| Index: src/gpu/GrResourceCache.cpp
|
| diff --git a/src/gpu/GrResourceCache.cpp b/src/gpu/GrResourceCache.cpp
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| deleted file mode 100644
|
| index a73d11703db0ddd1686916fd8634b340e12661cf..0000000000000000000000000000000000000000
|
| --- a/src/gpu/GrResourceCache.cpp
|
| +++ /dev/null
|
| @@ -1,393 +0,0 @@
|
| -
|
| -/*
|
| - * Copyright 2010 Google Inc.
|
| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#include "GrResourceCache.h"
|
| -#include "GrGpuResource.h"
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| -#include "GrGpuResourceCacheAccess.h"
|
| -#include "GrTexturePriv.h"
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| -
|
| -DECLARE_SKMESSAGEBUS_MESSAGE(GrResourceInvalidatedMessage);
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| -
|
| -///////////////////////////////////////////////////////////////////////////////
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| -
|
| -void GrGpuResource::didChangeGpuMemorySize() const {
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| - fGpuMemorySize = kInvalidGpuMemorySize;
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| - if (this->cacheAccess().isInCache()) {
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| - fCacheEntry->didChangeResourceSize();
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| - }
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| -}
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| -
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| -///////////////////////////////////////////////////////////////////////////////
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| -
|
| -GrResourceKey::ResourceType GrResourceKey::GenerateResourceType() {
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| - static int32_t gNextType = 0;
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| -
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| - int32_t type = sk_atomic_inc(&gNextType);
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| - if (type >= (1 << 8 * sizeof(ResourceType))) {
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| - SkFAIL("Too many Resource Types");
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| - }
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| -
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| - return static_cast<ResourceType>(type);
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| -}
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| -
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| -///////////////////////////////////////////////////////////////////////////////
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| -
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| -GrResourceCacheEntry::GrResourceCacheEntry(GrResourceCache* resourceCache, GrGpuResource* resource)
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| - : fResourceCache(resourceCache),
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| - fResource(resource),
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| - fCachedSize(resource->gpuMemorySize()) {
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| - // we assume ownership of the resource, and will unref it when we die
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| - SkASSERT(resource);
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| - resource->ref();
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| -}
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| -
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| -GrResourceCacheEntry::~GrResourceCacheEntry() {
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| - // We're relying on having the cache entry to remove this from GrResourceCache2's content hash.
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| - // fResource->setCacheEntry(NULL);
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| - fResource->unref();
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| -}
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| -
|
| -#ifdef SK_DEBUG
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| -void GrResourceCacheEntry::validate() const {
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| - SkASSERT(fResourceCache);
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| - SkASSERT(fResource);
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| - SkASSERT(fResource->cacheAccess().getCacheEntry() == this);
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| - SkASSERT(fResource->gpuMemorySize() == fCachedSize);
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| - fResource->validate();
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| -}
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| -#endif
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| -
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| -void GrResourceCacheEntry::didChangeResourceSize() {
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| - size_t oldSize = fCachedSize;
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| - fCachedSize = fResource->gpuMemorySize();
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| - if (fCachedSize > oldSize) {
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| - fResourceCache->didIncreaseResourceSize(this, fCachedSize - oldSize);
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| - } else if (fCachedSize < oldSize) {
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| - fResourceCache->didDecreaseResourceSize(this, oldSize - fCachedSize);
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| - }
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| -}
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| -
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| -///////////////////////////////////////////////////////////////////////////////
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| -
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| -GrResourceCache::GrResourceCache(const GrDrawTargetCaps* caps, int maxCount, size_t maxBytes)
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| - : fMaxCount(maxCount)
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| - , fMaxBytes(maxBytes)
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| - , fCaps(SkRef(caps)) {
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| -#if GR_CACHE_STATS
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| - fHighWaterEntryCount = 0;
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| - fHighWaterEntryBytes = 0;
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| -#endif
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| -
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| - fEntryCount = 0;
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| - fEntryBytes = 0;
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| -
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| - fPurging = false;
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| -
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| - fOverbudgetCB = NULL;
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| - fOverbudgetData = NULL;
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| -}
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| -
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| -GrResourceCache::~GrResourceCache() {
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| - GrAutoResourceCacheValidate atcv(this);
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| -
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| - EntryList::Iter iter;
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| -
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| - // Unlike the removeAll, here we really remove everything, including locked resources.
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| - while (GrResourceCacheEntry* entry = fList.head()) {
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| - GrAutoResourceCacheValidate atcv(this);
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| -
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| - // remove from our llist
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| - this->internalDetach(entry);
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| -
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| - delete entry;
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| - }
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| -}
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| -
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| -void GrResourceCache::getLimits(int* maxResources, size_t* maxResourceBytes) const{
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| - if (maxResources) {
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| - *maxResources = fMaxCount;
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| - }
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| - if (maxResourceBytes) {
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| - *maxResourceBytes = fMaxBytes;
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| - }
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| -}
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| -
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| -void GrResourceCache::setLimits(int maxResources, size_t maxResourceBytes) {
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| - bool smaller = (maxResources < fMaxCount) || (maxResourceBytes < fMaxBytes);
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| -
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| - fMaxCount = maxResources;
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| - fMaxBytes = maxResourceBytes;
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| -
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| - if (smaller) {
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| - this->purgeAsNeeded();
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| - }
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| -}
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| -
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| -void GrResourceCache::internalDetach(GrResourceCacheEntry* entry) {
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| - fList.remove(entry);
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| - fEntryCount -= 1;
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| - fEntryBytes -= entry->fCachedSize;
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| -}
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| -
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| -void GrResourceCache::attachToHead(GrResourceCacheEntry* entry) {
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| - fList.addToHead(entry);
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| -
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| - fEntryCount += 1;
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| - fEntryBytes += entry->fCachedSize;
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| -
|
| -#if GR_CACHE_STATS
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| - if (fHighWaterEntryCount < fEntryCount) {
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| - fHighWaterEntryCount = fEntryCount;
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| - }
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| - if (fHighWaterEntryBytes < fEntryBytes) {
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| - fHighWaterEntryBytes = fEntryBytes;
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| - }
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| -#endif
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| -}
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| -
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| -
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| -void GrResourceCache::makeResourceMRU(GrGpuResource* resource) {
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| - GrResourceCacheEntry* entry = resource->cacheAccess().getCacheEntry();
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| - if (entry) {
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| - this->internalDetach(entry);
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| - this->attachToHead(entry);
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| - }
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| -}
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| -
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| -void GrResourceCache::notifyPurgable(const GrGpuResource* resource) {
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| - // Remove scratch textures from the cache the moment they become purgeable if
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| - // scratch texture reuse is turned off.
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| - SkASSERT(resource->cacheAccess().getCacheEntry());
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| - if (resource->cacheAccess().isScratch()) {
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| - const GrResourceKey& key = resource->cacheAccess().getScratchKey();
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| - if (key.getResourceType() == GrTexturePriv::ResourceType() &&
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| - !fCaps->reuseScratchTextures() &&
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| - !(static_cast<const GrSurface*>(resource)->desc().fFlags & kRenderTarget_GrSurfaceFlag)) {
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| - this->deleteResource(resource->cacheAccess().getCacheEntry());
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| - }
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| - }
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| -}
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| -
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| -bool GrResourceCache::addResource(const GrResourceKey& key, GrGpuResource* resource) {
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| - if (NULL != resource->cacheAccess().getCacheEntry()) {
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| - return false;
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| - }
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| -
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| - if (key.isScratch()) {
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| - SkASSERT(resource->cacheAccess().isScratch());
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| - SkASSERT(key == resource->cacheAccess().getScratchKey());
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| - } else {
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| - if (!resource->cacheAccess().setContentKey(key)) {
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| - return false;
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| - }
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| - }
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| -
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| - // we don't expect to create new resources during a purge. In theory
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| - // this could cause purgeAsNeeded() into an infinite loop (e.g.
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| - // each resource destroyed creates and locks 2 resources and
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| - // unlocks 1 thereby causing a new purge).
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| - SkASSERT(!fPurging);
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| - GrAutoResourceCacheValidate atcv(this);
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| -
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| - GrResourceCacheEntry* entry = SkNEW_ARGS(GrResourceCacheEntry, (this, resource));
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| - resource->cacheAccess().setCacheEntry(entry);
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| -
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| - this->attachToHead(entry);
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| - this->purgeAsNeeded();
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| - return true;
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| -}
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| -
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| -void GrResourceCache::didIncreaseResourceSize(const GrResourceCacheEntry* entry, size_t amountInc) {
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| - fEntryBytes += amountInc;
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| - this->purgeAsNeeded();
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| -}
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| -
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| -void GrResourceCache::didDecreaseResourceSize(const GrResourceCacheEntry* entry, size_t amountDec) {
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| - fEntryBytes -= amountDec;
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| -#ifdef SK_DEBUG
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| - this->validate();
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| -#endif
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| -}
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| -
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| -/**
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| - * Destroying a resource may potentially trigger the unlock of additional
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| - * resources which in turn will trigger a nested purge. We block the nested
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| - * purge using the fPurging variable. However, the initial purge will keep
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| - * looping until either all resources in the cache are unlocked or we've met
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| - * the budget. There is an assertion in createAndLock to check against a
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| - * resource's destructor inserting new resources into the cache. If these
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| - * new resources were unlocked before purgeAsNeeded completed it could
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| - * potentially make purgeAsNeeded loop infinitely.
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| - *
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| - * extraCount and extraBytes are added to the current resource totals to account
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| - * for incoming resources (e.g., GrContext is about to add 10MB split between
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| - * 10 textures).
|
| - */
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| -void GrResourceCache::purgeAsNeeded(int extraCount, size_t extraBytes) {
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| - if (fPurging) {
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| - return;
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| - }
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| -
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| - fPurging = true;
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| -
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| - this->internalPurge(extraCount, extraBytes);
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| - if (((fEntryCount+extraCount) > fMaxCount ||
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| - (fEntryBytes+extraBytes) > fMaxBytes) &&
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| - fOverbudgetCB) {
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| - // Despite the purge we're still over budget. See if Ganesh can
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| - // release some resources and purge again.
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| - if ((*fOverbudgetCB)(fOverbudgetData)) {
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| - this->internalPurge(extraCount, extraBytes);
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| - }
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| - }
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| -
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| - fPurging = false;
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| -}
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| -
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| -void GrResourceCache::purgeInvalidated() {
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| - // TODO: Implement this in GrResourceCache2.
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| -}
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| -
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| -void GrResourceCache::deleteResource(GrResourceCacheEntry* entry) {
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| - SkASSERT(entry->fResource->isPurgable());
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| - // remove from our llist
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| - this->internalDetach(entry);
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| - delete entry;
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| -}
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| -
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| -void GrResourceCache::internalPurge(int extraCount, size_t extraBytes) {
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| - SkASSERT(fPurging);
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| -
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| - bool withinBudget = false;
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| - bool changed = false;
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| -
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| - // The purging process is repeated several times since one pass
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| - // may free up other resources
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| - do {
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| - EntryList::Iter iter;
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| -
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| - changed = false;
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| -
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| - // Note: the following code relies on the fact that the
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| - // doubly linked list doesn't invalidate its data/pointers
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| - // outside of the specific area where a deletion occurs (e.g.,
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| - // in internalDetach)
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| - GrResourceCacheEntry* entry = iter.init(fList, EntryList::Iter::kTail_IterStart);
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| -
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| - while (entry) {
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| - GrAutoResourceCacheValidate atcv(this);
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| -
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| - if ((fEntryCount+extraCount) <= fMaxCount &&
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| - (fEntryBytes+extraBytes) <= fMaxBytes) {
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| - withinBudget = true;
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| - break;
|
| - }
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| -
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| - GrResourceCacheEntry* prev = iter.prev();
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| - if (entry->fResource->isPurgable()) {
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| - changed = true;
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| - this->deleteResource(entry);
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| - }
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| - entry = prev;
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| - }
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| - } while (!withinBudget && changed);
|
| -}
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| -
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| -void GrResourceCache::purgeAllUnlocked() {
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| - GrAutoResourceCacheValidate atcv(this);
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| -
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| - // we can have one GrCacheable holding a lock on another
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| - // so we don't want to just do a simple loop kicking each
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| - // entry out. Instead change the budget and purge.
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| -
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| - size_t savedMaxBytes = fMaxBytes;
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| - int savedMaxCount = fMaxCount;
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| - fMaxBytes = (size_t) -1;
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| - fMaxCount = 0;
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| - this->purgeAsNeeded();
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| -
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| - fMaxBytes = savedMaxBytes;
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| - fMaxCount = savedMaxCount;
|
| -}
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| -
|
| -///////////////////////////////////////////////////////////////////////////////
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| -
|
| -#ifdef SK_DEBUG
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| -size_t GrResourceCache::countBytes(const EntryList& list) {
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| - size_t bytes = 0;
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| -
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| - EntryList::Iter iter;
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| -
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| - const GrResourceCacheEntry* entry = iter.init(const_cast<EntryList&>(list),
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| - EntryList::Iter::kTail_IterStart);
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| -
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| - for ( ; entry; entry = iter.prev()) {
|
| - bytes += entry->resource()->gpuMemorySize();
|
| - }
|
| - return bytes;
|
| -}
|
| -
|
| -static bool both_zero_or_nonzero(int count, size_t bytes) {
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| - return (count == 0 && bytes == 0) || (count > 0 && bytes > 0);
|
| -}
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| -
|
| -void GrResourceCache::validate() const {
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| - fList.validate();
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| - SkASSERT(both_zero_or_nonzero(fEntryCount, fEntryBytes));
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| -
|
| - EntryList::Iter iter;
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| -
|
| - // check that the shareable entries are okay
|
| - const GrResourceCacheEntry* entry = iter.init(const_cast<EntryList&>(fList),
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| - EntryList::Iter::kHead_IterStart);
|
| -
|
| - int count = 0;
|
| - for ( ; entry; entry = iter.next()) {
|
| - entry->validate();
|
| - count += 1;
|
| - }
|
| - SkASSERT(count == fEntryCount);
|
| -
|
| - size_t bytes = this->countBytes(fList);
|
| - SkASSERT(bytes == fEntryBytes);
|
| - SkASSERT(fList.countEntries() == fEntryCount);
|
| -}
|
| -#endif // SK_DEBUG
|
| -
|
| -#if GR_CACHE_STATS
|
| -
|
| -void GrResourceCache::printStats() {
|
| - int locked = 0;
|
| - int scratch = 0;
|
| -
|
| - EntryList::Iter iter;
|
| -
|
| - GrResourceCacheEntry* entry = iter.init(fList, EntryList::Iter::kTail_IterStart);
|
| -
|
| - for ( ; entry; entry = iter.prev()) {
|
| - if (!entry->fResource->isPurgable()) {
|
| - ++locked;
|
| - }
|
| - if (entry->fResource->cacheAccess().isScratch()) {
|
| - ++scratch;
|
| - }
|
| - }
|
| -
|
| - float countUtilization = (100.f * fEntryCount) / fMaxCount;
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| - float byteUtilization = (100.f * fEntryBytes) / fMaxBytes;
|
| -
|
| - SkDebugf("Budget: %d items %d bytes\n", fMaxCount, fMaxBytes);
|
| - SkDebugf("\t\tEntry Count: current %d (%d locked, %d scratch %.2g%% full), high %d\n",
|
| - fEntryCount, locked, scratch, countUtilization, fHighWaterEntryCount);
|
| - SkDebugf("\t\tEntry Bytes: current %d (%.2g%% full) high %d\n",
|
| - fEntryBytes, byteUtilization, fHighWaterEntryBytes);
|
| -}
|
| -
|
| -#endif
|
| -
|
| -///////////////////////////////////////////////////////////////////////////////
|
|
|