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Unified Diff: Source/core/rendering/svg/RenderSVGForeignObject.cpp

Issue 722343006: Add RenderSVGBlock::mapRectToPaintInvalidationBacking (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 1 month ago
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Index: Source/core/rendering/svg/RenderSVGForeignObject.cpp
diff --git a/Source/core/rendering/svg/RenderSVGForeignObject.cpp b/Source/core/rendering/svg/RenderSVGForeignObject.cpp
index 0089d02de369bfa9691a7e7ff399ec77f32fad7f..e01cbf1dadb9e2792a9073108c187f96b6a1e978 100644
--- a/Source/core/rendering/svg/RenderSVGForeignObject.cpp
+++ b/Source/core/rendering/svg/RenderSVGForeignObject.cpp
@@ -118,14 +118,6 @@ void RenderSVGForeignObject::layout()
SVGResourcesCache::clientLayoutChanged(this);
}
-void RenderSVGForeignObject::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState) const
-{
- FloatRect r(rect);
- r.inflate(style()->outlineWidth());
- SVGRenderSupport::computeFloatRectForPaintInvalidation(this, paintInvalidationContainer, r, paintInvalidationState);
- rect = enclosingLayoutRect(r);
-}
-
bool RenderSVGForeignObject::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction)
{
// Embedded content is drawn in the foreground phase.
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