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Unified Diff: Source/core/rendering/svg/RenderSVGImage.cpp

Issue 713263002: Use the viewBox when scaling <svg:image>s non-uniformly w/ pAR=none (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase. Created 6 years, 1 month ago
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Index: Source/core/rendering/svg/RenderSVGImage.cpp
diff --git a/Source/core/rendering/svg/RenderSVGImage.cpp b/Source/core/rendering/svg/RenderSVGImage.cpp
index 0dd6aa8942b9af18c799e3ea5363c1d2ed64cc8c..b0b1f521740b921213cdba5c4fb55431d3221d4b 100644
--- a/Source/core/rendering/svg/RenderSVGImage.cpp
+++ b/Source/core/rendering/svg/RenderSVGImage.cpp
@@ -61,48 +61,44 @@ void RenderSVGImage::destroy()
RenderSVGModelObject::destroy();
}
-bool RenderSVGImage::forceNonUniformScaling(SVGImageElement* image) const
+LayoutSize RenderSVGImage::computeNonUniformScalingViewportSize() const
{
- // Images with preserveAspectRatio=none should force non-uniform
- // scaling. This can be achieved by setting the image's container size to
- // its intrinsic size. If the image does not have an intrinsic size - or
- // the intrinsic size is degenerate - set the container size to the bounds
- // as in pAR!=none cases.
- // See: http://www.w3.org/TR/SVG/single-page.html, 7.8 The ‘preserveAspectRatio’ attribute.
- if (image->preserveAspectRatio()->currentValue()->align() != SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_NONE)
- return false;
- ImageResource* cachedImage = m_imageResource->cachedImage();
- if (!cachedImage)
- return false;
- Length intrinsicWidth;
- Length intrinsicHeight;
- FloatSize intrinsicRatio;
- cachedImage->computeIntrinsicDimensions(intrinsicWidth, intrinsicHeight, intrinsicRatio);
- if (!intrinsicWidth.isFixed() || !intrinsicHeight.isFixed())
- return false;
- // If the viewport defined by the referenced image is zero in either
- // dimension, then SVGImage will have computed an intrinsic size of 300x150.
- if (!floatValueForLength(intrinsicWidth, 0) || !floatValueForLength(intrinsicHeight, 0))
- return false;
- return true;
+ // Note: This assumes that the 'intrinsic ratio' as returned by
pdr. 2014/11/12 00:48:25 Could we document this on the Image interface inst
fs 2014/11/12 10:13:44 Done.
+ // ImageResource::computeIntrinsicDimensions (and indirectly the same
+ // method on Image) is the viewport of the image. This is not documented to
+ // be the case in the Image interface, but is what the current
+ // implementations return.
+ if (ImageResource* cachedImage = m_imageResource->cachedImage()) {
+ Length intrinsicWidth;
+ Length intrinsicHeight;
+ FloatSize intrinsicRatio;
+ cachedImage->computeIntrinsicDimensions(intrinsicWidth, intrinsicHeight, intrinsicRatio);
+ if (!intrinsicRatio.isEmpty())
+ return roundedLayoutSize(intrinsicRatio);
+ }
+ return m_imageResource->intrinsicSize(style()->effectiveZoom());
pdr. 2014/11/12 00:48:25 It looks like this will end up just returning an e
fs 2014/11/12 10:13:45 Yes, true. Done.
}
bool RenderSVGImage::updateImageViewport()
{
SVGImageElement* image = toSVGImageElement(element());
FloatRect oldBoundaries = m_objectBoundingBox;
- bool updatedViewport = false;
SVGLengthContext lengthContext(image);
m_objectBoundingBox = FloatRect(image->x()->currentValue()->value(lengthContext), image->y()->currentValue()->value(lengthContext), image->width()->currentValue()->value(lengthContext), image->height()->currentValue()->value(lengthContext));
bool boundsChanged = oldBoundaries != m_objectBoundingBox;
+ // Images with preserveAspectRatio=none should force non-uniform
+ // scaling. This can be achieved by setting the image's container size to
+ // its viewport size (i.e. if a viewBox is available - use that - else use intrinsic size.
+ // See: http://www.w3.org/TR/SVG/single-page.html, 7.8 The ‘preserveAspectRatio’ attribute.
IntSize newViewportSize;
- if (forceNonUniformScaling(image)) {
- LayoutSize intrinsicSize = m_imageResource->intrinsicSize(style()->effectiveZoom());
- if (intrinsicSize != m_imageResource->imageSize(style()->effectiveZoom())) {
- newViewportSize = roundedIntSize(intrinsicSize);
+ bool updatedViewport = false;
+ if (image->preserveAspectRatio()->currentValue()->align() == SVGPreserveAspectRatio::SVG_PRESERVEASPECTRATIO_NONE) {
pdr. 2014/11/12 00:48:25 Could we move the PAR_NONE check and the viewport
fs 2014/11/12 10:13:44 While it's possible to do that, you then get essen
+ LayoutSize computedViewportSize = computeNonUniformScalingViewportSize();
+ if (computedViewportSize != m_imageResource->imageSize(style()->effectiveZoom())) {
+ newViewportSize = roundedIntSize(computedViewportSize);
updatedViewport = true;
}
} else if (boundsChanged) {
@@ -112,7 +108,7 @@ bool RenderSVGImage::updateImageViewport()
if (updatedViewport)
m_imageResource->setContainerSizeForRenderer(newViewportSize);
m_needsBoundariesUpdate |= boundsChanged;
- return updatedViewport;
+ return updatedViewport || boundsChanged;
pdr. 2014/11/12 00:48:25 Does it make sense for the bounds to change but th
fs 2014/11/12 10:13:45 Yes, this would even be expected in the pAR=none c
}
void RenderSVGImage::layout()
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