Index: src/gpu/GrPictureUtils.cpp |
diff --git a/src/gpu/GrPictureUtils.cpp b/src/gpu/GrPictureUtils.cpp |
index c0b53f96657dfa94e7e0f5b21bb4d034b86df82c..e8e965bb57d51b32855b28601a9895e79de6ed62 100644 |
--- a/src/gpu/GrPictureUtils.cpp |
+++ b/src/gpu/GrPictureUtils.cpp |
@@ -19,588 +19,3 @@ SkPicture::AccelData::Key GrAccelData::ComputeAccelDataKey() { |
return gGPUID; |
} |
-// This looks silly, I know. Why not just use SkRect::MakeLargest()? |
-// In practice, this is well large enough, and it has a few extra advantages: |
-// it fits in an SkIRect, and we can munge it a little in both SkRect and |
-// SKIRect space without worrying about overflow. |
-static const SkRect kUnbounded = { -2e9f, -2e9f, 2e9f, 2e9f }; |
- |
-namespace SkRecords { |
- |
-// SkRecord visitor to gather saveLayer/restore information. |
-class CollectLayers : SkNoncopyable { |
-public: |
- CollectLayers(const SkRect& cullRect, const SkRecord& record, |
- SkBBoxHierarchy* bbh, GrAccelData* accelData) |
- : fSaveLayersInStack(0) |
- , fAccelData(accelData) { |
- |
- // Calculate bounds for all ops. This won't go quite in order, so we'll need |
- // to store the bounds separately then feed them in to the BBH later in order. |
- fCTM = &SkMatrix::I(); |
- fCurrentClipBounds = kUnbounded; |
- |
- fBounds.reset(record.count()); |
- |
- for (fCurrentOp = 0; fCurrentOp < record.count(); ++fCurrentOp) { |
- record.visit<void>(fCurrentOp, *this); |
- } |
- |
- // If we have any lingering unpaired Saves, simulate restores to make |
- // sure all ops in those Save blocks have their bounds calculated. |
- while (!fSaveStack.isEmpty()) { |
- this->popSaveBlock(); |
- } |
- |
- // Any control ops not part of any Save/Restore block draw everywhere. |
- while (!fControlIndices.isEmpty()) { |
- this->popControl(kUnbounded); |
- } |
- |
- //--------- LAYER HOISTING |
- while (!fSaveLayerStack.isEmpty()) { |
- this->popSaveLayerInfo(); |
- } |
- //--------- LAYER HOISTING |
- |
- // Finally feed all stored bounds into the BBH. They'll be returned in this order. |
- SkASSERT(bbh); |
- bbh->insert(&fBounds, record.count()); |
- } |
- |
- template <typename T> void operator()(const T& op) { |
- this->updateCTM(op); |
- this->updateClipBounds(op); |
- this->trackBounds(op); |
- //--------- LAYER HOISTING |
- this->trackSaveLayers(op); |
- //--------- LAYER HOISTING |
- } |
- |
-private: |
- // In this file, SkRect are in local coordinates, Bounds are translated back to identity space. |
- typedef SkRect Bounds; |
- |
- struct SaveBounds { |
- int controlOps; // Number of control ops in this Save block, including the Save. |
- Bounds bounds; // Bounds of everything in the block. |
- const SkPaint* paint; // Unowned. If set, adjusts the bounds of all ops in this block. |
- }; |
- |
- //--------- LAYER HOISTING |
- class SaveLayerInfo { |
- public: |
- SaveLayerInfo() { } |
- SaveLayerInfo(int opIndex, bool isSaveLayer, const SkPaint* paint, const Bounds& clipBound) |
- : fStartIndex(opIndex) |
- , fIsSaveLayer(isSaveLayer) |
- , fHasNestedSaveLayer(false) |
- , fPaint(paint) |
- , fClipBound(clipBound) { |
- } |
- |
- int fStartIndex; |
- bool fIsSaveLayer; |
- bool fHasNestedSaveLayer; |
- const SkPaint* fPaint; |
- Bounds fClipBound; |
- }; |
- //--------- LAYER HOISTING |
- |
- // Only Restore and SetMatrix change the CTM. |
- template <typename T> void updateCTM(const T&) {} |
- void updateCTM(const Restore& op) { fCTM = &op.matrix; } |
- void updateCTM(const SetMatrix& op) { fCTM = &op.matrix; } |
- |
- // Most ops don't change the clip. |
- template <typename T> void updateClipBounds(const T&) {} |
- |
- // Clip{Path,RRect,Rect,Region} obviously change the clip. They all know their bounds already. |
- void updateClipBounds(const ClipPath& op) { this->updateClipBoundsForClipOp(op.devBounds); } |
- void updateClipBounds(const ClipRRect& op) { this->updateClipBoundsForClipOp(op.devBounds); } |
- void updateClipBounds(const ClipRect& op) { this->updateClipBoundsForClipOp(op.devBounds); } |
- void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipOp(op.devBounds); } |
- |
- // The bounds of clip ops need to be adjusted for the paints of saveLayers they're inside. |
- void updateClipBoundsForClipOp(const SkIRect& devBounds) { |
- Bounds clip = SkRect::Make(devBounds); |
- // We don't call adjustAndMap() because as its last step it would intersect the adjusted |
- // clip bounds with the previous clip, exactly what we can't do when the clip grows. |
- fCurrentClipBounds = this->adjustForSaveLayerPaints(&clip) ? clip : kUnbounded; |
- } |
- |
- // Restore holds the devBounds for the clip after the {save,saveLayer}/restore block completes. |
- void updateClipBounds(const Restore& op) { |
- // This is just like the clip ops above, but we need to skip the effects (if any) of our |
- // paired saveLayer (if it is one); it has not yet been popped off the save stack. Our |
- // devBounds reflect the state of the world after the saveLayer/restore block is done, |
- // so they are not affected by the saveLayer's paint. |
- const int kSavesToIgnore = 1; |
- Bounds clip = SkRect::Make(op.devBounds); |
- fCurrentClipBounds = |
- this->adjustForSaveLayerPaints(&clip, kSavesToIgnore) ? clip : kUnbounded; |
- } |
- |
- // We also take advantage of SaveLayer bounds when present to further cut the clip down. |
- void updateClipBounds(const SaveLayer& op) { |
- if (op.bounds) { |
- // adjustAndMap() intersects these layer bounds with the previous clip for us. |
- fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint); |
- } |
- } |
- |
- // The bounds of these ops must be calculated when we hit the Restore |
- // from the bounds of the ops in the same Save block. |
- void trackBounds(const Save&) { this->pushSaveBlock(NULL); } |
- void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); } |
- void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); } |
- |
- void trackBounds(const SetMatrix&) { this->pushControl(); } |
- void trackBounds(const ClipRect&) { this->pushControl(); } |
- void trackBounds(const ClipRRect&) { this->pushControl(); } |
- void trackBounds(const ClipPath&) { this->pushControl(); } |
- void trackBounds(const ClipRegion&) { this->pushControl(); } |
- void trackBounds(const PushCull&) { this->pushControl(); } |
- void trackBounds(const PopCull&) { this->pushControl(); } |
- void trackBounds(const BeginCommentGroup&) { this->pushControl(); } |
- void trackBounds(const AddComment&) { this->pushControl(); } |
- void trackBounds(const EndCommentGroup&) { this->pushControl(); } |
- void trackBounds(const DrawData&) { this->pushControl(); } |
- |
- // For all other ops, we can calculate and store the bounds directly now. |
- template <typename T> void trackBounds(const T& op) { |
- fBounds[fCurrentOp] = this->bounds(op); |
- this->updateSaveBounds(fBounds[fCurrentOp]); |
- } |
- |
- void pushSaveBlock(const SkPaint* paint) { |
- // Starting a new Save block. Push a new entry to represent that. |
- SaveBounds sb = { 0, Bounds::MakeEmpty(), paint }; |
- fSaveStack.push(sb); |
- this->pushControl(); |
- } |
- |
- static bool PaintMayAffectTransparentBlack(const SkPaint* paint) { |
- if (paint) { |
- // FIXME: this is very conservative |
- if (paint->getImageFilter() || paint->getColorFilter()) { |
- return true; |
- } |
- |
- // Unusual Xfermodes require us to process a saved layer |
- // even with operations outisde the clip. |
- // For example, DstIn is used by masking layers. |
- // https://code.google.com/p/skia/issues/detail?id=1291 |
- // https://crbug.com/401593 |
- SkXfermode* xfermode = paint->getXfermode(); |
- SkXfermode::Mode mode; |
- // SrcOver is ok, and is also the common case with a NULL xfermode. |
- // So we should make that the fast path and bypass the mode extraction |
- // and test. |
- if (xfermode && xfermode->asMode(&mode)) { |
- switch (mode) { |
- // For each of the following transfer modes, if the source |
- // alpha is zero (our transparent black), the resulting |
- // blended alpha is not necessarily equal to the original |
- // destination alpha. |
- case SkXfermode::kClear_Mode: |
- case SkXfermode::kSrc_Mode: |
- case SkXfermode::kSrcIn_Mode: |
- case SkXfermode::kDstIn_Mode: |
- case SkXfermode::kSrcOut_Mode: |
- case SkXfermode::kDstATop_Mode: |
- case SkXfermode::kModulate_Mode: |
- return true; |
- break; |
- default: |
- break; |
- } |
- } |
- } |
- return false; |
- } |
- |
- Bounds popSaveBlock() { |
- // We're done the Save block. Apply the block's bounds to all control ops inside it. |
- SaveBounds sb; |
- fSaveStack.pop(&sb); |
- |
- // If the paint affects transparent black, we can't trust any of our calculated bounds. |
- const Bounds& bounds = |
- PaintMayAffectTransparentBlack(sb.paint) ? fCurrentClipBounds : sb.bounds; |
- |
- while (sb.controlOps-- > 0) { |
- this->popControl(bounds); |
- } |
- |
- // This whole Save block may be part another Save block. |
- this->updateSaveBounds(bounds); |
- |
- // If called from a real Restore (not a phony one for balance), it'll need the bounds. |
- return bounds; |
- } |
- |
- void pushControl() { |
- fControlIndices.push(fCurrentOp); |
- if (!fSaveStack.isEmpty()) { |
- fSaveStack.top().controlOps++; |
- } |
- } |
- |
- void popControl(const Bounds& bounds) { |
- fBounds[fControlIndices.top()] = bounds; |
- fControlIndices.pop(); |
- } |
- |
- void updateSaveBounds(const Bounds& bounds) { |
- // If we're in a Save block, expand its bounds to cover these bounds too. |
- if (!fSaveStack.isEmpty()) { |
- fSaveStack.top().bounds.join(bounds); |
- } |
- } |
- |
- // FIXME: this method could use better bounds |
- Bounds bounds(const DrawText&) const { return fCurrentClipBounds; } |
- |
- Bounds bounds(const Clear&) const { return kUnbounded; } // Ignores the clip. |
- Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; } |
- Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOps don't draw. |
- |
- Bounds bounds(const DrawSprite& op) const { |
- const SkBitmap& bm = op.bitmap; |
- |
- return Bounds::Make(SkIRect::MakeXYWH(op.left, op.top, bm.width(), bm.height())); // Ignores the matrix. |
- } |
- |
- Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); } |
- Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); } |
- Bounds bounds(const DrawRRect& op) const { |
- return this->adjustAndMap(op.rrect.rect(), &op.paint); |
- } |
- Bounds bounds(const DrawDRRect& op) const { |
- return this->adjustAndMap(op.outer.rect(), &op.paint); |
- } |
- Bounds bounds(const DrawImage& op) const { |
- const SkImage* image = op.image; |
- SkRect rect = SkRect::MakeXYWH(op.left, op.top, |
- SkIntToScalar(image->width()), SkIntToScalar(image->height())); |
- |
- return this->adjustAndMap(rect, op.paint); |
- } |
- Bounds bounds(const DrawImageRect& op) const { |
- return this->adjustAndMap(op.dst, op.paint); |
- } |
- Bounds bounds(const DrawBitmapRectToRect& op) const { |
- return this->adjustAndMap(op.dst, op.paint); |
- } |
- Bounds bounds(const DrawBitmapNine& op) const { |
- return this->adjustAndMap(op.dst, op.paint); |
- } |
- Bounds bounds(const DrawBitmap& op) const { |
- const SkBitmap& bm = op.bitmap; |
- return this->adjustAndMap(SkRect::MakeXYWH(op.left, op.top, SkIntToScalar(bm.width()), SkIntToScalar(bm.height())), |
- op.paint); |
- } |
- Bounds bounds(const DrawBitmapMatrix& op) const { |
- const SkBitmap& bm = op.bitmap; |
- SkRect dst = SkRect::Make(SkIRect::MakeWH(bm.width(), bm.height())); |
- op.matrix.mapRect(&dst); |
- return this->adjustAndMap(dst, op.paint); |
- } |
- |
- Bounds bounds(const DrawPath& op) const { |
- return op.path.isInverseFillType() ? fCurrentClipBounds |
- : this->adjustAndMap(op.path.getBounds(), &op.paint); |
- } |
- Bounds bounds(const DrawPoints& op) const { |
- SkRect dst; |
- dst.set(op.pts, op.count); |
- |
- // Pad the bounding box a little to make sure hairline points' bounds aren't empty. |
- SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f); |
- dst.outset(stroke / 2, stroke / 2); |
- |
- return this->adjustAndMap(dst, &op.paint); |
- } |
- Bounds bounds(const DrawPatch& op) const { |
- SkRect dst; |
- dst.set(op.cubics, SkPatchUtils::kNumCtrlPts); |
- return this->adjustAndMap(dst, &op.paint); |
- } |
- Bounds bounds(const DrawVertices& op) const { |
- SkRect dst; |
- dst.set(op.vertices, op.vertexCount); |
- return this->adjustAndMap(dst, &op.paint); |
- } |
- |
- Bounds bounds(const DrawPicture& op) const { |
- SkRect dst = op.picture->cullRect(); |
- if (op.matrix) { |
- op.matrix->mapRect(&dst); |
- } |
- return this->adjustAndMap(dst, op.paint); |
- } |
- |
- Bounds bounds(const DrawPosText& op) const { |
- const int N = op.paint.countText(op.text, op.byteLength); |
- if (N == 0) { |
- return Bounds::MakeEmpty(); |
- } |
- |
- SkRect dst; |
- dst.set(op.pos, N); |
- AdjustTextForFontMetrics(&dst, op.paint); |
- return this->adjustAndMap(dst, &op.paint); |
- } |
- Bounds bounds(const DrawPosTextH& op) const { |
- const int N = op.paint.countText(op.text, op.byteLength); |
- if (N == 0) { |
- return Bounds::MakeEmpty(); |
- } |
- |
- SkScalar left = op.xpos[0], right = op.xpos[0]; |
- for (int i = 1; i < N; i++) { |
- left = SkMinScalar(left, op.xpos[i]); |
- right = SkMaxScalar(right, op.xpos[i]); |
- } |
- SkRect dst = { left, op.y, right, op.y }; |
- AdjustTextForFontMetrics(&dst, op.paint); |
- return this->adjustAndMap(dst, &op.paint); |
- } |
- Bounds bounds(const DrawTextOnPath& op) const { |
- SkRect dst = op.path.getBounds(); |
- |
- // Pad all sides by the maximum padding in any direction we'd normally apply. |
- SkRect pad = { 0, 0, 0, 0 }; |
- AdjustTextForFontMetrics(&pad, op.paint); |
- |
- // That maximum padding happens to always be the right pad today. |
- SkASSERT(pad.fLeft == -pad.fRight); |
- SkASSERT(pad.fTop == -pad.fBottom); |
- SkASSERT(pad.fRight > pad.fBottom); |
- dst.outset(pad.fRight, pad.fRight); |
- |
- return this->adjustAndMap(dst, &op.paint); |
- } |
- |
- Bounds bounds(const DrawTextBlob& op) const { |
- SkRect dst = op.blob->bounds(); |
- dst.offset(op.x, op.y); |
- return this->adjustAndMap(dst, &op.paint); |
- } |
- |
- static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) { |
-#ifdef SK_DEBUG |
- SkRect correct = *rect; |
-#endif |
- // crbug.com/373785 ~~> xPad = 4x yPad |
- // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x |
- const SkScalar yPad = 2.5f * paint.getTextSize(), |
- xPad = 4.0f * yPad; |
- rect->outset(xPad, yPad); |
-#ifdef SK_DEBUG |
- SkPaint::FontMetrics metrics; |
- paint.getFontMetrics(&metrics); |
- correct.fLeft += metrics.fXMin; |
- correct.fTop += metrics.fTop; |
- correct.fRight += metrics.fXMax; |
- correct.fBottom += metrics.fBottom; |
- // See skia:2862 for why we ignore small text sizes. |
- SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct), |
- "%f %f %f %f vs. %f %f %f %f\n", |
- -xPad, -yPad, +xPad, +yPad, |
- metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom); |
-#endif |
- } |
- |
- //--------- LAYER HOISTING |
- template <typename T> void trackSaveLayers(const T& op) { |
- /* most ops aren't involved in saveLayers */ |
- } |
- void trackSaveLayers(const Save& s) { this->pushSaveLayerInfo(false, NULL); } |
- void trackSaveLayers(const SaveLayer& sl) { |
- this->pushSaveLayerInfo(true, sl.paint); |
- } |
- void trackSaveLayers(const Restore& r) { this->popSaveLayerInfo(); } |
- void trackSaveLayers(const DrawPicture& dp) { |
- // For sub-pictures, we wrap their layer information within the parent |
- // picture's rendering hierarchy |
- SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey(); |
- |
- const GrAccelData* childData = |
- static_cast<const GrAccelData*>(dp.picture->EXPERIMENTAL_getAccelData(key)); |
- if (!childData) { |
- // If the child layer hasn't been generated with saveLayer data we |
- // assume the worst (i.e., that it does contain layers which nest |
- // inside existing layers). Layers within sub-pictures that don't |
- // have saveLayer data cannot be hoisted. |
- // TODO: could the analysis data be use to fine tune this? |
- this->updateStackForSaveLayer(); |
- return; |
- } |
- |
- for (int i = 0; i < childData->numSaveLayers(); ++i) { |
- const GrAccelData::SaveLayerInfo& src = childData->saveLayerInfo(i); |
- |
- Bounds newClip(fCurrentClipBounds); |
- |
- if (!newClip.intersect(this->adjustAndMap(src.fBounds, dp.paint))) { |
- continue; |
- } |
- |
- this->updateStackForSaveLayer(); |
- |
- GrAccelData::SaveLayerInfo& dst = fAccelData->addSaveLayerInfo(); |
- |
- // If src.fPicture is NULL the layer is in dp.picture; otherwise |
- // it belongs to a sub-picture. |
- dst.fPicture = src.fPicture ? src.fPicture : static_cast<const SkPicture*>(dp.picture); |
- dst.fPicture->ref(); |
- dst.fBounds = newClip; |
- dst.fLocalMat = src.fLocalMat; |
- dst.fPreMat = src.fPreMat; |
- dst.fPreMat.postConcat(*fCTM); |
- if (src.fPaint) { |
- dst.fPaint = SkNEW_ARGS(SkPaint, (*src.fPaint)); |
- } |
- dst.fSaveLayerOpID = src.fSaveLayerOpID; |
- dst.fRestoreOpID = src.fRestoreOpID; |
- dst.fHasNestedLayers = src.fHasNestedLayers; |
- dst.fIsNested = fSaveLayersInStack > 0 || src.fIsNested; |
- } |
- } |
- |
- // Inform all the saveLayers already on the stack that they now have a |
- // nested saveLayer inside them |
- void updateStackForSaveLayer() { |
- for (int index = fSaveLayerStack.count() - 1; index >= 0; --index) { |
- if (fSaveLayerStack[index].fHasNestedSaveLayer) { |
- break; |
- } |
- fSaveLayerStack[index].fHasNestedSaveLayer = true; |
- if (fSaveLayerStack[index].fIsSaveLayer) { |
- break; |
- } |
- } |
- } |
- |
- void pushSaveLayerInfo(bool isSaveLayer, const SkPaint* paint) { |
- if (isSaveLayer) { |
- this->updateStackForSaveLayer(); |
- ++fSaveLayersInStack; |
- } |
- |
- fSaveLayerStack.push(SaveLayerInfo(fCurrentOp, isSaveLayer, paint, fCurrentClipBounds)); |
- } |
- |
- void popSaveLayerInfo() { |
- if (fSaveLayerStack.count() <= 0) { |
- SkASSERT(false); |
- return; |
- } |
- |
- SaveLayerInfo sli; |
- fSaveLayerStack.pop(&sli); |
- |
- if (!sli.fIsSaveLayer) { |
- return; |
- } |
- |
- --fSaveLayersInStack; |
- |
- GrAccelData::SaveLayerInfo& slInfo = fAccelData->addSaveLayerInfo(); |
- |
- SkASSERT(NULL == slInfo.fPicture); // This layer is in the top-most picture |
- |
- slInfo.fBounds = fBounds[sli.fStartIndex]; |
- slInfo.fBounds.intersect(sli.fClipBound); |
- slInfo.fLocalMat = *fCTM; |
- slInfo.fPreMat = SkMatrix::I(); |
- if (sli.fPaint) { |
- slInfo.fPaint = SkNEW_ARGS(SkPaint, (*sli.fPaint)); |
- } |
- slInfo.fSaveLayerOpID = sli.fStartIndex; |
- slInfo.fRestoreOpID = fCurrentOp; |
- slInfo.fHasNestedLayers = sli.fHasNestedSaveLayer; |
- slInfo.fIsNested = fSaveLayersInStack > 0; |
- } |
- //--------- LAYER HOISTING |
- |
- // Returns true if rect was meaningfully adjusted for the effects of paint, |
- // false if the paint could affect the rect in unknown ways. |
- static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) { |
- if (paint) { |
- if (paint->canComputeFastBounds()) { |
- *rect = paint->computeFastBounds(*rect, rect); |
- return true; |
- } |
- return false; |
- } |
- return true; |
- } |
- |
- bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const { |
- for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) { |
- if (!AdjustForPaint(fSaveStack[i].paint, rect)) { |
- return false; |
- } |
- } |
- return true; |
- } |
- |
- // Adjust rect for all paints that may affect its geometry, then map it to identity space. |
- Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const { |
- // Inverted rectangles really confuse our BBHs. |
- rect.sort(); |
- |
- // Adjust the rect for its own paint. |
- if (!AdjustForPaint(paint, &rect)) { |
- // The paint could do anything to our bounds. The only safe answer is the current clip. |
- return fCurrentClipBounds; |
- } |
- |
- // Adjust rect for all the paints from the SaveLayers we're inside. |
- if (!this->adjustForSaveLayerPaints(&rect)) { |
- // Same deal as above. |
- return fCurrentClipBounds; |
- } |
- |
- // Map the rect back to identity space. |
- fCTM->mapRect(&rect); |
- |
- // Nothing can draw outside the current clip. |
- // (Only bounded ops call into this method, so oddballs like Clear don't matter here.) |
- rect.intersect(fCurrentClipBounds); |
- return rect; |
- } |
- |
- // Conservative identity-space bounds for each op in the SkRecord. |
- SkAutoTMalloc<Bounds> fBounds; |
- |
- // We walk fCurrentOp through the SkRecord, as we go using updateCTM() |
- // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative |
- // identity-space bounds of the current clip (fCurrentClipBounds). |
- unsigned fCurrentOp; |
- const SkMatrix* fCTM; |
- Bounds fCurrentClipBounds; |
- |
- // Used to track the bounds of Save/Restore blocks and the control ops inside them. |
- SkTDArray<SaveBounds> fSaveStack; |
- SkTDArray<unsigned> fControlIndices; |
- |
- //--------- LAYER HOISTING |
- // Used to collect saveLayer information for layer hoisting |
- int fSaveLayersInStack; |
- SkTDArray<SaveLayerInfo> fSaveLayerStack; |
- GrAccelData* fAccelData; |
- //--------- LAYER HOISTING |
-}; |
- |
-} // namespace SkRecords |
- |
-void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord& record, |
- SkBBoxHierarchy* bbh, GrAccelData* data) { |
- SkRecords::CollectLayers collector(cullRect, record, bbh, data); |
-} |
- |
- |