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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
7 | 7 |
8 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 8 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 9 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
10 #include "gpu/command_buffer/service/buffer_manager.h" | 10 #include "gpu/command_buffer/service/buffer_manager.h" |
11 #include "gpu/command_buffer/service/cmd_buffer_engine.h" | 11 #include "gpu/command_buffer/service/cmd_buffer_engine.h" |
12 #include "gpu/command_buffer/service/context_group.h" | 12 #include "gpu/command_buffer/service/context_group.h" |
13 #include "gpu/command_buffer/service/framebuffer_manager.h" | 13 #include "gpu/command_buffer/service/framebuffer_manager.h" |
14 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 14 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
15 #include "gpu/command_buffer/service/gles2_cmd_decoder_mock.h" | 15 #include "gpu/command_buffer/service/gles2_cmd_decoder_mock.h" |
16 #include "gpu/command_buffer/service/program_manager.h" | 16 #include "gpu/command_buffer/service/program_manager.h" |
17 #include "gpu/command_buffer/service/query_manager.h" | 17 #include "gpu/command_buffer/service/query_manager.h" |
18 #include "gpu/command_buffer/service/renderbuffer_manager.h" | 18 #include "gpu/command_buffer/service/renderbuffer_manager.h" |
19 #include "gpu/command_buffer/service/shader_manager.h" | 19 #include "gpu/command_buffer/service/shader_manager.h" |
20 #include "gpu/command_buffer/service/test_helper.h" | 20 #include "gpu/command_buffer/service/test_helper.h" |
21 #include "gpu/command_buffer/service/texture_manager.h" | 21 #include "gpu/command_buffer/service/texture_manager.h" |
22 #include "gpu/command_buffer/service/valuebuffer_manager.h" | |
23 #include "gpu/command_buffer/service/vertex_array_manager.h" | 22 #include "gpu/command_buffer/service/vertex_array_manager.h" |
24 #include "testing/gtest/include/gtest/gtest.h" | 23 #include "testing/gtest/include/gtest/gtest.h" |
25 #include "ui/gl/gl_context_stub_with_extensions.h" | 24 #include "ui/gl/gl_context_stub_with_extensions.h" |
26 #include "ui/gl/gl_surface_stub.h" | 25 #include "ui/gl/gl_surface_stub.h" |
27 #include "ui/gl/gl_mock.h" | 26 #include "ui/gl/gl_mock.h" |
28 | 27 |
29 namespace base { | 28 namespace base { |
30 class CommandLine; | 29 class CommandLine; |
31 } | 30 } |
32 | 31 |
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116 } | 115 } |
117 | 116 |
118 Shader* GetShader(GLuint client_id) { | 117 Shader* GetShader(GLuint client_id) { |
119 return group_->shader_manager()->GetShader(client_id); | 118 return group_->shader_manager()->GetShader(client_id); |
120 } | 119 } |
121 | 120 |
122 Program* GetProgram(GLuint client_id) { | 121 Program* GetProgram(GLuint client_id) { |
123 return group_->program_manager()->GetProgram(client_id); | 122 return group_->program_manager()->GetProgram(client_id); |
124 } | 123 } |
125 | 124 |
126 Valuebuffer* GetValuebuffer(GLuint client_id) { | |
127 return group_->valuebuffer_manager()->GetValuebuffer(client_id); | |
128 } | |
129 | |
130 QueryManager::Query* GetQueryInfo(GLuint client_id) { | 125 QueryManager::Query* GetQueryInfo(GLuint client_id) { |
131 return decoder_->GetQueryManager()->GetQuery(client_id); | 126 return decoder_->GetQueryManager()->GetQuery(client_id); |
132 } | 127 } |
133 | 128 |
134 // This name doesn't match the underlying function, but doing it this way | 129 // This name doesn't match the underlying function, but doing it this way |
135 // prevents the need to special-case the unit test generation | 130 // prevents the need to special-case the unit test generation |
136 VertexAttribManager* GetVertexArrayInfo(GLuint client_id) { | 131 VertexAttribManager* GetVertexArrayInfo(GLuint client_id) { |
137 return decoder_->GetVertexArrayManager()->GetVertexAttribManager(client_id); | 132 return decoder_->GetVertexArrayManager()->GetVertexAttribManager(client_id); |
138 } | 133 } |
139 | 134 |
140 ProgramManager* program_manager() { | 135 ProgramManager* program_manager() { |
141 return group_->program_manager(); | 136 return group_->program_manager(); |
142 } | 137 } |
143 | 138 |
144 ValuebufferManager* valuebuffer_manager() { | |
145 return group_->valuebuffer_manager(); | |
146 } | |
147 | |
148 ImageManager* GetImageManager() { return decoder_->GetImageManager(); } | 139 ImageManager* GetImageManager() { return decoder_->GetImageManager(); } |
149 | 140 |
150 void DoCreateProgram(GLuint client_id, GLuint service_id); | 141 void DoCreateProgram(GLuint client_id, GLuint service_id); |
151 void DoCreateShader(GLenum shader_type, GLuint client_id, GLuint service_id); | 142 void DoCreateShader(GLenum shader_type, GLuint client_id, GLuint service_id); |
152 | 143 |
153 void SetBucketAsCString(uint32 bucket_id, const char* str); | 144 void SetBucketAsCString(uint32 bucket_id, const char* str); |
154 | 145 |
155 void set_memory_tracker(MemoryTracker* memory_tracker) { | 146 void set_memory_tracker(MemoryTracker* memory_tracker) { |
156 memory_tracker_ = memory_tracker; | 147 memory_tracker_ = memory_tracker; |
157 } | 148 } |
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516 GLuint client_framebuffer_id_; | 507 GLuint client_framebuffer_id_; |
517 GLuint client_program_id_; | 508 GLuint client_program_id_; |
518 GLuint client_renderbuffer_id_; | 509 GLuint client_renderbuffer_id_; |
519 GLuint client_shader_id_; | 510 GLuint client_shader_id_; |
520 GLuint client_texture_id_; | 511 GLuint client_texture_id_; |
521 GLuint client_element_buffer_id_; | 512 GLuint client_element_buffer_id_; |
522 GLuint client_vertex_shader_id_; | 513 GLuint client_vertex_shader_id_; |
523 GLuint client_fragment_shader_id_; | 514 GLuint client_fragment_shader_id_; |
524 GLuint client_query_id_; | 515 GLuint client_query_id_; |
525 GLuint client_vertexarray_id_; | 516 GLuint client_vertexarray_id_; |
526 GLuint client_valuebuffer_id_; | |
527 | 517 |
528 uint32 shared_memory_id_; | 518 uint32 shared_memory_id_; |
529 uint32 shared_memory_offset_; | 519 uint32 shared_memory_offset_; |
530 void* shared_memory_address_; | 520 void* shared_memory_address_; |
531 void* shared_memory_base_; | 521 void* shared_memory_base_; |
532 | 522 |
533 GLuint service_renderbuffer_id_; | 523 GLuint service_renderbuffer_id_; |
534 bool service_renderbuffer_valid_; | 524 bool service_renderbuffer_valid_; |
535 | 525 |
536 uint32 immediate_buffer_[64]; | 526 uint32 immediate_buffer_[64]; |
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642 }; | 632 }; |
643 | 633 |
644 // SpecializedSetup specializations that are needed in multiple unittest files. | 634 // SpecializedSetup specializations that are needed in multiple unittest files. |
645 template <> | 635 template <> |
646 void GLES2DecoderTestBase::SpecializedSetup<cmds::LinkProgram, 0>(bool valid); | 636 void GLES2DecoderTestBase::SpecializedSetup<cmds::LinkProgram, 0>(bool valid); |
647 | 637 |
648 } // namespace gles2 | 638 } // namespace gles2 |
649 } // namespace gpu | 639 } // namespace gpu |
650 | 640 |
651 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ | 641 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_BASE_H_ |
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