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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkRecordDraw.h" | 8 #include "SkRecordDraw.h" |
9 #include "SkPatchUtils.h" | 9 #include "SkPatchUtils.h" |
10 | 10 |
| 11 #if SK_SUPPORT_GPU |
| 12 #include "GrPictureUtils.h" |
| 13 #endif |
| 14 |
11 void SkRecordDraw(const SkRecord& record, | 15 void SkRecordDraw(const SkRecord& record, |
12 SkCanvas* canvas, | 16 SkCanvas* canvas, |
13 const SkBBoxHierarchy* bbh, | 17 const SkBBoxHierarchy* bbh, |
14 SkDrawPictureCallback* callback) { | 18 SkDrawPictureCallback* callback) { |
15 SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/); | 19 SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/); |
16 | 20 |
17 if (bbh) { | 21 if (bbh) { |
18 // Draw only ops that affect pixels in the canvas's current clip. | 22 // Draw only ops that affect pixels in the canvas's current clip. |
19 // The SkRecord and BBH were recorded in identity space. This canvas | 23 // The SkRecord and BBH were recorded in identity space. This canvas |
20 // is not necessarily in that same space. getClipBounds() returns us | 24 // is not necessarily in that same space. getClipBounds() returns us |
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135 // non-drawing ("control") ops inside are exactly the union of the bounds of | 139 // non-drawing ("control") ops inside are exactly the union of the bounds of |
136 // the drawing ops inside that block. | 140 // the drawing ops inside that block. |
137 // | 141 // |
138 // To implement this, we keep a stack of active Save blocks. As we consume ops | 142 // To implement this, we keep a stack of active Save blocks. As we consume ops |
139 // inside the Save/Restore block, drawing ops are unioned with the bounds of | 143 // inside the Save/Restore block, drawing ops are unioned with the bounds of |
140 // the block, and control ops are stashed away for later. When we finish the | 144 // the block, and control ops are stashed away for later. When we finish the |
141 // block with a Restore, our bounds are complete, and we go back and fill them | 145 // block with a Restore, our bounds are complete, and we go back and fill them |
142 // in for all the control ops we stashed away. | 146 // in for all the control ops we stashed away. |
143 class FillBounds : SkNoncopyable { | 147 class FillBounds : SkNoncopyable { |
144 public: | 148 public: |
145 FillBounds(const SkRect& cullRect, const SkRecord& record, SkBBoxHierarchy*
bbh) | 149 FillBounds(const SkRect& cullRect, const SkRecord& record) |
146 : fCullRect(cullRect) | 150 : fNumRecords(record.count()) |
| 151 , fCullRect(cullRect) |
147 , fBounds(record.count()) { | 152 , fBounds(record.count()) { |
148 // Calculate bounds for all ops. This won't go quite in order, so we'll
need | 153 // Calculate bounds for all ops. This won't go quite in order, so we'll
need |
149 // to store the bounds separately then feed them in to the BBH later in
order. | 154 // to store the bounds separately then feed them in to the BBH later in
order. |
150 fCTM = &SkMatrix::I(); | 155 fCTM = &SkMatrix::I(); |
151 fCurrentClipBounds = fCullRect; | 156 fCurrentClipBounds = fCullRect; |
152 for (fCurrentOp = 0; fCurrentOp < record.count(); fCurrentOp++) { | 157 } |
153 record.visit<void>(fCurrentOp, *this); | |
154 } | |
155 | 158 |
| 159 void setCurrentOp(unsigned currentOp) { fCurrentOp = currentOp; } |
| 160 |
| 161 void cleanUp(SkBBoxHierarchy* bbh) { |
156 // If we have any lingering unpaired Saves, simulate restores to make | 162 // If we have any lingering unpaired Saves, simulate restores to make |
157 // sure all ops in those Save blocks have their bounds calculated. | 163 // sure all ops in those Save blocks have their bounds calculated. |
158 while (!fSaveStack.isEmpty()) { | 164 while (!fSaveStack.isEmpty()) { |
159 this->popSaveBlock(); | 165 this->popSaveBlock(); |
160 } | 166 } |
161 | 167 |
162 // Any control ops not part of any Save/Restore block draw everywhere. | 168 // Any control ops not part of any Save/Restore block draw everywhere. |
163 while (!fControlIndices.isEmpty()) { | 169 while (!fControlIndices.isEmpty()) { |
164 this->popControl(fCullRect); | 170 this->popControl(fCullRect); |
165 } | 171 } |
166 | 172 |
167 // Finally feed all stored bounds into the BBH. They'll be returned in
this order. | 173 // Finally feed all stored bounds into the BBH. They'll be returned in
this order. |
168 SkASSERT(bbh); | 174 SkASSERT(bbh); |
169 bbh->insert(&fBounds, record.count()); | 175 bbh->insert(&fBounds, fNumRecords); |
170 } | 176 } |
171 | 177 |
172 template <typename T> void operator()(const T& op) { | 178 template <typename T> void operator()(const T& op) { |
173 this->updateCTM(op); | 179 this->updateCTM(op); |
174 this->updateClipBounds(op); | 180 this->updateClipBounds(op); |
175 this->trackBounds(op); | 181 this->trackBounds(op); |
176 } | 182 } |
177 | 183 |
178 private: | |
179 // In this file, SkRect are in local coordinates, Bounds are translated back
to identity space. | 184 // In this file, SkRect are in local coordinates, Bounds are translated back
to identity space. |
180 typedef SkRect Bounds; | 185 typedef SkRect Bounds; |
181 | 186 |
| 187 unsigned currentOp() const { return fCurrentOp; } |
| 188 const SkMatrix& ctm() const { return *fCTM; } |
| 189 const Bounds& currentClipBounds() const { return fCurrentClipBounds; } |
| 190 const Bounds& getBounds(unsigned index) const { return fBounds[index]; } |
| 191 |
| 192 // Adjust rect for all paints that may affect its geometry, then map it to i
dentity space. |
| 193 Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const { |
| 194 // Inverted rectangles really confuse our BBHs. |
| 195 rect.sort(); |
| 196 |
| 197 // Adjust the rect for its own paint. |
| 198 if (!AdjustForPaint(paint, &rect)) { |
| 199 // The paint could do anything to our bounds. The only safe answer
is the current clip. |
| 200 return fCurrentClipBounds; |
| 201 } |
| 202 |
| 203 // Adjust rect for all the paints from the SaveLayers we're inside. |
| 204 if (!this->adjustForSaveLayerPaints(&rect)) { |
| 205 // Same deal as above. |
| 206 return fCurrentClipBounds; |
| 207 } |
| 208 |
| 209 // Map the rect back to identity space. |
| 210 fCTM->mapRect(&rect); |
| 211 |
| 212 // Nothing can draw outside the current clip. |
| 213 // (Only bounded ops call into this method, so oddballs like Clear don't
matter here.) |
| 214 rect.intersect(fCurrentClipBounds); |
| 215 return rect; |
| 216 } |
| 217 |
| 218 private: |
182 struct SaveBounds { | 219 struct SaveBounds { |
183 int controlOps; // Number of control ops in this Save block, incl
uding the Save. | 220 int controlOps; // Number of control ops in this Save block, incl
uding the Save. |
184 Bounds bounds; // Bounds of everything in the block. | 221 Bounds bounds; // Bounds of everything in the block. |
185 const SkPaint* paint; // Unowned. If set, adjusts the bounds of all op
s in this block. | 222 const SkPaint* paint; // Unowned. If set, adjusts the bounds of all op
s in this block. |
186 }; | 223 }; |
187 | 224 |
188 // Only Restore and SetMatrix change the CTM. | 225 // Only Restore and SetMatrix change the CTM. |
189 template <typename T> void updateCTM(const T&) {} | 226 template <typename T> void updateCTM(const T&) {} |
190 void updateCTM(const Restore& op) { fCTM = &op.matrix; } | 227 void updateCTM(const Restore& op) { fCTM = &op.matrix; } |
191 void updateCTM(const SetMatrix& op) { fCTM = &op.matrix; } | 228 void updateCTM(const SetMatrix& op) { fCTM = &op.matrix; } |
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507 | 544 |
508 bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const { | 545 bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const { |
509 for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) { | 546 for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) { |
510 if (!AdjustForPaint(fSaveStack[i].paint, rect)) { | 547 if (!AdjustForPaint(fSaveStack[i].paint, rect)) { |
511 return false; | 548 return false; |
512 } | 549 } |
513 } | 550 } |
514 return true; | 551 return true; |
515 } | 552 } |
516 | 553 |
517 // Adjust rect for all paints that may affect its geometry, then map it to i
dentity space. | 554 const unsigned fNumRecords; |
518 Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const { | |
519 // Inverted rectangles really confuse our BBHs. | |
520 rect.sort(); | |
521 | |
522 // Adjust the rect for its own paint. | |
523 if (!AdjustForPaint(paint, &rect)) { | |
524 // The paint could do anything to our bounds. The only safe answer
is the current clip. | |
525 return fCurrentClipBounds; | |
526 } | |
527 | |
528 // Adjust rect for all the paints from the SaveLayers we're inside. | |
529 if (!this->adjustForSaveLayerPaints(&rect)) { | |
530 // Same deal as above. | |
531 return fCurrentClipBounds; | |
532 } | |
533 | |
534 // Map the rect back to identity space. | |
535 fCTM->mapRect(&rect); | |
536 | |
537 // Nothing can draw outside the current clip. | |
538 // (Only bounded ops call into this method, so oddballs like Clear don't
matter here.) | |
539 rect.intersect(fCurrentClipBounds); | |
540 return rect; | |
541 } | |
542 | 555 |
543 // We do not guarantee anything for operations outside of the cull rect | 556 // We do not guarantee anything for operations outside of the cull rect |
544 const SkRect fCullRect; | 557 const SkRect fCullRect; |
545 | 558 |
546 // Conservative identity-space bounds for each op in the SkRecord. | 559 // Conservative identity-space bounds for each op in the SkRecord. |
547 SkAutoTMalloc<Bounds> fBounds; | 560 SkAutoTMalloc<Bounds> fBounds; |
548 | 561 |
549 // We walk fCurrentOp through the SkRecord, as we go using updateCTM() | 562 // We walk fCurrentOp through the SkRecord, as we go using updateCTM() |
550 // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative | 563 // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative |
551 // identity-space bounds of the current clip (fCurrentClipBounds). | 564 // identity-space bounds of the current clip (fCurrentClipBounds). |
552 unsigned fCurrentOp; | 565 unsigned fCurrentOp; |
553 const SkMatrix* fCTM; | 566 const SkMatrix* fCTM; |
554 Bounds fCurrentClipBounds; | 567 Bounds fCurrentClipBounds; |
555 | 568 |
556 // Used to track the bounds of Save/Restore blocks and the control ops insid
e them. | 569 // Used to track the bounds of Save/Restore blocks and the control ops insid
e them. |
557 SkTDArray<SaveBounds> fSaveStack; | 570 SkTDArray<SaveBounds> fSaveStack; |
558 SkTDArray<unsigned> fControlIndices; | 571 SkTDArray<unsigned> fControlIndices; |
559 }; | 572 }; |
560 | 573 |
| 574 #if SK_SUPPORT_GPU |
| 575 // SkRecord visitor to gather saveLayer/restore information. |
| 576 class CollectLayers : SkNoncopyable { |
| 577 public: |
| 578 CollectLayers(const SkRect& cullRect, const SkRecord& record, GrAccelData* a
ccelData) |
| 579 : fSaveLayersInStack(0) |
| 580 , fAccelData(accelData) |
| 581 , fFillBounds(cullRect, record) { |
| 582 } |
| 583 |
| 584 void setCurrentOp(unsigned currentOp) { fFillBounds.setCurrentOp(currentOp);
} |
| 585 |
| 586 void cleanUp(SkBBoxHierarchy* bbh) { |
| 587 // fFillBounds must perform its cleanUp first so that all the bounding |
| 588 // boxes associated with unbalanced restores are updated (prior to |
| 589 // fetching their bound in popSaveLayerInfo). |
| 590 fFillBounds.cleanUp(bbh); |
| 591 |
| 592 while (!fSaveLayerStack.isEmpty()) { |
| 593 this->popSaveLayerInfo(); |
| 594 } |
| 595 } |
| 596 |
| 597 template <typename T> void operator()(const T& op) { |
| 598 fFillBounds(op); |
| 599 this->trackSaveLayers(op); |
| 600 } |
| 601 |
| 602 private: |
| 603 struct SaveLayerInfo { |
| 604 SaveLayerInfo() { } |
| 605 SaveLayerInfo(int opIndex, bool isSaveLayer, const SkPaint* paint, |
| 606 const FillBounds::Bounds& clipBound) |
| 607 : fStartIndex(opIndex) |
| 608 , fIsSaveLayer(isSaveLayer) |
| 609 , fHasNestedSaveLayer(false) |
| 610 , fPaint(paint) |
| 611 , fClipBound(clipBound) { |
| 612 } |
| 613 |
| 614 int fStartIndex; |
| 615 bool fIsSaveLayer; |
| 616 bool fHasNestedSaveLayer; |
| 617 const SkPaint* fPaint; |
| 618 FillBounds::Bounds fClipBound; |
| 619 }; |
| 620 |
| 621 template <typename T> void trackSaveLayers(const T& op) { |
| 622 /* most ops aren't involved in saveLayers */ |
| 623 } |
| 624 void trackSaveLayers(const Save& s) { this->pushSaveLayerInfo(false, NULL);
} |
| 625 void trackSaveLayers(const SaveLayer& sl) { this->pushSaveLayerInfo(true, sl
.paint); } |
| 626 void trackSaveLayers(const Restore& r) { this->popSaveLayerInfo(); } |
| 627 |
| 628 void trackSaveLayers(const DrawPicture& dp) { |
| 629 // For sub-pictures, we wrap their layer information within the parent |
| 630 // picture's rendering hierarchy |
| 631 SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey(); |
| 632 |
| 633 const GrAccelData* childData = |
| 634 static_cast<const GrAccelData*>(dp.picture->EXPERIMENTAL_getAccelDat
a(key)); |
| 635 if (!childData) { |
| 636 // If the child layer hasn't been generated with saveLayer data we |
| 637 // assume the worst (i.e., that it does contain layers which nest |
| 638 // inside existing layers). Layers within sub-pictures that don't |
| 639 // have saveLayer data cannot be hoisted. |
| 640 // TODO: could the analysis data be use to fine tune this? |
| 641 this->updateStackForSaveLayer(); |
| 642 return; |
| 643 } |
| 644 |
| 645 for (int i = 0; i < childData->numSaveLayers(); ++i) { |
| 646 const GrAccelData::SaveLayerInfo& src = childData->saveLayerInfo(i); |
| 647 |
| 648 FillBounds::Bounds newClip(fFillBounds.currentClipBounds()); |
| 649 |
| 650 if (!newClip.intersect(fFillBounds.adjustAndMap(src.fBounds, dp.pain
t))) { |
| 651 continue; |
| 652 } |
| 653 |
| 654 this->updateStackForSaveLayer(); |
| 655 |
| 656 GrAccelData::SaveLayerInfo& dst = fAccelData->addSaveLayerInfo(); |
| 657 |
| 658 // If src.fPicture is NULL the layer is in dp.picture; otherwise |
| 659 // it belongs to a sub-picture. |
| 660 dst.fPicture = src.fPicture ? src.fPicture : static_cast<const SkPic
ture*>(dp.picture); |
| 661 dst.fPicture->ref(); |
| 662 dst.fBounds = newClip; |
| 663 dst.fLocalMat = src.fLocalMat; |
| 664 dst.fPreMat = src.fPreMat; |
| 665 dst.fPreMat.postConcat(fFillBounds.ctm()); |
| 666 if (src.fPaint) { |
| 667 dst.fPaint = SkNEW_ARGS(SkPaint, (*src.fPaint)); |
| 668 } |
| 669 dst.fSaveLayerOpID = src.fSaveLayerOpID; |
| 670 dst.fRestoreOpID = src.fRestoreOpID; |
| 671 dst.fHasNestedLayers = src.fHasNestedLayers; |
| 672 dst.fIsNested = fSaveLayersInStack > 0 || src.fIsNested; |
| 673 } |
| 674 } |
| 675 |
| 676 // Inform all the saveLayers already on the stack that they now have a |
| 677 // nested saveLayer inside them |
| 678 void updateStackForSaveLayer() { |
| 679 for (int index = fSaveLayerStack.count() - 1; index >= 0; --index) { |
| 680 if (fSaveLayerStack[index].fHasNestedSaveLayer) { |
| 681 break; |
| 682 } |
| 683 fSaveLayerStack[index].fHasNestedSaveLayer = true; |
| 684 if (fSaveLayerStack[index].fIsSaveLayer) { |
| 685 break; |
| 686 } |
| 687 } |
| 688 } |
| 689 |
| 690 void pushSaveLayerInfo(bool isSaveLayer, const SkPaint* paint) { |
| 691 if (isSaveLayer) { |
| 692 this->updateStackForSaveLayer(); |
| 693 ++fSaveLayersInStack; |
| 694 } |
| 695 |
| 696 fSaveLayerStack.push(SaveLayerInfo(fFillBounds.currentOp(), isSaveLayer,
paint, |
| 697 fFillBounds.currentClipBounds())); |
| 698 } |
| 699 |
| 700 void popSaveLayerInfo() { |
| 701 if (fSaveLayerStack.count() <= 0) { |
| 702 SkASSERT(false); |
| 703 return; |
| 704 } |
| 705 |
| 706 SaveLayerInfo sli; |
| 707 fSaveLayerStack.pop(&sli); |
| 708 |
| 709 if (!sli.fIsSaveLayer) { |
| 710 return; |
| 711 } |
| 712 |
| 713 --fSaveLayersInStack; |
| 714 |
| 715 GrAccelData::SaveLayerInfo& slInfo = fAccelData->addSaveLayerInfo(); |
| 716 |
| 717 SkASSERT(NULL == slInfo.fPicture); // This layer is in the top-most pic
ture |
| 718 |
| 719 slInfo.fBounds = fFillBounds.getBounds(sli.fStartIndex); |
| 720 slInfo.fBounds.intersect(sli.fClipBound); |
| 721 slInfo.fLocalMat = fFillBounds.ctm(); |
| 722 slInfo.fPreMat = SkMatrix::I(); |
| 723 if (sli.fPaint) { |
| 724 slInfo.fPaint = SkNEW_ARGS(SkPaint, (*sli.fPaint)); |
| 725 } |
| 726 slInfo.fSaveLayerOpID = sli.fStartIndex; |
| 727 slInfo.fRestoreOpID = fFillBounds.currentOp(); |
| 728 slInfo.fHasNestedLayers = sli.fHasNestedSaveLayer; |
| 729 slInfo.fIsNested = fSaveLayersInStack > 0; |
| 730 } |
| 731 |
| 732 // Used to collect saveLayer information for layer hoisting |
| 733 int fSaveLayersInStack; |
| 734 SkTDArray<SaveLayerInfo> fSaveLayerStack; |
| 735 GrAccelData* fAccelData; |
| 736 |
| 737 SkRecords::FillBounds fFillBounds; |
| 738 }; |
| 739 #endif |
| 740 |
561 } // namespace SkRecords | 741 } // namespace SkRecords |
562 | 742 |
563 void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record, SkBBoxHi
erarchy* bbh) { | 743 void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record, SkBBoxHi
erarchy* bbh) { |
564 SkRecords::FillBounds(cullRect, record, bbh); | 744 SkRecords::FillBounds visitor(cullRect, record); |
| 745 |
| 746 for (unsigned curOp = 0; curOp < record.count(); curOp++) { |
| 747 visitor.setCurrentOp(curOp); |
| 748 record.visit<void>(curOp, visitor); |
| 749 } |
| 750 |
| 751 visitor.cleanUp(bbh); |
565 } | 752 } |
| 753 |
| 754 #if SK_SUPPORT_GPU |
| 755 void SkRecordComputeLayers(const SkRect& cullRect, const SkRecord& record, |
| 756 SkBBoxHierarchy* bbh, GrAccelData* data) { |
| 757 SkRecords::CollectLayers visitor(cullRect, record, data); |
| 758 |
| 759 for (unsigned curOp = 0; curOp < record.count(); curOp++) { |
| 760 visitor.setCurrentOp(curOp); |
| 761 record.visit<void>(curOp, visitor); |
| 762 } |
| 763 |
| 764 visitor.cleanUp(bbh); |
| 765 } |
| 766 #endif |
| 767 |
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