Index: content/renderer/transport_texture_host.cc |
=================================================================== |
--- content/renderer/transport_texture_host.cc (revision 86484) |
+++ content/renderer/transport_texture_host.cc (working copy) |
@@ -1,193 +0,0 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include <GLES2/gl2.h> |
- |
-#include <algorithm> |
- |
-#include "content/renderer/transport_texture_host.h" |
- |
-// On Mac gl2.h clashes with gpu_messages.h and this problem hasn't been |
-// solved yet so exclude building on Mac. |
-#if !defined(OS_MACOSX) |
- |
-#include "base/message_loop.h" |
-#include "content/common/gpu/gpu_messages.h" |
-#include "content/renderer/renderer_gl_context.h" |
-#include "content/renderer/transport_texture_service.h" |
- |
-TransportTextureHost::TransportTextureHost(MessageLoop* io_message_loop, |
- MessageLoop* render_message_loop, |
- TransportTextureService* service, |
- IPC::Message::Sender* sender, |
- RendererGLContext* context, |
- int32 context_route_id, |
- int32 host_id) |
- : io_message_loop_(io_message_loop), |
- render_message_loop_(render_message_loop), |
- service_(service), |
- sender_(sender), |
- context_(context), |
- context_route_id_(context_route_id), |
- host_id_(host_id), |
- peer_id_(0) { |
-} |
- |
-TransportTextureHost::~TransportTextureHost() { |
-} |
- |
-void TransportTextureHost::Init(Task* done_task) { |
- if (MessageLoop::current() != io_message_loop_) { |
- io_message_loop_->PostTask( |
- FROM_HERE, |
- NewRunnableMethod(this, &TransportTextureHost::Init, done_task)); |
- return; |
- } |
- |
- init_task_.reset(done_task); |
- |
- // Send the message. |
- bool ret = sender_->Send( |
- new GpuChannelMsg_CreateTransportTexture(context_route_id_, host_id_)); |
- if (!ret) { |
- LOG(ERROR) << "GpuChannelMsg_CreateTransportTexture failed"; |
- init_task_->Run(); |
- init_task_.reset(); |
- } |
-} |
- |
-void TransportTextureHost::Destroy() { |
- ReleaseTexturesInternal(); |
- SendDestroyInternal(); |
- |
- service_->RemoveRoute(host_id_); |
-} |
- |
-void TransportTextureHost::GetTextures(TextureUpdateCallback* callback, |
- std::vector<int>* textures) { |
- textures->resize(textures_.size()); |
- std::copy(textures_.begin(), textures_.end(), textures->begin()); |
- update_callback_.reset(callback); |
-} |
- |
-int TransportTextureHost::GetPeerId() { |
- return peer_id_; |
-} |
- |
-void TransportTextureHost::OnChannelConnected(int32 peer_pid) { |
-} |
- |
-void TransportTextureHost::OnChannelError() { |
-} |
- |
-bool TransportTextureHost::OnMessageReceived(const IPC::Message& msg) { |
- bool handled = true; |
- IPC_BEGIN_MESSAGE_MAP(TransportTextureHost, msg) |
- IPC_MESSAGE_HANDLER(GpuTransportTextureHostMsg_TransportTextureCreated, |
- OnTransportTextureCreated) |
- IPC_MESSAGE_HANDLER(GpuTransportTextureHostMsg_CreateTextures, |
- OnCreateTextures) |
- IPC_MESSAGE_HANDLER(GpuTransportTextureHostMsg_ReleaseTextures, |
- OnReleaseTextures) |
- IPC_MESSAGE_HANDLER(GpuTransportTextureHostMsg_TextureUpdated, |
- OnTextureUpdated) |
- IPC_MESSAGE_UNHANDLED(handled = false) |
- IPC_END_MESSAGE_MAP() |
- DCHECK(handled); |
- return handled; |
-} |
- |
-void TransportTextureHost::ReleaseTexturesInternal() { |
- if (MessageLoop::current() != render_message_loop_) { |
- render_message_loop_->PostTask( |
- FROM_HERE, |
- NewRunnableMethod(this, |
- &TransportTextureHost::ReleaseTexturesInternal)); |
- return; |
- } |
- |
- scoped_array<GLuint> textures(new GLuint[textures_.size()]); |
- for (size_t i = 0; i < textures_.size(); ++i) |
- textures[i] = textures_[i]; |
- glDeleteTextures(textures_.size(), textures.get()); |
-} |
- |
-void TransportTextureHost::SendTexturesInternal(std::vector<int> textures) { |
- if (MessageLoop::current() != io_message_loop_) { |
- io_message_loop_->PostTask( |
- FROM_HERE, |
- NewRunnableMethod(this, &TransportTextureHost::SendTexturesInternal, |
- textures)); |
- return; |
- } |
- |
- bool ret = sender_->Send( |
- new GpuTransportTextureMsg_TexturesCreated(peer_id_, textures)); |
- if (!ret) { |
- LOG(ERROR) << "GpuTransportTextureMsg_TexturesCreated failed"; |
- } |
-} |
- |
-void TransportTextureHost::SendDestroyInternal() { |
- if (MessageLoop::current() != io_message_loop_) { |
- io_message_loop_->PostTask( |
- FROM_HERE, |
- NewRunnableMethod(this, &TransportTextureHost::SendDestroyInternal)); |
- return; |
- } |
- |
- bool ret = sender_->Send(new GpuTransportTextureMsg_Destroy(peer_id_)); |
- if (!ret) { |
- LOG(ERROR) << "GpuTransportTextureMsg_Destroy failed"; |
- } |
-} |
- |
-void TransportTextureHost::OnTransportTextureCreated(int32 peer_id) { |
- DCHECK_EQ(io_message_loop_, MessageLoop::current()); |
- |
- peer_id_ = peer_id; |
- init_task_->Run(); |
- init_task_.reset(); |
-} |
- |
-void TransportTextureHost::OnCreateTextures(int32 n, uint32 width, |
- uint32 height, int32 format) { |
- if (MessageLoop::current() != render_message_loop_) { |
- render_message_loop_->PostTask( |
- FROM_HERE, |
- NewRunnableMethod(this, &TransportTextureHost::OnCreateTextures, |
- n, width, height, format)); |
- return; |
- } |
- |
- // In this method we need to make the ggl context current and then generate |
- // textures for each video frame. We also need to allocate memory for each |
- // texture generated. |
- bool ret = RendererGLContext::MakeCurrent(context_); |
- CHECK(ret) << "Failed to switch context"; |
- |
- // TODO(hclam): Should do this through TextureManager instead of generating |
- // textures directly. |
- scoped_array<GLuint> textures(new GLuint[n]); |
- glGenTextures(n, textures.get()); |
- for (int i = 0; i < n; ++i) { |
- textures_.push_back(textures[i]); |
- } |
- glFinish(); |
- |
- // Send textures to the GPU process. |
- SendTexturesInternal(textures_); |
-} |
- |
-void TransportTextureHost::OnReleaseTextures() { |
- // This method will switch thread properly so just call it directly. |
- ReleaseTexturesInternal(); |
-} |
- |
-void TransportTextureHost::OnTextureUpdated(int texture_id) { |
- if (update_callback_.get()) |
- update_callback_->Run(texture_id); |
-} |
- |
-#endif |