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Side by Side Diff: gpu/command_buffer/service/feature_info.cc

Issue 723343002: Update from https://crrev.com/304121 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/feature_info.h" 5 #include "gpu/command_buffer/service/feature_info.h"
6 6
7 #include <set> 7 #include <set>
8 8
9 #include "base/command_line.h" 9 #include "base/command_line.h"
10 #include "base/macros.h" 10 #include "base/macros.h"
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470 470
471 bool may_enable_chromium_color_buffer_float = false; 471 bool may_enable_chromium_color_buffer_float = false;
472 472
473 if (extensions.Contains("GL_ARB_texture_float")) { 473 if (extensions.Contains("GL_ARB_texture_float")) {
474 enable_texture_float = true; 474 enable_texture_float = true;
475 enable_texture_float_linear = true; 475 enable_texture_float_linear = true;
476 enable_texture_half_float = true; 476 enable_texture_half_float = true;
477 enable_texture_half_float_linear = true; 477 enable_texture_half_float_linear = true;
478 may_enable_chromium_color_buffer_float = true; 478 may_enable_chromium_color_buffer_float = true;
479 } else { 479 } else {
480 if (is_es3 || extensions.Contains("GL_OES_texture_float")) { 480 // GLES3 adds support for Float type by default but it doesn't support all
481 // formats as GL_OES_texture_float(i.e.LUMINANCE_ALPHA,LUMINANCE and Alpha)
482 if (extensions.Contains("GL_OES_texture_float")) {
481 enable_texture_float = true; 483 enable_texture_float = true;
482 if (extensions.Contains("GL_OES_texture_float_linear")) { 484 if (extensions.Contains("GL_OES_texture_float_linear")) {
483 enable_texture_float_linear = true; 485 enable_texture_float_linear = true;
484 } 486 }
487 // This extension allows a variety of floating point formats to be
488 // rendered to via framebuffer objects. Enable it's usage only if
489 // support for Floating textures is enabled.
485 if ((is_es3 && extensions.Contains("GL_EXT_color_buffer_float")) || 490 if ((is_es3 && extensions.Contains("GL_EXT_color_buffer_float")) ||
486 feature_flags_.is_angle) { 491 feature_flags_.is_angle) {
487 may_enable_chromium_color_buffer_float = true; 492 may_enable_chromium_color_buffer_float = true;
488 } 493 }
489 } 494 }
495
490 // TODO(dshwang): GLES3 supports half float by default but GL_HALF_FLOAT_OES 496 // TODO(dshwang): GLES3 supports half float by default but GL_HALF_FLOAT_OES
491 // isn't equal to GL_HALF_FLOAT. 497 // isn't equal to GL_HALF_FLOAT.
492 if (extensions.Contains("GL_OES_texture_half_float")) { 498 if (extensions.Contains("GL_OES_texture_half_float")) {
493 enable_texture_half_float = true; 499 enable_texture_half_float = true;
494 if (extensions.Contains("GL_OES_texture_half_float_linear")) { 500 if (extensions.Contains("GL_OES_texture_half_float_linear")) {
495 enable_texture_half_float_linear = true; 501 enable_texture_half_float_linear = true;
496 } 502 }
497 } 503 }
498 } 504 }
499 505
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936 if (pos == std::string::npos) { 942 if (pos == std::string::npos) {
937 extensions_ += (extensions_.empty() ? "" : " ") + str; 943 extensions_ += (extensions_.empty() ? "" : " ") + str;
938 } 944 }
939 } 945 }
940 946
941 FeatureInfo::~FeatureInfo() { 947 FeatureInfo::~FeatureInfo() {
942 } 948 }
943 949
944 } // namespace gles2 950 } // namespace gles2
945 } // namespace gpu 951 } // namespace gpu
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