| Index: src/core/SkRecordDraw.cpp
|
| diff --git a/src/core/SkRecordDraw.cpp b/src/core/SkRecordDraw.cpp
|
| index 560607937d071f0a3ea4feb4c43f596daca781b1..2a839a95762fa07ec070b8e4c956986e32bf8c53 100644
|
| --- a/src/core/SkRecordDraw.cpp
|
| +++ b/src/core/SkRecordDraw.cpp
|
| @@ -8,6 +8,10 @@
|
| #include "SkRecordDraw.h"
|
| #include "SkPatchUtils.h"
|
|
|
| +#if SK_SUPPORT_GPU
|
| +#include "GrPictureUtils.h"
|
| +#endif
|
| +
|
| void SkRecordDraw(const SkRecord& record,
|
| SkCanvas* canvas,
|
| const SkBBoxHierarchy* bbh,
|
| @@ -142,17 +146,19 @@ DRAW(DrawData, drawData(r.data, r.length));
|
| // in for all the control ops we stashed away.
|
| class FillBounds : SkNoncopyable {
|
| public:
|
| - FillBounds(const SkRect& cullRect, const SkRecord& record, SkBBoxHierarchy* bbh)
|
| - : fCullRect(cullRect)
|
| + FillBounds(const SkRect& cullRect, const SkRecord& record)
|
| + : fNumRecords(record.count())
|
| + , fCullRect(cullRect)
|
| , fBounds(record.count()) {
|
| // Calculate bounds for all ops. This won't go quite in order, so we'll need
|
| // to store the bounds separately then feed them in to the BBH later in order.
|
| fCTM = &SkMatrix::I();
|
| fCurrentClipBounds = fCullRect;
|
| - for (fCurrentOp = 0; fCurrentOp < record.count(); fCurrentOp++) {
|
| - record.visit<void>(fCurrentOp, *this);
|
| - }
|
| + }
|
|
|
| + void setCurrentOp(unsigned currentOp) { fCurrentOp = currentOp; }
|
| +
|
| + void cleanUp(SkBBoxHierarchy* bbh) {
|
| // If we have any lingering unpaired Saves, simulate restores to make
|
| // sure all ops in those Save blocks have their bounds calculated.
|
| while (!fSaveStack.isEmpty()) {
|
| @@ -166,7 +172,7 @@ public:
|
|
|
| // Finally feed all stored bounds into the BBH. They'll be returned in this order.
|
| SkASSERT(bbh);
|
| - bbh->insert(&fBounds, record.count());
|
| + bbh->insert(&fBounds, fNumRecords);
|
| }
|
|
|
| template <typename T> void operator()(const T& op) {
|
| @@ -175,10 +181,41 @@ public:
|
| this->trackBounds(op);
|
| }
|
|
|
| -private:
|
| // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
|
| typedef SkRect Bounds;
|
|
|
| + unsigned currentOp() const { return fCurrentOp; }
|
| + const SkMatrix& ctm() const { return *fCTM; }
|
| + const Bounds& currentClipBounds() const { return fCurrentClipBounds; }
|
| + const Bounds& getBounds(unsigned index) const { return fBounds[index]; }
|
| +
|
| + // Adjust rect for all paints that may affect its geometry, then map it to identity space.
|
| + Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
|
| + // Inverted rectangles really confuse our BBHs.
|
| + rect.sort();
|
| +
|
| + // Adjust the rect for its own paint.
|
| + if (!AdjustForPaint(paint, &rect)) {
|
| + // The paint could do anything to our bounds. The only safe answer is the current clip.
|
| + return fCurrentClipBounds;
|
| + }
|
| +
|
| + // Adjust rect for all the paints from the SaveLayers we're inside.
|
| + if (!this->adjustForSaveLayerPaints(&rect)) {
|
| + // Same deal as above.
|
| + return fCurrentClipBounds;
|
| + }
|
| +
|
| + // Map the rect back to identity space.
|
| + fCTM->mapRect(&rect);
|
| +
|
| + // Nothing can draw outside the current clip.
|
| + // (Only bounded ops call into this method, so oddballs like Clear don't matter here.)
|
| + rect.intersect(fCurrentClipBounds);
|
| + return rect;
|
| + }
|
| +
|
| +private:
|
| struct SaveBounds {
|
| int controlOps; // Number of control ops in this Save block, including the Save.
|
| Bounds bounds; // Bounds of everything in the block.
|
| @@ -514,31 +551,7 @@ private:
|
| return true;
|
| }
|
|
|
| - // Adjust rect for all paints that may affect its geometry, then map it to identity space.
|
| - Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
|
| - // Inverted rectangles really confuse our BBHs.
|
| - rect.sort();
|
| -
|
| - // Adjust the rect for its own paint.
|
| - if (!AdjustForPaint(paint, &rect)) {
|
| - // The paint could do anything to our bounds. The only safe answer is the current clip.
|
| - return fCurrentClipBounds;
|
| - }
|
| -
|
| - // Adjust rect for all the paints from the SaveLayers we're inside.
|
| - if (!this->adjustForSaveLayerPaints(&rect)) {
|
| - // Same deal as above.
|
| - return fCurrentClipBounds;
|
| - }
|
| -
|
| - // Map the rect back to identity space.
|
| - fCTM->mapRect(&rect);
|
| -
|
| - // Nothing can draw outside the current clip.
|
| - // (Only bounded ops call into this method, so oddballs like Clear don't matter here.)
|
| - rect.intersect(fCurrentClipBounds);
|
| - return rect;
|
| - }
|
| + const unsigned fNumRecords;
|
|
|
| // We do not guarantee anything for operations outside of the cull rect
|
| const SkRect fCullRect;
|
| @@ -558,8 +571,197 @@ private:
|
| SkTDArray<unsigned> fControlIndices;
|
| };
|
|
|
| +#if SK_SUPPORT_GPU
|
| +// SkRecord visitor to gather saveLayer/restore information.
|
| +class CollectLayers : SkNoncopyable {
|
| +public:
|
| + CollectLayers(const SkRect& cullRect, const SkRecord& record, GrAccelData* accelData)
|
| + : fSaveLayersInStack(0)
|
| + , fAccelData(accelData)
|
| + , fFillBounds(cullRect, record) {
|
| + }
|
| +
|
| + void setCurrentOp(unsigned currentOp) { fFillBounds.setCurrentOp(currentOp); }
|
| +
|
| + void cleanUp(SkBBoxHierarchy* bbh) {
|
| + // fFillBounds must perform its cleanUp first so that all the bounding
|
| + // boxes associated with unbalanced restores are updated (prior to
|
| + // fetching their bound in popSaveLayerInfo).
|
| + fFillBounds.cleanUp(bbh);
|
| +
|
| + while (!fSaveLayerStack.isEmpty()) {
|
| + this->popSaveLayerInfo();
|
| + }
|
| + }
|
| +
|
| + template <typename T> void operator()(const T& op) {
|
| + fFillBounds(op);
|
| + this->trackSaveLayers(op);
|
| + }
|
| +
|
| +private:
|
| + struct SaveLayerInfo {
|
| + SaveLayerInfo() { }
|
| + SaveLayerInfo(int opIndex, bool isSaveLayer, const SkPaint* paint,
|
| + const FillBounds::Bounds& clipBound)
|
| + : fStartIndex(opIndex)
|
| + , fIsSaveLayer(isSaveLayer)
|
| + , fHasNestedSaveLayer(false)
|
| + , fPaint(paint)
|
| + , fClipBound(clipBound) {
|
| + }
|
| +
|
| + int fStartIndex;
|
| + bool fIsSaveLayer;
|
| + bool fHasNestedSaveLayer;
|
| + const SkPaint* fPaint;
|
| + FillBounds::Bounds fClipBound;
|
| + };
|
| +
|
| + template <typename T> void trackSaveLayers(const T& op) {
|
| + /* most ops aren't involved in saveLayers */
|
| + }
|
| + void trackSaveLayers(const Save& s) { this->pushSaveLayerInfo(false, NULL); }
|
| + void trackSaveLayers(const SaveLayer& sl) { this->pushSaveLayerInfo(true, sl.paint); }
|
| + void trackSaveLayers(const Restore& r) { this->popSaveLayerInfo(); }
|
| +
|
| + void trackSaveLayers(const DrawPicture& dp) {
|
| + // For sub-pictures, we wrap their layer information within the parent
|
| + // picture's rendering hierarchy
|
| + SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
|
| +
|
| + const GrAccelData* childData =
|
| + static_cast<const GrAccelData*>(dp.picture->EXPERIMENTAL_getAccelData(key));
|
| + if (!childData) {
|
| + // If the child layer hasn't been generated with saveLayer data we
|
| + // assume the worst (i.e., that it does contain layers which nest
|
| + // inside existing layers). Layers within sub-pictures that don't
|
| + // have saveLayer data cannot be hoisted.
|
| + // TODO: could the analysis data be use to fine tune this?
|
| + this->updateStackForSaveLayer();
|
| + return;
|
| + }
|
| +
|
| + for (int i = 0; i < childData->numSaveLayers(); ++i) {
|
| + const GrAccelData::SaveLayerInfo& src = childData->saveLayerInfo(i);
|
| +
|
| + FillBounds::Bounds newClip(fFillBounds.currentClipBounds());
|
| +
|
| + if (!newClip.intersect(fFillBounds.adjustAndMap(src.fBounds, dp.paint))) {
|
| + continue;
|
| + }
|
| +
|
| + this->updateStackForSaveLayer();
|
| +
|
| + GrAccelData::SaveLayerInfo& dst = fAccelData->addSaveLayerInfo();
|
| +
|
| + // If src.fPicture is NULL the layer is in dp.picture; otherwise
|
| + // it belongs to a sub-picture.
|
| + dst.fPicture = src.fPicture ? src.fPicture : static_cast<const SkPicture*>(dp.picture);
|
| + dst.fPicture->ref();
|
| + dst.fBounds = newClip;
|
| + dst.fLocalMat = src.fLocalMat;
|
| + dst.fPreMat = src.fPreMat;
|
| + dst.fPreMat.postConcat(fFillBounds.ctm());
|
| + if (src.fPaint) {
|
| + dst.fPaint = SkNEW_ARGS(SkPaint, (*src.fPaint));
|
| + }
|
| + dst.fSaveLayerOpID = src.fSaveLayerOpID;
|
| + dst.fRestoreOpID = src.fRestoreOpID;
|
| + dst.fHasNestedLayers = src.fHasNestedLayers;
|
| + dst.fIsNested = fSaveLayersInStack > 0 || src.fIsNested;
|
| + }
|
| + }
|
| +
|
| + // Inform all the saveLayers already on the stack that they now have a
|
| + // nested saveLayer inside them
|
| + void updateStackForSaveLayer() {
|
| + for (int index = fSaveLayerStack.count() - 1; index >= 0; --index) {
|
| + if (fSaveLayerStack[index].fHasNestedSaveLayer) {
|
| + break;
|
| + }
|
| + fSaveLayerStack[index].fHasNestedSaveLayer = true;
|
| + if (fSaveLayerStack[index].fIsSaveLayer) {
|
| + break;
|
| + }
|
| + }
|
| + }
|
| +
|
| + void pushSaveLayerInfo(bool isSaveLayer, const SkPaint* paint) {
|
| + if (isSaveLayer) {
|
| + this->updateStackForSaveLayer();
|
| + ++fSaveLayersInStack;
|
| + }
|
| +
|
| + fSaveLayerStack.push(SaveLayerInfo(fFillBounds.currentOp(), isSaveLayer, paint,
|
| + fFillBounds.currentClipBounds()));
|
| + }
|
| +
|
| + void popSaveLayerInfo() {
|
| + if (fSaveLayerStack.count() <= 0) {
|
| + SkASSERT(false);
|
| + return;
|
| + }
|
| +
|
| + SaveLayerInfo sli;
|
| + fSaveLayerStack.pop(&sli);
|
| +
|
| + if (!sli.fIsSaveLayer) {
|
| + return;
|
| + }
|
| +
|
| + --fSaveLayersInStack;
|
| +
|
| + GrAccelData::SaveLayerInfo& slInfo = fAccelData->addSaveLayerInfo();
|
| +
|
| + SkASSERT(NULL == slInfo.fPicture); // This layer is in the top-most picture
|
| +
|
| + slInfo.fBounds = fFillBounds.getBounds(sli.fStartIndex);
|
| + slInfo.fBounds.intersect(sli.fClipBound);
|
| + slInfo.fLocalMat = fFillBounds.ctm();
|
| + slInfo.fPreMat = SkMatrix::I();
|
| + if (sli.fPaint) {
|
| + slInfo.fPaint = SkNEW_ARGS(SkPaint, (*sli.fPaint));
|
| + }
|
| + slInfo.fSaveLayerOpID = sli.fStartIndex;
|
| + slInfo.fRestoreOpID = fFillBounds.currentOp();
|
| + slInfo.fHasNestedLayers = sli.fHasNestedSaveLayer;
|
| + slInfo.fIsNested = fSaveLayersInStack > 0;
|
| + }
|
| +
|
| + // Used to collect saveLayer information for layer hoisting
|
| + int fSaveLayersInStack;
|
| + SkTDArray<SaveLayerInfo> fSaveLayerStack;
|
| + GrAccelData* fAccelData;
|
| +
|
| + SkRecords::FillBounds fFillBounds;
|
| +};
|
| +#endif
|
| +
|
| } // namespace SkRecords
|
|
|
| void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record, SkBBoxHierarchy* bbh) {
|
| - SkRecords::FillBounds(cullRect, record, bbh);
|
| + SkRecords::FillBounds visitor(cullRect, record);
|
| +
|
| + for (unsigned curOp = 0; curOp < record.count(); curOp++) {
|
| + visitor.setCurrentOp(curOp);
|
| + record.visit<void>(curOp, visitor);
|
| + }
|
| +
|
| + visitor.cleanUp(bbh);
|
| }
|
| +
|
| +#if SK_SUPPORT_GPU
|
| +void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord& record,
|
| + SkBBoxHierarchy* bbh, GrAccelData* data) {
|
| + SkRecords::CollectLayers visitor(cullRect, record, data);
|
| +
|
| + for (unsigned curOp = 0; curOp < record.count(); curOp++) {
|
| + visitor.setCurrentOp(curOp);
|
| + record.visit<void>(curOp, visitor);
|
| + }
|
| +
|
| + visitor.cleanUp(bbh);
|
| +}
|
| +#endif
|
| +
|
|
|