OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrPictureUtils.h" | 8 #include "GrPictureUtils.h" |
9 | 9 |
10 #include "SkBBoxHierarchy.h" | 10 #include "SkBBoxHierarchy.h" |
11 #include "SkPaintPriv.h" | 11 #include "SkPaintPriv.h" |
12 #include "SkPatchUtils.h" | 12 #include "SkPatchUtils.h" |
13 #include "SkRecord.h" | 13 #include "SkRecord.h" |
14 #include "SkRecords.h" | 14 #include "SkRecords.h" |
15 | 15 |
16 SkPicture::AccelData::Key GrAccelData::ComputeAccelDataKey() { | 16 SkPicture::AccelData::Key GrAccelData::ComputeAccelDataKey() { |
17 static const SkPicture::AccelData::Key gGPUID = SkPicture::AccelData::Genera
teDomain(); | 17 static const SkPicture::AccelData::Key gGPUID = SkPicture::AccelData::Genera
teDomain(); |
18 | 18 |
19 return gGPUID; | 19 return gGPUID; |
20 } | 20 } |
21 | 21 |
22 // This looks silly, I know. Why not just use SkRect::MakeLargest()? | |
23 // In practice, this is well large enough, and it has a few extra advantages: | |
24 // it fits in an SkIRect, and we can munge it a little in both SkRect and | |
25 // SKIRect space without worrying about overflow. | |
26 static const SkRect kUnbounded = { -2e9f, -2e9f, 2e9f, 2e9f }; | |
27 | |
28 namespace SkRecords { | |
29 | |
30 // SkRecord visitor to gather saveLayer/restore information. | |
31 class CollectLayers : SkNoncopyable { | |
32 public: | |
33 CollectLayers(const SkRect& cullRect, const SkRecord& record, | |
34 SkBBoxHierarchy* bbh, GrAccelData* accelData) | |
35 : fSaveLayersInStack(0) | |
36 , fAccelData(accelData) { | |
37 | |
38 // Calculate bounds for all ops. This won't go quite in order, so we'll
need | |
39 // to store the bounds separately then feed them in to the BBH later in
order. | |
40 fCTM = &SkMatrix::I(); | |
41 fCurrentClipBounds = kUnbounded; | |
42 | |
43 fBounds.reset(record.count()); | |
44 | |
45 for (fCurrentOp = 0; fCurrentOp < record.count(); ++fCurrentOp) { | |
46 record.visit<void>(fCurrentOp, *this); | |
47 } | |
48 | |
49 // If we have any lingering unpaired Saves, simulate restores to make | |
50 // sure all ops in those Save blocks have their bounds calculated. | |
51 while (!fSaveStack.isEmpty()) { | |
52 this->popSaveBlock(); | |
53 } | |
54 | |
55 // Any control ops not part of any Save/Restore block draw everywhere. | |
56 while (!fControlIndices.isEmpty()) { | |
57 this->popControl(kUnbounded); | |
58 } | |
59 | |
60 //--------- LAYER HOISTING | |
61 while (!fSaveLayerStack.isEmpty()) { | |
62 this->popSaveLayerInfo(); | |
63 } | |
64 //--------- LAYER HOISTING | |
65 | |
66 // Finally feed all stored bounds into the BBH. They'll be returned in
this order. | |
67 SkASSERT(bbh); | |
68 bbh->insert(&fBounds, record.count()); | |
69 } | |
70 | |
71 template <typename T> void operator()(const T& op) { | |
72 this->updateCTM(op); | |
73 this->updateClipBounds(op); | |
74 this->trackBounds(op); | |
75 //--------- LAYER HOISTING | |
76 this->trackSaveLayers(op); | |
77 //--------- LAYER HOISTING | |
78 } | |
79 | |
80 private: | |
81 // In this file, SkRect are in local coordinates, Bounds are translated back
to identity space. | |
82 typedef SkRect Bounds; | |
83 | |
84 struct SaveBounds { | |
85 int controlOps; // Number of control ops in this Save block, incl
uding the Save. | |
86 Bounds bounds; // Bounds of everything in the block. | |
87 const SkPaint* paint; // Unowned. If set, adjusts the bounds of all op
s in this block. | |
88 }; | |
89 | |
90 //--------- LAYER HOISTING | |
91 class SaveLayerInfo { | |
92 public: | |
93 SaveLayerInfo() { } | |
94 SaveLayerInfo(int opIndex, bool isSaveLayer, const SkPaint* paint, const
Bounds& clipBound) | |
95 : fStartIndex(opIndex) | |
96 , fIsSaveLayer(isSaveLayer) | |
97 , fHasNestedSaveLayer(false) | |
98 , fPaint(paint) | |
99 , fClipBound(clipBound) { | |
100 } | |
101 | |
102 int fStartIndex; | |
103 bool fIsSaveLayer; | |
104 bool fHasNestedSaveLayer; | |
105 const SkPaint* fPaint; | |
106 Bounds fClipBound; | |
107 }; | |
108 //--------- LAYER HOISTING | |
109 | |
110 // Only Restore and SetMatrix change the CTM. | |
111 template <typename T> void updateCTM(const T&) {} | |
112 void updateCTM(const Restore& op) { fCTM = &op.matrix; } | |
113 void updateCTM(const SetMatrix& op) { fCTM = &op.matrix; } | |
114 | |
115 // Most ops don't change the clip. | |
116 template <typename T> void updateClipBounds(const T&) {} | |
117 | |
118 // Clip{Path,RRect,Rect,Region} obviously change the clip. They all know th
eir bounds already. | |
119 void updateClipBounds(const ClipPath& op) { this->updateClipBoundsForClipO
p(op.devBounds); } | |
120 void updateClipBounds(const ClipRRect& op) { this->updateClipBoundsForClipO
p(op.devBounds); } | |
121 void updateClipBounds(const ClipRect& op) { this->updateClipBoundsForClipO
p(op.devBounds); } | |
122 void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipO
p(op.devBounds); } | |
123 | |
124 // The bounds of clip ops need to be adjusted for the paints of saveLayers t
hey're inside. | |
125 void updateClipBoundsForClipOp(const SkIRect& devBounds) { | |
126 Bounds clip = SkRect::Make(devBounds); | |
127 // We don't call adjustAndMap() because as its last step it would inters
ect the adjusted | |
128 // clip bounds with the previous clip, exactly what we can't do when the
clip grows. | |
129 fCurrentClipBounds = this->adjustForSaveLayerPaints(&clip) ? clip : kUnb
ounded; | |
130 } | |
131 | |
132 // Restore holds the devBounds for the clip after the {save,saveLayer}/resto
re block completes. | |
133 void updateClipBounds(const Restore& op) { | |
134 // This is just like the clip ops above, but we need to skip the effects
(if any) of our | |
135 // paired saveLayer (if it is one); it has not yet been popped off the s
ave stack. Our | |
136 // devBounds reflect the state of the world after the saveLayer/restore
block is done, | |
137 // so they are not affected by the saveLayer's paint. | |
138 const int kSavesToIgnore = 1; | |
139 Bounds clip = SkRect::Make(op.devBounds); | |
140 fCurrentClipBounds = | |
141 this->adjustForSaveLayerPaints(&clip, kSavesToIgnore) ? clip : kUnbo
unded; | |
142 } | |
143 | |
144 // We also take advantage of SaveLayer bounds when present to further cut th
e clip down. | |
145 void updateClipBounds(const SaveLayer& op) { | |
146 if (op.bounds) { | |
147 // adjustAndMap() intersects these layer bounds with the previous cl
ip for us. | |
148 fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint); | |
149 } | |
150 } | |
151 | |
152 // The bounds of these ops must be calculated when we hit the Restore | |
153 // from the bounds of the ops in the same Save block. | |
154 void trackBounds(const Save&) { this->pushSaveBlock(NULL); } | |
155 void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); } | |
156 void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(
); } | |
157 | |
158 void trackBounds(const SetMatrix&) { this->pushControl(); } | |
159 void trackBounds(const ClipRect&) { this->pushControl(); } | |
160 void trackBounds(const ClipRRect&) { this->pushControl(); } | |
161 void trackBounds(const ClipPath&) { this->pushControl(); } | |
162 void trackBounds(const ClipRegion&) { this->pushControl(); } | |
163 void trackBounds(const PushCull&) { this->pushControl(); } | |
164 void trackBounds(const PopCull&) { this->pushControl(); } | |
165 void trackBounds(const BeginCommentGroup&) { this->pushControl(); } | |
166 void trackBounds(const AddComment&) { this->pushControl(); } | |
167 void trackBounds(const EndCommentGroup&) { this->pushControl(); } | |
168 void trackBounds(const DrawData&) { this->pushControl(); } | |
169 | |
170 // For all other ops, we can calculate and store the bounds directly now. | |
171 template <typename T> void trackBounds(const T& op) { | |
172 fBounds[fCurrentOp] = this->bounds(op); | |
173 this->updateSaveBounds(fBounds[fCurrentOp]); | |
174 } | |
175 | |
176 void pushSaveBlock(const SkPaint* paint) { | |
177 // Starting a new Save block. Push a new entry to represent that. | |
178 SaveBounds sb = { 0, Bounds::MakeEmpty(), paint }; | |
179 fSaveStack.push(sb); | |
180 this->pushControl(); | |
181 } | |
182 | |
183 static bool PaintMayAffectTransparentBlack(const SkPaint* paint) { | |
184 if (paint) { | |
185 // FIXME: this is very conservative | |
186 if (paint->getImageFilter() || paint->getColorFilter()) { | |
187 return true; | |
188 } | |
189 | |
190 // Unusual Xfermodes require us to process a saved layer | |
191 // even with operations outisde the clip. | |
192 // For example, DstIn is used by masking layers. | |
193 // https://code.google.com/p/skia/issues/detail?id=1291 | |
194 // https://crbug.com/401593 | |
195 SkXfermode* xfermode = paint->getXfermode(); | |
196 SkXfermode::Mode mode; | |
197 // SrcOver is ok, and is also the common case with a NULL xfermode. | |
198 // So we should make that the fast path and bypass the mode extracti
on | |
199 // and test. | |
200 if (xfermode && xfermode->asMode(&mode)) { | |
201 switch (mode) { | |
202 // For each of the following transfer modes, if the source | |
203 // alpha is zero (our transparent black), the resulting | |
204 // blended alpha is not necessarily equal to the original | |
205 // destination alpha. | |
206 case SkXfermode::kClear_Mode: | |
207 case SkXfermode::kSrc_Mode: | |
208 case SkXfermode::kSrcIn_Mode: | |
209 case SkXfermode::kDstIn_Mode: | |
210 case SkXfermode::kSrcOut_Mode: | |
211 case SkXfermode::kDstATop_Mode: | |
212 case SkXfermode::kModulate_Mode: | |
213 return true; | |
214 break; | |
215 default: | |
216 break; | |
217 } | |
218 } | |
219 } | |
220 return false; | |
221 } | |
222 | |
223 Bounds popSaveBlock() { | |
224 // We're done the Save block. Apply the block's bounds to all control o
ps inside it. | |
225 SaveBounds sb; | |
226 fSaveStack.pop(&sb); | |
227 | |
228 // If the paint affects transparent black, we can't trust any of our cal
culated bounds. | |
229 const Bounds& bounds = | |
230 PaintMayAffectTransparentBlack(sb.paint) ? fCurrentClipBounds : sb.b
ounds; | |
231 | |
232 while (sb.controlOps-- > 0) { | |
233 this->popControl(bounds); | |
234 } | |
235 | |
236 // This whole Save block may be part another Save block. | |
237 this->updateSaveBounds(bounds); | |
238 | |
239 // If called from a real Restore (not a phony one for balance), it'll ne
ed the bounds. | |
240 return bounds; | |
241 } | |
242 | |
243 void pushControl() { | |
244 fControlIndices.push(fCurrentOp); | |
245 if (!fSaveStack.isEmpty()) { | |
246 fSaveStack.top().controlOps++; | |
247 } | |
248 } | |
249 | |
250 void popControl(const Bounds& bounds) { | |
251 fBounds[fControlIndices.top()] = bounds; | |
252 fControlIndices.pop(); | |
253 } | |
254 | |
255 void updateSaveBounds(const Bounds& bounds) { | |
256 // If we're in a Save block, expand its bounds to cover these bounds too
. | |
257 if (!fSaveStack.isEmpty()) { | |
258 fSaveStack.top().bounds.join(bounds); | |
259 } | |
260 } | |
261 | |
262 // FIXME: this method could use better bounds | |
263 Bounds bounds(const DrawText&) const { return fCurrentClipBounds; } | |
264 | |
265 Bounds bounds(const Clear&) const { return kUnbounded; } // Igno
res the clip. | |
266 Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; } | |
267 Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOp
s don't draw. | |
268 | |
269 Bounds bounds(const DrawSprite& op) const { | |
270 const SkBitmap& bm = op.bitmap; | |
271 | |
272 return Bounds::Make(SkIRect::MakeXYWH(op.left, op.top, bm.width(), bm.he
ight())); // Ignores the matrix. | |
273 } | |
274 | |
275 Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect,
&op.paint); } | |
276 Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval,
&op.paint); } | |
277 Bounds bounds(const DrawRRect& op) const { | |
278 return this->adjustAndMap(op.rrect.rect(), &op.paint); | |
279 } | |
280 Bounds bounds(const DrawDRRect& op) const { | |
281 return this->adjustAndMap(op.outer.rect(), &op.paint); | |
282 } | |
283 Bounds bounds(const DrawImage& op) const { | |
284 const SkImage* image = op.image; | |
285 SkRect rect = SkRect::MakeXYWH(op.left, op.top, | |
286 SkIntToScalar(image->width()), SkIntToSc
alar(image->height())); | |
287 | |
288 return this->adjustAndMap(rect, op.paint); | |
289 } | |
290 Bounds bounds(const DrawImageRect& op) const { | |
291 return this->adjustAndMap(op.dst, op.paint); | |
292 } | |
293 Bounds bounds(const DrawBitmapRectToRect& op) const { | |
294 return this->adjustAndMap(op.dst, op.paint); | |
295 } | |
296 Bounds bounds(const DrawBitmapNine& op) const { | |
297 return this->adjustAndMap(op.dst, op.paint); | |
298 } | |
299 Bounds bounds(const DrawBitmap& op) const { | |
300 const SkBitmap& bm = op.bitmap; | |
301 return this->adjustAndMap(SkRect::MakeXYWH(op.left, op.top, SkIntToScala
r(bm.width()), SkIntToScalar(bm.height())), | |
302 op.paint); | |
303 } | |
304 Bounds bounds(const DrawBitmapMatrix& op) const { | |
305 const SkBitmap& bm = op.bitmap; | |
306 SkRect dst = SkRect::Make(SkIRect::MakeWH(bm.width(), bm.height())); | |
307 op.matrix.mapRect(&dst); | |
308 return this->adjustAndMap(dst, op.paint); | |
309 } | |
310 | |
311 Bounds bounds(const DrawPath& op) const { | |
312 return op.path.isInverseFillType() ? fCurrentClipBounds | |
313 : this->adjustAndMap(op.path.getBounds(), &op.paint); | |
314 } | |
315 Bounds bounds(const DrawPoints& op) const { | |
316 SkRect dst; | |
317 dst.set(op.pts, op.count); | |
318 | |
319 // Pad the bounding box a little to make sure hairline points' bounds ar
en't empty. | |
320 SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f); | |
321 dst.outset(stroke / 2, stroke / 2); | |
322 | |
323 return this->adjustAndMap(dst, &op.paint); | |
324 } | |
325 Bounds bounds(const DrawPatch& op) const { | |
326 SkRect dst; | |
327 dst.set(op.cubics, SkPatchUtils::kNumCtrlPts); | |
328 return this->adjustAndMap(dst, &op.paint); | |
329 } | |
330 Bounds bounds(const DrawVertices& op) const { | |
331 SkRect dst; | |
332 dst.set(op.vertices, op.vertexCount); | |
333 return this->adjustAndMap(dst, &op.paint); | |
334 } | |
335 | |
336 Bounds bounds(const DrawPicture& op) const { | |
337 SkRect dst = op.picture->cullRect(); | |
338 if (op.matrix) { | |
339 op.matrix->mapRect(&dst); | |
340 } | |
341 return this->adjustAndMap(dst, op.paint); | |
342 } | |
343 | |
344 Bounds bounds(const DrawPosText& op) const { | |
345 const int N = op.paint.countText(op.text, op.byteLength); | |
346 if (N == 0) { | |
347 return Bounds::MakeEmpty(); | |
348 } | |
349 | |
350 SkRect dst; | |
351 dst.set(op.pos, N); | |
352 AdjustTextForFontMetrics(&dst, op.paint); | |
353 return this->adjustAndMap(dst, &op.paint); | |
354 } | |
355 Bounds bounds(const DrawPosTextH& op) const { | |
356 const int N = op.paint.countText(op.text, op.byteLength); | |
357 if (N == 0) { | |
358 return Bounds::MakeEmpty(); | |
359 } | |
360 | |
361 SkScalar left = op.xpos[0], right = op.xpos[0]; | |
362 for (int i = 1; i < N; i++) { | |
363 left = SkMinScalar(left, op.xpos[i]); | |
364 right = SkMaxScalar(right, op.xpos[i]); | |
365 } | |
366 SkRect dst = { left, op.y, right, op.y }; | |
367 AdjustTextForFontMetrics(&dst, op.paint); | |
368 return this->adjustAndMap(dst, &op.paint); | |
369 } | |
370 Bounds bounds(const DrawTextOnPath& op) const { | |
371 SkRect dst = op.path.getBounds(); | |
372 | |
373 // Pad all sides by the maximum padding in any direction we'd normally a
pply. | |
374 SkRect pad = { 0, 0, 0, 0 }; | |
375 AdjustTextForFontMetrics(&pad, op.paint); | |
376 | |
377 // That maximum padding happens to always be the right pad today. | |
378 SkASSERT(pad.fLeft == -pad.fRight); | |
379 SkASSERT(pad.fTop == -pad.fBottom); | |
380 SkASSERT(pad.fRight > pad.fBottom); | |
381 dst.outset(pad.fRight, pad.fRight); | |
382 | |
383 return this->adjustAndMap(dst, &op.paint); | |
384 } | |
385 | |
386 Bounds bounds(const DrawTextBlob& op) const { | |
387 SkRect dst = op.blob->bounds(); | |
388 dst.offset(op.x, op.y); | |
389 return this->adjustAndMap(dst, &op.paint); | |
390 } | |
391 | |
392 static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) { | |
393 #ifdef SK_DEBUG | |
394 SkRect correct = *rect; | |
395 #endif | |
396 // crbug.com/373785 ~~> xPad = 4x yPad | |
397 // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x | |
398 const SkScalar yPad = 2.5f * paint.getTextSize(), | |
399 xPad = 4.0f * yPad; | |
400 rect->outset(xPad, yPad); | |
401 #ifdef SK_DEBUG | |
402 SkPaint::FontMetrics metrics; | |
403 paint.getFontMetrics(&metrics); | |
404 correct.fLeft += metrics.fXMin; | |
405 correct.fTop += metrics.fTop; | |
406 correct.fRight += metrics.fXMax; | |
407 correct.fBottom += metrics.fBottom; | |
408 // See skia:2862 for why we ignore small text sizes. | |
409 SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct), | |
410 "%f %f %f %f vs. %f %f %f %f\n", | |
411 -xPad, -yPad, +xPad, +yPad, | |
412 metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom)
; | |
413 #endif | |
414 } | |
415 | |
416 //--------- LAYER HOISTING | |
417 template <typename T> void trackSaveLayers(const T& op) { | |
418 /* most ops aren't involved in saveLayers */ | |
419 } | |
420 void trackSaveLayers(const Save& s) { this->pushSaveLayerInfo(false, NULL);
} | |
421 void trackSaveLayers(const SaveLayer& sl) { | |
422 this->pushSaveLayerInfo(true, sl.paint); | |
423 } | |
424 void trackSaveLayers(const Restore& r) { this->popSaveLayerInfo(); } | |
425 void trackSaveLayers(const DrawPicture& dp) { | |
426 // For sub-pictures, we wrap their layer information within the parent | |
427 // picture's rendering hierarchy | |
428 SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey(); | |
429 | |
430 const GrAccelData* childData = | |
431 static_cast<const GrAccelData*>(dp.picture->EXPERIMENTAL_getAccelDat
a(key)); | |
432 if (!childData) { | |
433 // If the child layer hasn't been generated with saveLayer data we | |
434 // assume the worst (i.e., that it does contain layers which nest | |
435 // inside existing layers). Layers within sub-pictures that don't | |
436 // have saveLayer data cannot be hoisted. | |
437 // TODO: could the analysis data be use to fine tune this? | |
438 this->updateStackForSaveLayer(); | |
439 return; | |
440 } | |
441 | |
442 for (int i = 0; i < childData->numSaveLayers(); ++i) { | |
443 const GrAccelData::SaveLayerInfo& src = childData->saveLayerInfo(i); | |
444 | |
445 Bounds newClip(fCurrentClipBounds); | |
446 | |
447 if (!newClip.intersect(this->adjustAndMap(src.fBounds, dp.paint))) { | |
448 continue; | |
449 } | |
450 | |
451 this->updateStackForSaveLayer(); | |
452 | |
453 GrAccelData::SaveLayerInfo& dst = fAccelData->addSaveLayerInfo(); | |
454 | |
455 // If src.fPicture is NULL the layer is in dp.picture; otherwise | |
456 // it belongs to a sub-picture. | |
457 dst.fPicture = src.fPicture ? src.fPicture : static_cast<const SkPic
ture*>(dp.picture); | |
458 dst.fPicture->ref(); | |
459 dst.fBounds = newClip; | |
460 dst.fLocalMat = src.fLocalMat; | |
461 dst.fPreMat = src.fPreMat; | |
462 dst.fPreMat.postConcat(*fCTM); | |
463 if (src.fPaint) { | |
464 dst.fPaint = SkNEW_ARGS(SkPaint, (*src.fPaint)); | |
465 } | |
466 dst.fSaveLayerOpID = src.fSaveLayerOpID; | |
467 dst.fRestoreOpID = src.fRestoreOpID; | |
468 dst.fHasNestedLayers = src.fHasNestedLayers; | |
469 dst.fIsNested = fSaveLayersInStack > 0 || src.fIsNested; | |
470 } | |
471 } | |
472 | |
473 // Inform all the saveLayers already on the stack that they now have a | |
474 // nested saveLayer inside them | |
475 void updateStackForSaveLayer() { | |
476 for (int index = fSaveLayerStack.count() - 1; index >= 0; --index) { | |
477 if (fSaveLayerStack[index].fHasNestedSaveLayer) { | |
478 break; | |
479 } | |
480 fSaveLayerStack[index].fHasNestedSaveLayer = true; | |
481 if (fSaveLayerStack[index].fIsSaveLayer) { | |
482 break; | |
483 } | |
484 } | |
485 } | |
486 | |
487 void pushSaveLayerInfo(bool isSaveLayer, const SkPaint* paint) { | |
488 if (isSaveLayer) { | |
489 this->updateStackForSaveLayer(); | |
490 ++fSaveLayersInStack; | |
491 } | |
492 | |
493 fSaveLayerStack.push(SaveLayerInfo(fCurrentOp, isSaveLayer, paint, fCurr
entClipBounds)); | |
494 } | |
495 | |
496 void popSaveLayerInfo() { | |
497 if (fSaveLayerStack.count() <= 0) { | |
498 SkASSERT(false); | |
499 return; | |
500 } | |
501 | |
502 SaveLayerInfo sli; | |
503 fSaveLayerStack.pop(&sli); | |
504 | |
505 if (!sli.fIsSaveLayer) { | |
506 return; | |
507 } | |
508 | |
509 --fSaveLayersInStack; | |
510 | |
511 GrAccelData::SaveLayerInfo& slInfo = fAccelData->addSaveLayerInfo(); | |
512 | |
513 SkASSERT(NULL == slInfo.fPicture); // This layer is in the top-most pic
ture | |
514 | |
515 slInfo.fBounds = fBounds[sli.fStartIndex]; | |
516 slInfo.fBounds.intersect(sli.fClipBound); | |
517 slInfo.fLocalMat = *fCTM; | |
518 slInfo.fPreMat = SkMatrix::I(); | |
519 if (sli.fPaint) { | |
520 slInfo.fPaint = SkNEW_ARGS(SkPaint, (*sli.fPaint)); | |
521 } | |
522 slInfo.fSaveLayerOpID = sli.fStartIndex; | |
523 slInfo.fRestoreOpID = fCurrentOp; | |
524 slInfo.fHasNestedLayers = sli.fHasNestedSaveLayer; | |
525 slInfo.fIsNested = fSaveLayersInStack > 0; | |
526 } | |
527 //--------- LAYER HOISTING | |
528 | |
529 // Returns true if rect was meaningfully adjusted for the effects of paint, | |
530 // false if the paint could affect the rect in unknown ways. | |
531 static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) { | |
532 if (paint) { | |
533 if (paint->canComputeFastBounds()) { | |
534 *rect = paint->computeFastBounds(*rect, rect); | |
535 return true; | |
536 } | |
537 return false; | |
538 } | |
539 return true; | |
540 } | |
541 | |
542 bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const { | |
543 for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) { | |
544 if (!AdjustForPaint(fSaveStack[i].paint, rect)) { | |
545 return false; | |
546 } | |
547 } | |
548 return true; | |
549 } | |
550 | |
551 // Adjust rect for all paints that may affect its geometry, then map it to i
dentity space. | |
552 Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const { | |
553 // Inverted rectangles really confuse our BBHs. | |
554 rect.sort(); | |
555 | |
556 // Adjust the rect for its own paint. | |
557 if (!AdjustForPaint(paint, &rect)) { | |
558 // The paint could do anything to our bounds. The only safe answer
is the current clip. | |
559 return fCurrentClipBounds; | |
560 } | |
561 | |
562 // Adjust rect for all the paints from the SaveLayers we're inside. | |
563 if (!this->adjustForSaveLayerPaints(&rect)) { | |
564 // Same deal as above. | |
565 return fCurrentClipBounds; | |
566 } | |
567 | |
568 // Map the rect back to identity space. | |
569 fCTM->mapRect(&rect); | |
570 | |
571 // Nothing can draw outside the current clip. | |
572 // (Only bounded ops call into this method, so oddballs like Clear don't
matter here.) | |
573 rect.intersect(fCurrentClipBounds); | |
574 return rect; | |
575 } | |
576 | |
577 // Conservative identity-space bounds for each op in the SkRecord. | |
578 SkAutoTMalloc<Bounds> fBounds; | |
579 | |
580 // We walk fCurrentOp through the SkRecord, as we go using updateCTM() | |
581 // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative | |
582 // identity-space bounds of the current clip (fCurrentClipBounds). | |
583 unsigned fCurrentOp; | |
584 const SkMatrix* fCTM; | |
585 Bounds fCurrentClipBounds; | |
586 | |
587 // Used to track the bounds of Save/Restore blocks and the control ops insid
e them. | |
588 SkTDArray<SaveBounds> fSaveStack; | |
589 SkTDArray<unsigned> fControlIndices; | |
590 | |
591 //--------- LAYER HOISTING | |
592 // Used to collect saveLayer information for layer hoisting | |
593 int fSaveLayersInStack; | |
594 SkTDArray<SaveLayerInfo> fSaveLayerStack; | |
595 GrAccelData* fAccelData; | |
596 //--------- LAYER HOISTING | |
597 }; | |
598 | |
599 } // namespace SkRecords | |
600 | |
601 void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord& record, | |
602 SkBBoxHierarchy* bbh, GrAccelData* data) { | |
603 SkRecords::CollectLayers collector(cullRect, record, bbh, data); | |
604 } | |
605 | |
606 | |
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