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Unified Diff: src/core/SkRecordDraw.cpp

Issue 716913003: Move SkRecordComputeLayers and CollectLayers into SkRecordDraw.cpp (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Address code review issues Created 6 years, 1 month ago
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Index: src/core/SkRecordDraw.cpp
diff --git a/src/core/SkRecordDraw.cpp b/src/core/SkRecordDraw.cpp
index 560607937d071f0a3ea4feb4c43f596daca781b1..2a839a95762fa07ec070b8e4c956986e32bf8c53 100644
--- a/src/core/SkRecordDraw.cpp
+++ b/src/core/SkRecordDraw.cpp
@@ -8,6 +8,10 @@
#include "SkRecordDraw.h"
#include "SkPatchUtils.h"
+#if SK_SUPPORT_GPU
+#include "GrPictureUtils.h"
+#endif
+
void SkRecordDraw(const SkRecord& record,
SkCanvas* canvas,
const SkBBoxHierarchy* bbh,
@@ -142,17 +146,19 @@ DRAW(DrawData, drawData(r.data, r.length));
// in for all the control ops we stashed away.
class FillBounds : SkNoncopyable {
public:
- FillBounds(const SkRect& cullRect, const SkRecord& record, SkBBoxHierarchy* bbh)
- : fCullRect(cullRect)
+ FillBounds(const SkRect& cullRect, const SkRecord& record)
+ : fNumRecords(record.count())
+ , fCullRect(cullRect)
, fBounds(record.count()) {
// Calculate bounds for all ops. This won't go quite in order, so we'll need
// to store the bounds separately then feed them in to the BBH later in order.
fCTM = &SkMatrix::I();
fCurrentClipBounds = fCullRect;
- for (fCurrentOp = 0; fCurrentOp < record.count(); fCurrentOp++) {
- record.visit<void>(fCurrentOp, *this);
- }
+ }
+ void setCurrentOp(unsigned currentOp) { fCurrentOp = currentOp; }
+
+ void cleanUp(SkBBoxHierarchy* bbh) {
// If we have any lingering unpaired Saves, simulate restores to make
// sure all ops in those Save blocks have their bounds calculated.
while (!fSaveStack.isEmpty()) {
@@ -166,7 +172,7 @@ public:
// Finally feed all stored bounds into the BBH. They'll be returned in this order.
SkASSERT(bbh);
- bbh->insert(&fBounds, record.count());
+ bbh->insert(&fBounds, fNumRecords);
}
template <typename T> void operator()(const T& op) {
@@ -175,10 +181,41 @@ public:
this->trackBounds(op);
}
-private:
// In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
typedef SkRect Bounds;
+ unsigned currentOp() const { return fCurrentOp; }
+ const SkMatrix& ctm() const { return *fCTM; }
+ const Bounds& currentClipBounds() const { return fCurrentClipBounds; }
+ const Bounds& getBounds(unsigned index) const { return fBounds[index]; }
+
+ // Adjust rect for all paints that may affect its geometry, then map it to identity space.
+ Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
+ // Inverted rectangles really confuse our BBHs.
+ rect.sort();
+
+ // Adjust the rect for its own paint.
+ if (!AdjustForPaint(paint, &rect)) {
+ // The paint could do anything to our bounds. The only safe answer is the current clip.
+ return fCurrentClipBounds;
+ }
+
+ // Adjust rect for all the paints from the SaveLayers we're inside.
+ if (!this->adjustForSaveLayerPaints(&rect)) {
+ // Same deal as above.
+ return fCurrentClipBounds;
+ }
+
+ // Map the rect back to identity space.
+ fCTM->mapRect(&rect);
+
+ // Nothing can draw outside the current clip.
+ // (Only bounded ops call into this method, so oddballs like Clear don't matter here.)
+ rect.intersect(fCurrentClipBounds);
+ return rect;
+ }
+
+private:
struct SaveBounds {
int controlOps; // Number of control ops in this Save block, including the Save.
Bounds bounds; // Bounds of everything in the block.
@@ -514,31 +551,7 @@ private:
return true;
}
- // Adjust rect for all paints that may affect its geometry, then map it to identity space.
- Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
- // Inverted rectangles really confuse our BBHs.
- rect.sort();
-
- // Adjust the rect for its own paint.
- if (!AdjustForPaint(paint, &rect)) {
- // The paint could do anything to our bounds. The only safe answer is the current clip.
- return fCurrentClipBounds;
- }
-
- // Adjust rect for all the paints from the SaveLayers we're inside.
- if (!this->adjustForSaveLayerPaints(&rect)) {
- // Same deal as above.
- return fCurrentClipBounds;
- }
-
- // Map the rect back to identity space.
- fCTM->mapRect(&rect);
-
- // Nothing can draw outside the current clip.
- // (Only bounded ops call into this method, so oddballs like Clear don't matter here.)
- rect.intersect(fCurrentClipBounds);
- return rect;
- }
+ const unsigned fNumRecords;
// We do not guarantee anything for operations outside of the cull rect
const SkRect fCullRect;
@@ -558,8 +571,197 @@ private:
SkTDArray<unsigned> fControlIndices;
};
+#if SK_SUPPORT_GPU
+// SkRecord visitor to gather saveLayer/restore information.
+class CollectLayers : SkNoncopyable {
+public:
+ CollectLayers(const SkRect& cullRect, const SkRecord& record, GrAccelData* accelData)
+ : fSaveLayersInStack(0)
+ , fAccelData(accelData)
+ , fFillBounds(cullRect, record) {
+ }
+
+ void setCurrentOp(unsigned currentOp) { fFillBounds.setCurrentOp(currentOp); }
+
+ void cleanUp(SkBBoxHierarchy* bbh) {
+ // fFillBounds must perform its cleanUp first so that all the bounding
+ // boxes associated with unbalanced restores are updated (prior to
+ // fetching their bound in popSaveLayerInfo).
+ fFillBounds.cleanUp(bbh);
+
+ while (!fSaveLayerStack.isEmpty()) {
+ this->popSaveLayerInfo();
+ }
+ }
+
+ template <typename T> void operator()(const T& op) {
+ fFillBounds(op);
+ this->trackSaveLayers(op);
+ }
+
+private:
+ struct SaveLayerInfo {
+ SaveLayerInfo() { }
+ SaveLayerInfo(int opIndex, bool isSaveLayer, const SkPaint* paint,
+ const FillBounds::Bounds& clipBound)
+ : fStartIndex(opIndex)
+ , fIsSaveLayer(isSaveLayer)
+ , fHasNestedSaveLayer(false)
+ , fPaint(paint)
+ , fClipBound(clipBound) {
+ }
+
+ int fStartIndex;
+ bool fIsSaveLayer;
+ bool fHasNestedSaveLayer;
+ const SkPaint* fPaint;
+ FillBounds::Bounds fClipBound;
+ };
+
+ template <typename T> void trackSaveLayers(const T& op) {
+ /* most ops aren't involved in saveLayers */
+ }
+ void trackSaveLayers(const Save& s) { this->pushSaveLayerInfo(false, NULL); }
+ void trackSaveLayers(const SaveLayer& sl) { this->pushSaveLayerInfo(true, sl.paint); }
+ void trackSaveLayers(const Restore& r) { this->popSaveLayerInfo(); }
+
+ void trackSaveLayers(const DrawPicture& dp) {
+ // For sub-pictures, we wrap their layer information within the parent
+ // picture's rendering hierarchy
+ SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
+
+ const GrAccelData* childData =
+ static_cast<const GrAccelData*>(dp.picture->EXPERIMENTAL_getAccelData(key));
+ if (!childData) {
+ // If the child layer hasn't been generated with saveLayer data we
+ // assume the worst (i.e., that it does contain layers which nest
+ // inside existing layers). Layers within sub-pictures that don't
+ // have saveLayer data cannot be hoisted.
+ // TODO: could the analysis data be use to fine tune this?
+ this->updateStackForSaveLayer();
+ return;
+ }
+
+ for (int i = 0; i < childData->numSaveLayers(); ++i) {
+ const GrAccelData::SaveLayerInfo& src = childData->saveLayerInfo(i);
+
+ FillBounds::Bounds newClip(fFillBounds.currentClipBounds());
+
+ if (!newClip.intersect(fFillBounds.adjustAndMap(src.fBounds, dp.paint))) {
+ continue;
+ }
+
+ this->updateStackForSaveLayer();
+
+ GrAccelData::SaveLayerInfo& dst = fAccelData->addSaveLayerInfo();
+
+ // If src.fPicture is NULL the layer is in dp.picture; otherwise
+ // it belongs to a sub-picture.
+ dst.fPicture = src.fPicture ? src.fPicture : static_cast<const SkPicture*>(dp.picture);
+ dst.fPicture->ref();
+ dst.fBounds = newClip;
+ dst.fLocalMat = src.fLocalMat;
+ dst.fPreMat = src.fPreMat;
+ dst.fPreMat.postConcat(fFillBounds.ctm());
+ if (src.fPaint) {
+ dst.fPaint = SkNEW_ARGS(SkPaint, (*src.fPaint));
+ }
+ dst.fSaveLayerOpID = src.fSaveLayerOpID;
+ dst.fRestoreOpID = src.fRestoreOpID;
+ dst.fHasNestedLayers = src.fHasNestedLayers;
+ dst.fIsNested = fSaveLayersInStack > 0 || src.fIsNested;
+ }
+ }
+
+ // Inform all the saveLayers already on the stack that they now have a
+ // nested saveLayer inside them
+ void updateStackForSaveLayer() {
+ for (int index = fSaveLayerStack.count() - 1; index >= 0; --index) {
+ if (fSaveLayerStack[index].fHasNestedSaveLayer) {
+ break;
+ }
+ fSaveLayerStack[index].fHasNestedSaveLayer = true;
+ if (fSaveLayerStack[index].fIsSaveLayer) {
+ break;
+ }
+ }
+ }
+
+ void pushSaveLayerInfo(bool isSaveLayer, const SkPaint* paint) {
+ if (isSaveLayer) {
+ this->updateStackForSaveLayer();
+ ++fSaveLayersInStack;
+ }
+
+ fSaveLayerStack.push(SaveLayerInfo(fFillBounds.currentOp(), isSaveLayer, paint,
+ fFillBounds.currentClipBounds()));
+ }
+
+ void popSaveLayerInfo() {
+ if (fSaveLayerStack.count() <= 0) {
+ SkASSERT(false);
+ return;
+ }
+
+ SaveLayerInfo sli;
+ fSaveLayerStack.pop(&sli);
+
+ if (!sli.fIsSaveLayer) {
+ return;
+ }
+
+ --fSaveLayersInStack;
+
+ GrAccelData::SaveLayerInfo& slInfo = fAccelData->addSaveLayerInfo();
+
+ SkASSERT(NULL == slInfo.fPicture); // This layer is in the top-most picture
+
+ slInfo.fBounds = fFillBounds.getBounds(sli.fStartIndex);
+ slInfo.fBounds.intersect(sli.fClipBound);
+ slInfo.fLocalMat = fFillBounds.ctm();
+ slInfo.fPreMat = SkMatrix::I();
+ if (sli.fPaint) {
+ slInfo.fPaint = SkNEW_ARGS(SkPaint, (*sli.fPaint));
+ }
+ slInfo.fSaveLayerOpID = sli.fStartIndex;
+ slInfo.fRestoreOpID = fFillBounds.currentOp();
+ slInfo.fHasNestedLayers = sli.fHasNestedSaveLayer;
+ slInfo.fIsNested = fSaveLayersInStack > 0;
+ }
+
+ // Used to collect saveLayer information for layer hoisting
+ int fSaveLayersInStack;
+ SkTDArray<SaveLayerInfo> fSaveLayerStack;
+ GrAccelData* fAccelData;
+
+ SkRecords::FillBounds fFillBounds;
+};
+#endif
+
} // namespace SkRecords
void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record, SkBBoxHierarchy* bbh) {
- SkRecords::FillBounds(cullRect, record, bbh);
+ SkRecords::FillBounds visitor(cullRect, record);
+
+ for (unsigned curOp = 0; curOp < record.count(); curOp++) {
+ visitor.setCurrentOp(curOp);
+ record.visit<void>(curOp, visitor);
+ }
+
+ visitor.cleanUp(bbh);
}
+
+#if SK_SUPPORT_GPU
+void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord& record,
+ SkBBoxHierarchy* bbh, GrAccelData* data) {
+ SkRecords::CollectLayers visitor(cullRect, record, data);
+
+ for (unsigned curOp = 0; curOp < record.count(); curOp++) {
+ visitor.setCurrentOp(curOp);
+ record.visit<void>(curOp, visitor);
+ }
+
+ visitor.cleanUp(bbh);
+}
+#endif
+
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