Index: gpu/GLES2/extensions/CHROMIUM/CHROMIUM_subscribe_uniform.txt |
diff --git a/gpu/GLES2/extensions/CHROMIUM/CHROMIUM_subscribe_uniform.txt b/gpu/GLES2/extensions/CHROMIUM/CHROMIUM_subscribe_uniform.txt |
deleted file mode 100644 |
index 2427d329f3c5d4428c5a0d6f9d9536fb48a471d4..0000000000000000000000000000000000000000 |
--- a/gpu/GLES2/extensions/CHROMIUM/CHROMIUM_subscribe_uniform.txt |
+++ /dev/null |
@@ -1,113 +0,0 @@ |
-Name |
- |
- CHROMIUM_subscribe_uniform |
- |
-Name Strings |
- |
- CHROMIUM_subscribe_uniform |
- |
-Version |
- |
- Last Modifed Date: October 30, 2014 |
- |
-Dependencies |
- |
- OpenGL ES 2.0 is required. |
- |
-Overview |
- |
- Allows clients to subscribe to a set of input uniforms which can |
- be populated within buffers and used to modify uniform variables within |
- their programs. |
- |
- Decreases percieved latency for operations performed against these |
- uniforms. |
- |
-New Tokens |
- |
- Accepted by the <target> parameter of glBindValueBufferCHROMIUM, |
- glSubscribeValueCHROMIUM, glPopulateSubscribedValuesCHROMIUM and |
- glUniformValueBufferCHROMIUM |
- |
- GL_SUBSCRIBED_VALUES_BUFFER_CHROMIUM 0x924B |
- |
- Accepted by the <subscription> parameter of glSubscribeValueCHROMIUM and |
- glUniformValueBufferCHROMIUM: |
- |
- GL_MOUSE_POSITION_CHROMIUM 0x924C |
- |
-New Procedures and Functions |
- |
- The command |
- |
- void glGenValuebuffersCHROMIUM(GLsizei n, GLuint* buffers) |
- |
- Generates value buffer object names. |
- <n> Specifies the number of value buffer object names to be generated. |
- <buffers> Specifies an array in which the generated value buffer object |
- names are stored. |
- |
- The command |
- |
- void glDeleteValuebuffersCHROMIUM(GLsizei n, const GLuint* valuebuffers) |
- |
- Deletes named value buffer objects. |
- <n> Specifies the number of value buffer objects to be deleted. |
- <buffers> Specifies an array of value buffer objects to be deleted. |
- |
- The command |
- |
- boolean glIsValuebufferCHROMIUM(GLuint buffer); |
- |
- Returns whether an object is a value buffer object. |
- <buffer> Specifies the name of a buffer object. |
- |
- The command |
- |
- void glBindValuebufferCHROMIUM(GLenum target, GLuint buffer); |
- |
- Lets you use a named value buffer object. |
- <target> Specifies the target to which the buffer object is bound. |
- <buffer> Specifies the name of a buffer object. |
- |
- The command |
- |
- void glSubscribeValueCHROMIUM(GLenum target, GLenum subscription) |
- |
- Subscribes the currently bound buffer object to a subscription target. |
- <target> Specifies the target to which the buffer object is bound. |
- <subscription> Specifies the subscription to which the currently bound |
- buffer object should be subscribed. |
- |
- The command |
- |
- void glPopulateSubscribedValuesCHROMIUM(GLenum target) |
- |
- Populates the currently bound buffer object with all subscription states |
- to which it is subscribed. |
- <target> Specifies the target to which the buffer object is bound. |
- |
- The command |
- |
- void glUniformValueBufferCHROMIUM(GLint location, GLenum target, |
- GLenum subscription) |
- |
- Populates the uniform specified by location within the currently bound |
- program with the value in the currently bound buffer for the subscription |
- target. |
- <location> Specifies the location of the uniform variable to by modified. |
- <target> Specifies the target to which the buffer object is bound. |
- <subscription> Specifies the subscription in the currently bound buffer |
- whose value should be used to populate the uniform. |
- |
-Errors |
- |
- None. |
- |
-New State |
- |
- None. |
- |
-Revision History |
- |
- 10/30/2014 Documented the extension |