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Side by Side Diff: src/gpu/GrResourceCache.cpp

Issue 716143004: Replace GrResourceCache with GrResourceCache2. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix asserts Created 6 years, 1 month ago
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1
2 /*
3 * Copyright 2010 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9 #include "GrResourceCache.h"
10 #include "GrGpuResource.h"
11 #include "GrGpuResourceCacheAccess.h"
12 #include "GrTexturePriv.h"
13
14 DECLARE_SKMESSAGEBUS_MESSAGE(GrResourceInvalidatedMessage);
15
16 ///////////////////////////////////////////////////////////////////////////////
17
18 void GrGpuResource::didChangeGpuMemorySize() const {
19 fGpuMemorySize = kInvalidGpuMemorySize;
20 if (this->cacheAccess().isInCache()) {
21 fCacheEntry->didChangeResourceSize();
22 }
23 }
24
25 ///////////////////////////////////////////////////////////////////////////////
26
27 GrResourceKey::ResourceType GrResourceKey::GenerateResourceType() {
28 static int32_t gNextType = 0;
29
30 int32_t type = sk_atomic_inc(&gNextType);
31 if (type >= (1 << 8 * sizeof(ResourceType))) {
32 SkFAIL("Too many Resource Types");
33 }
34
35 return static_cast<ResourceType>(type);
36 }
37
38 ///////////////////////////////////////////////////////////////////////////////
39
40 GrResourceCacheEntry::GrResourceCacheEntry(GrResourceCache* resourceCache, GrGpu Resource* resource)
41 : fResourceCache(resourceCache),
42 fResource(resource),
43 fCachedSize(resource->gpuMemorySize()) {
44 // we assume ownership of the resource, and will unref it when we die
45 SkASSERT(resource);
46 resource->ref();
47 }
48
49 GrResourceCacheEntry::~GrResourceCacheEntry() {
50 // We're relying on having the cache entry to remove this from GrResourceCac he2's content hash.
51 // fResource->setCacheEntry(NULL);
52 fResource->unref();
53 }
54
55 #ifdef SK_DEBUG
56 void GrResourceCacheEntry::validate() const {
57 SkASSERT(fResourceCache);
58 SkASSERT(fResource);
59 SkASSERT(fResource->cacheAccess().getCacheEntry() == this);
60 SkASSERT(fResource->gpuMemorySize() == fCachedSize);
61 fResource->validate();
62 }
63 #endif
64
65 void GrResourceCacheEntry::didChangeResourceSize() {
66 size_t oldSize = fCachedSize;
67 fCachedSize = fResource->gpuMemorySize();
68 if (fCachedSize > oldSize) {
69 fResourceCache->didIncreaseResourceSize(this, fCachedSize - oldSize);
70 } else if (fCachedSize < oldSize) {
71 fResourceCache->didDecreaseResourceSize(this, oldSize - fCachedSize);
72 }
73 }
74
75 ///////////////////////////////////////////////////////////////////////////////
76
77 GrResourceCache::GrResourceCache(const GrDrawTargetCaps* caps, int maxCount, siz e_t maxBytes)
78 : fMaxCount(maxCount)
79 , fMaxBytes(maxBytes)
80 , fCaps(SkRef(caps)) {
81 #if GR_CACHE_STATS
82 fHighWaterEntryCount = 0;
83 fHighWaterEntryBytes = 0;
84 #endif
85
86 fEntryCount = 0;
87 fEntryBytes = 0;
88
89 fPurging = false;
90
91 fOverbudgetCB = NULL;
92 fOverbudgetData = NULL;
93 }
94
95 GrResourceCache::~GrResourceCache() {
96 GrAutoResourceCacheValidate atcv(this);
97
98 EntryList::Iter iter;
99
100 // Unlike the removeAll, here we really remove everything, including locked resources.
101 while (GrResourceCacheEntry* entry = fList.head()) {
102 GrAutoResourceCacheValidate atcv(this);
103
104 // remove from our llist
105 this->internalDetach(entry);
106
107 delete entry;
108 }
109 }
110
111 void GrResourceCache::getLimits(int* maxResources, size_t* maxResourceBytes) con st{
112 if (maxResources) {
113 *maxResources = fMaxCount;
114 }
115 if (maxResourceBytes) {
116 *maxResourceBytes = fMaxBytes;
117 }
118 }
119
120 void GrResourceCache::setLimits(int maxResources, size_t maxResourceBytes) {
121 bool smaller = (maxResources < fMaxCount) || (maxResourceBytes < fMaxBytes);
122
123 fMaxCount = maxResources;
124 fMaxBytes = maxResourceBytes;
125
126 if (smaller) {
127 this->purgeAsNeeded();
128 }
129 }
130
131 void GrResourceCache::internalDetach(GrResourceCacheEntry* entry) {
132 fList.remove(entry);
133 fEntryCount -= 1;
134 fEntryBytes -= entry->fCachedSize;
135 }
136
137 void GrResourceCache::attachToHead(GrResourceCacheEntry* entry) {
138 fList.addToHead(entry);
139
140 fEntryCount += 1;
141 fEntryBytes += entry->fCachedSize;
142
143 #if GR_CACHE_STATS
144 if (fHighWaterEntryCount < fEntryCount) {
145 fHighWaterEntryCount = fEntryCount;
146 }
147 if (fHighWaterEntryBytes < fEntryBytes) {
148 fHighWaterEntryBytes = fEntryBytes;
149 }
150 #endif
151 }
152
153
154 void GrResourceCache::makeResourceMRU(GrGpuResource* resource) {
155 GrResourceCacheEntry* entry = resource->cacheAccess().getCacheEntry();
156 if (entry) {
157 this->internalDetach(entry);
158 this->attachToHead(entry);
159 }
160 }
161
162 void GrResourceCache::notifyPurgable(const GrGpuResource* resource) {
163 // Remove scratch textures from the cache the moment they become purgeable i f
164 // scratch texture reuse is turned off.
165 SkASSERT(resource->cacheAccess().getCacheEntry());
166 if (resource->cacheAccess().isScratch()) {
167 const GrResourceKey& key = resource->cacheAccess().getScratchKey();
168 if (key.getResourceType() == GrTexturePriv::ResourceType() &&
169 !fCaps->reuseScratchTextures() &&
170 !(static_cast<const GrSurface*>(resource)->desc().fFlags & kRenderTa rget_GrSurfaceFlag)) {
171 this->deleteResource(resource->cacheAccess().getCacheEntry());
172 }
173 }
174 }
175
176 bool GrResourceCache::addResource(const GrResourceKey& key, GrGpuResource* resou rce) {
177 if (NULL != resource->cacheAccess().getCacheEntry()) {
178 return false;
179 }
180
181 if (key.isScratch()) {
182 SkASSERT(resource->cacheAccess().isScratch());
183 SkASSERT(key == resource->cacheAccess().getScratchKey());
184 } else {
185 if (!resource->cacheAccess().setContentKey(key)) {
186 return false;
187 }
188 }
189
190 // we don't expect to create new resources during a purge. In theory
191 // this could cause purgeAsNeeded() into an infinite loop (e.g.
192 // each resource destroyed creates and locks 2 resources and
193 // unlocks 1 thereby causing a new purge).
194 SkASSERT(!fPurging);
195 GrAutoResourceCacheValidate atcv(this);
196
197 GrResourceCacheEntry* entry = SkNEW_ARGS(GrResourceCacheEntry, (this, resour ce));
198 resource->cacheAccess().setCacheEntry(entry);
199
200 this->attachToHead(entry);
201 this->purgeAsNeeded();
202 return true;
203 }
204
205 void GrResourceCache::didIncreaseResourceSize(const GrResourceCacheEntry* entry, size_t amountInc) {
206 fEntryBytes += amountInc;
207 this->purgeAsNeeded();
208 }
209
210 void GrResourceCache::didDecreaseResourceSize(const GrResourceCacheEntry* entry, size_t amountDec) {
211 fEntryBytes -= amountDec;
212 #ifdef SK_DEBUG
213 this->validate();
214 #endif
215 }
216
217 /**
218 * Destroying a resource may potentially trigger the unlock of additional
219 * resources which in turn will trigger a nested purge. We block the nested
220 * purge using the fPurging variable. However, the initial purge will keep
221 * looping until either all resources in the cache are unlocked or we've met
222 * the budget. There is an assertion in createAndLock to check against a
223 * resource's destructor inserting new resources into the cache. If these
224 * new resources were unlocked before purgeAsNeeded completed it could
225 * potentially make purgeAsNeeded loop infinitely.
226 *
227 * extraCount and extraBytes are added to the current resource totals to account
228 * for incoming resources (e.g., GrContext is about to add 10MB split between
229 * 10 textures).
230 */
231 void GrResourceCache::purgeAsNeeded(int extraCount, size_t extraBytes) {
232 if (fPurging) {
233 return;
234 }
235
236 fPurging = true;
237
238 this->internalPurge(extraCount, extraBytes);
239 if (((fEntryCount+extraCount) > fMaxCount ||
240 (fEntryBytes+extraBytes) > fMaxBytes) &&
241 fOverbudgetCB) {
242 // Despite the purge we're still over budget. See if Ganesh can
243 // release some resources and purge again.
244 if ((*fOverbudgetCB)(fOverbudgetData)) {
245 this->internalPurge(extraCount, extraBytes);
246 }
247 }
248
249 fPurging = false;
250 }
251
252 void GrResourceCache::purgeInvalidated() {
253 // TODO: Implement this in GrResourceCache2.
254 }
255
256 void GrResourceCache::deleteResource(GrResourceCacheEntry* entry) {
257 SkASSERT(entry->fResource->isPurgable());
258 // remove from our llist
259 this->internalDetach(entry);
260 delete entry;
261 }
262
263 void GrResourceCache::internalPurge(int extraCount, size_t extraBytes) {
264 SkASSERT(fPurging);
265
266 bool withinBudget = false;
267 bool changed = false;
268
269 // The purging process is repeated several times since one pass
270 // may free up other resources
271 do {
272 EntryList::Iter iter;
273
274 changed = false;
275
276 // Note: the following code relies on the fact that the
277 // doubly linked list doesn't invalidate its data/pointers
278 // outside of the specific area where a deletion occurs (e.g.,
279 // in internalDetach)
280 GrResourceCacheEntry* entry = iter.init(fList, EntryList::Iter::kTail_It erStart);
281
282 while (entry) {
283 GrAutoResourceCacheValidate atcv(this);
284
285 if ((fEntryCount+extraCount) <= fMaxCount &&
286 (fEntryBytes+extraBytes) <= fMaxBytes) {
287 withinBudget = true;
288 break;
289 }
290
291 GrResourceCacheEntry* prev = iter.prev();
292 if (entry->fResource->isPurgable()) {
293 changed = true;
294 this->deleteResource(entry);
295 }
296 entry = prev;
297 }
298 } while (!withinBudget && changed);
299 }
300
301 void GrResourceCache::purgeAllUnlocked() {
302 GrAutoResourceCacheValidate atcv(this);
303
304 // we can have one GrCacheable holding a lock on another
305 // so we don't want to just do a simple loop kicking each
306 // entry out. Instead change the budget and purge.
307
308 size_t savedMaxBytes = fMaxBytes;
309 int savedMaxCount = fMaxCount;
310 fMaxBytes = (size_t) -1;
311 fMaxCount = 0;
312 this->purgeAsNeeded();
313
314 fMaxBytes = savedMaxBytes;
315 fMaxCount = savedMaxCount;
316 }
317
318 ///////////////////////////////////////////////////////////////////////////////
319
320 #ifdef SK_DEBUG
321 size_t GrResourceCache::countBytes(const EntryList& list) {
322 size_t bytes = 0;
323
324 EntryList::Iter iter;
325
326 const GrResourceCacheEntry* entry = iter.init(const_cast<EntryList&>(list),
327 EntryList::Iter::kTail_IterSta rt);
328
329 for ( ; entry; entry = iter.prev()) {
330 bytes += entry->resource()->gpuMemorySize();
331 }
332 return bytes;
333 }
334
335 static bool both_zero_or_nonzero(int count, size_t bytes) {
336 return (count == 0 && bytes == 0) || (count > 0 && bytes > 0);
337 }
338
339 void GrResourceCache::validate() const {
340 fList.validate();
341 SkASSERT(both_zero_or_nonzero(fEntryCount, fEntryBytes));
342
343 EntryList::Iter iter;
344
345 // check that the shareable entries are okay
346 const GrResourceCacheEntry* entry = iter.init(const_cast<EntryList&>(fList),
347 EntryList::Iter::kHead_IterSta rt);
348
349 int count = 0;
350 for ( ; entry; entry = iter.next()) {
351 entry->validate();
352 count += 1;
353 }
354 SkASSERT(count == fEntryCount);
355
356 size_t bytes = this->countBytes(fList);
357 SkASSERT(bytes == fEntryBytes);
358 SkASSERT(fList.countEntries() == fEntryCount);
359 }
360 #endif // SK_DEBUG
361
362 #if GR_CACHE_STATS
363
364 void GrResourceCache::printStats() {
365 int locked = 0;
366 int scratch = 0;
367
368 EntryList::Iter iter;
369
370 GrResourceCacheEntry* entry = iter.init(fList, EntryList::Iter::kTail_IterSt art);
371
372 for ( ; entry; entry = iter.prev()) {
373 if (!entry->fResource->isPurgable()) {
374 ++locked;
375 }
376 if (entry->fResource->cacheAccess().isScratch()) {
377 ++scratch;
378 }
379 }
380
381 float countUtilization = (100.f * fEntryCount) / fMaxCount;
382 float byteUtilization = (100.f * fEntryBytes) / fMaxBytes;
383
384 SkDebugf("Budget: %d items %d bytes\n", fMaxCount, fMaxBytes);
385 SkDebugf("\t\tEntry Count: current %d (%d locked, %d scratch %.2g%% full), h igh %d\n",
386 fEntryCount, locked, scratch, countUtilization, fHighWaterEntryC ount);
387 SkDebugf("\t\tEntry Bytes: current %d (%.2g%% full) high %d\n",
388 fEntryBytes, byteUtilization, fHighWaterEntryBytes);
389 }
390
391 #endif
392
393 ///////////////////////////////////////////////////////////////////////////////
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