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Unified Diff: content/renderer/transport_texture_host.cc

Issue 7066035: Moved GPU related files in content/renderer into gpu subdirectory. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years, 7 months ago
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Index: content/renderer/transport_texture_host.cc
===================================================================
--- content/renderer/transport_texture_host.cc (revision 86484)
+++ content/renderer/transport_texture_host.cc (working copy)
@@ -1,193 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include <GLES2/gl2.h>
-
-#include <algorithm>
-
-#include "content/renderer/transport_texture_host.h"
-
-// On Mac gl2.h clashes with gpu_messages.h and this problem hasn't been
-// solved yet so exclude building on Mac.
-#if !defined(OS_MACOSX)
-
-#include "base/message_loop.h"
-#include "content/common/gpu/gpu_messages.h"
-#include "content/renderer/renderer_gl_context.h"
-#include "content/renderer/transport_texture_service.h"
-
-TransportTextureHost::TransportTextureHost(MessageLoop* io_message_loop,
- MessageLoop* render_message_loop,
- TransportTextureService* service,
- IPC::Message::Sender* sender,
- RendererGLContext* context,
- int32 context_route_id,
- int32 host_id)
- : io_message_loop_(io_message_loop),
- render_message_loop_(render_message_loop),
- service_(service),
- sender_(sender),
- context_(context),
- context_route_id_(context_route_id),
- host_id_(host_id),
- peer_id_(0) {
-}
-
-TransportTextureHost::~TransportTextureHost() {
-}
-
-void TransportTextureHost::Init(Task* done_task) {
- if (MessageLoop::current() != io_message_loop_) {
- io_message_loop_->PostTask(
- FROM_HERE,
- NewRunnableMethod(this, &TransportTextureHost::Init, done_task));
- return;
- }
-
- init_task_.reset(done_task);
-
- // Send the message.
- bool ret = sender_->Send(
- new GpuChannelMsg_CreateTransportTexture(context_route_id_, host_id_));
- if (!ret) {
- LOG(ERROR) << "GpuChannelMsg_CreateTransportTexture failed";
- init_task_->Run();
- init_task_.reset();
- }
-}
-
-void TransportTextureHost::Destroy() {
- ReleaseTexturesInternal();
- SendDestroyInternal();
-
- service_->RemoveRoute(host_id_);
-}
-
-void TransportTextureHost::GetTextures(TextureUpdateCallback* callback,
- std::vector<int>* textures) {
- textures->resize(textures_.size());
- std::copy(textures_.begin(), textures_.end(), textures->begin());
- update_callback_.reset(callback);
-}
-
-int TransportTextureHost::GetPeerId() {
- return peer_id_;
-}
-
-void TransportTextureHost::OnChannelConnected(int32 peer_pid) {
-}
-
-void TransportTextureHost::OnChannelError() {
-}
-
-bool TransportTextureHost::OnMessageReceived(const IPC::Message& msg) {
- bool handled = true;
- IPC_BEGIN_MESSAGE_MAP(TransportTextureHost, msg)
- IPC_MESSAGE_HANDLER(GpuTransportTextureHostMsg_TransportTextureCreated,
- OnTransportTextureCreated)
- IPC_MESSAGE_HANDLER(GpuTransportTextureHostMsg_CreateTextures,
- OnCreateTextures)
- IPC_MESSAGE_HANDLER(GpuTransportTextureHostMsg_ReleaseTextures,
- OnReleaseTextures)
- IPC_MESSAGE_HANDLER(GpuTransportTextureHostMsg_TextureUpdated,
- OnTextureUpdated)
- IPC_MESSAGE_UNHANDLED(handled = false)
- IPC_END_MESSAGE_MAP()
- DCHECK(handled);
- return handled;
-}
-
-void TransportTextureHost::ReleaseTexturesInternal() {
- if (MessageLoop::current() != render_message_loop_) {
- render_message_loop_->PostTask(
- FROM_HERE,
- NewRunnableMethod(this,
- &TransportTextureHost::ReleaseTexturesInternal));
- return;
- }
-
- scoped_array<GLuint> textures(new GLuint[textures_.size()]);
- for (size_t i = 0; i < textures_.size(); ++i)
- textures[i] = textures_[i];
- glDeleteTextures(textures_.size(), textures.get());
-}
-
-void TransportTextureHost::SendTexturesInternal(std::vector<int> textures) {
- if (MessageLoop::current() != io_message_loop_) {
- io_message_loop_->PostTask(
- FROM_HERE,
- NewRunnableMethod(this, &TransportTextureHost::SendTexturesInternal,
- textures));
- return;
- }
-
- bool ret = sender_->Send(
- new GpuTransportTextureMsg_TexturesCreated(peer_id_, textures));
- if (!ret) {
- LOG(ERROR) << "GpuTransportTextureMsg_TexturesCreated failed";
- }
-}
-
-void TransportTextureHost::SendDestroyInternal() {
- if (MessageLoop::current() != io_message_loop_) {
- io_message_loop_->PostTask(
- FROM_HERE,
- NewRunnableMethod(this, &TransportTextureHost::SendDestroyInternal));
- return;
- }
-
- bool ret = sender_->Send(new GpuTransportTextureMsg_Destroy(peer_id_));
- if (!ret) {
- LOG(ERROR) << "GpuTransportTextureMsg_Destroy failed";
- }
-}
-
-void TransportTextureHost::OnTransportTextureCreated(int32 peer_id) {
- DCHECK_EQ(io_message_loop_, MessageLoop::current());
-
- peer_id_ = peer_id;
- init_task_->Run();
- init_task_.reset();
-}
-
-void TransportTextureHost::OnCreateTextures(int32 n, uint32 width,
- uint32 height, int32 format) {
- if (MessageLoop::current() != render_message_loop_) {
- render_message_loop_->PostTask(
- FROM_HERE,
- NewRunnableMethod(this, &TransportTextureHost::OnCreateTextures,
- n, width, height, format));
- return;
- }
-
- // In this method we need to make the ggl context current and then generate
- // textures for each video frame. We also need to allocate memory for each
- // texture generated.
- bool ret = RendererGLContext::MakeCurrent(context_);
- CHECK(ret) << "Failed to switch context";
-
- // TODO(hclam): Should do this through TextureManager instead of generating
- // textures directly.
- scoped_array<GLuint> textures(new GLuint[n]);
- glGenTextures(n, textures.get());
- for (int i = 0; i < n; ++i) {
- textures_.push_back(textures[i]);
- }
- glFinish();
-
- // Send textures to the GPU process.
- SendTexturesInternal(textures_);
-}
-
-void TransportTextureHost::OnReleaseTextures() {
- // This method will switch thread properly so just call it directly.
- ReleaseTexturesInternal();
-}
-
-void TransportTextureHost::OnTextureUpdated(int texture_id) {
- if (update_callback_.get())
- update_callback_->Run(texture_id);
-}
-
-#endif
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