Index: ui/gl/gl_implementation_win.cc |
diff --git a/ui/gl/gl_implementation_win.cc b/ui/gl/gl_implementation_win.cc |
index b4dd38c416b001d1f8744a543ea7974e0726d747..fff90187c065c6dba165362c4a5c56b371ae603c 100644 |
--- a/ui/gl/gl_implementation_win.cc |
+++ b/ui/gl/gl_implementation_win.cc |
@@ -33,7 +33,7 @@ namespace gfx { |
namespace { |
-const wchar_t kD3DCompiler[] = L"D3DCompiler_46.dll"; |
+const wchar_t kD3DCompiler[] = L"D3DCompiler_47.dll"; |
void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { |
glClearDepthf(static_cast<GLclampf>(depth)); |