half_float")) { |