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1 /* | 1 /* |
2 * Copyright (C) 2006 Apple Computer, Inc. | 2 * Copyright (C) 2006 Apple Computer, Inc. |
3 * Copyright (C) 2009 Google, Inc. | 3 * Copyright (C) 2009 Google, Inc. |
4 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 4 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
5 * | 5 * |
6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
10 * | 10 * |
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111 | 111 |
112 // If our bounds changed, notify the parents. | 112 // If our bounds changed, notify the parents. |
113 if (updateCachedBoundariesInParents) | 113 if (updateCachedBoundariesInParents) |
114 RenderSVGBlock::setNeedsBoundariesUpdate(); | 114 RenderSVGBlock::setNeedsBoundariesUpdate(); |
115 | 115 |
116 // Invalidate all resources of this client if our layout changed. | 116 // Invalidate all resources of this client if our layout changed. |
117 if (layoutChanged) | 117 if (layoutChanged) |
118 SVGResourcesCache::clientLayoutChanged(this); | 118 SVGResourcesCache::clientLayoutChanged(this); |
119 } | 119 } |
120 | 120 |
121 void RenderSVGForeignObject::mapRectToPaintInvalidationBacking(const RenderLayer
ModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidati
onState* paintInvalidationState) const | |
122 { | |
123 FloatRect r(rect); | |
124 r.inflate(style()->outlineWidth()); | |
125 SVGRenderSupport::computeFloatRectForPaintInvalidation(this, paintInvalidati
onContainer, r, paintInvalidationState); | |
126 rect = enclosingLayoutRect(r); | |
127 } | |
128 | |
129 bool RenderSVGForeignObject::nodeAtFloatPoint(const HitTestRequest& request, Hit
TestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction
) | 121 bool RenderSVGForeignObject::nodeAtFloatPoint(const HitTestRequest& request, Hit
TestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction
) |
130 { | 122 { |
131 // Embedded content is drawn in the foreground phase. | 123 // Embedded content is drawn in the foreground phase. |
132 if (hitTestAction != HitTestForeground) | 124 if (hitTestAction != HitTestForeground) |
133 return false; | 125 return false; |
134 | 126 |
135 AffineTransform localTransform = this->localTransform(); | 127 AffineTransform localTransform = this->localTransform(); |
136 if (!localTransform.isInvertible()) | 128 if (!localTransform.isInvertible()) |
137 return false; | 129 return false; |
138 | 130 |
139 FloatPoint localPoint = localTransform.inverse().mapPoint(pointInParent); | 131 FloatPoint localPoint = localTransform.inverse().mapPoint(pointInParent); |
140 | 132 |
141 // Early exit if local point is not contained in clipped viewport area | 133 // Early exit if local point is not contained in clipped viewport area |
142 if (SVGRenderSupport::isOverflowHidden(this) && !m_viewport.contains(localPo
int)) | 134 if (SVGRenderSupport::isOverflowHidden(this) && !m_viewport.contains(localPo
int)) |
143 return false; | 135 return false; |
144 | 136 |
145 // FOs establish a stacking context, so we need to hit-test all layers. | 137 // FOs establish a stacking context, so we need to hit-test all layers. |
146 HitTestLocation hitTestLocation(roundedLayoutPoint(localPoint)); | 138 HitTestLocation hitTestLocation(roundedLayoutPoint(localPoint)); |
147 return RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoin
t(), HitTestForeground) | 139 return RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoin
t(), HitTestForeground) |
148 || RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoin
t(), HitTestFloat) | 140 || RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoin
t(), HitTestFloat) |
149 || RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoin
t(), HitTestChildBlockBackgrounds); | 141 || RenderBlock::nodeAtPoint(request, result, hitTestLocation, LayoutPoin
t(), HitTestChildBlockBackgrounds); |
150 } | 142 } |
151 | 143 |
152 } | 144 } |
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