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Unified Diff: gpu/command_buffer/client/gles2_c_lib_autogen.h

Issue 706203003: Update from https://crrev.com/303153 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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Index: gpu/command_buffer/client/gles2_c_lib_autogen.h
diff --git a/gpu/command_buffer/client/gles2_c_lib_autogen.h b/gpu/command_buffer/client/gles2_c_lib_autogen.h
index 392bb22f8e2bcdb405cbb6768403df59e8308ef2..56f1880a88cc1285faee5c6ba272f00456587d71 100644
--- a/gpu/command_buffer/client/gles2_c_lib_autogen.h
+++ b/gpu/command_buffer/client/gles2_c_lib_autogen.h
@@ -124,8 +124,8 @@ void GLES2CopyTexImage2D(GLenum target,
GLsizei width,
GLsizei height,
GLint border) {
- gles2::GetGLContext()->CopyTexImage2D(
- target, level, internalformat, x, y, width, height, border);
+ gles2::GetGLContext()->CopyTexImage2D(target, level, internalformat, x, y,
+ width, height, border);
}
void GLES2CopyTexSubImage2D(GLenum target,
GLint level,
@@ -135,8 +135,8 @@ void GLES2CopyTexSubImage2D(GLenum target,
GLint y,
GLsizei width,
GLsizei height) {
- gles2::GetGLContext()->CopyTexSubImage2D(
- target, level, xoffset, yoffset, x, y, width, height);
+ gles2::GetGLContext()->CopyTexSubImage2D(target, level, xoffset, yoffset, x,
+ y, width, height);
}
GLuint GLES2CreateProgram() {
return gles2::GetGLContext()->CreateProgram();
@@ -216,8 +216,8 @@ void GLES2FramebufferTexture2D(GLenum target,
GLenum textarget,
GLuint texture,
GLint level) {
- gles2::GetGLContext()->FramebufferTexture2D(
- target, attachment, textarget, texture, level);
+ gles2::GetGLContext()->FramebufferTexture2D(target, attachment, textarget,
+ texture, level);
}
void GLES2FrontFace(GLenum mode) {
gles2::GetGLContext()->FrontFace(mode);
@@ -244,8 +244,8 @@ void GLES2GetActiveAttrib(GLuint program,
GLint* size,
GLenum* type,
char* name) {
- gles2::GetGLContext()->GetActiveAttrib(
- program, index, bufsize, length, size, type, name);
+ gles2::GetGLContext()->GetActiveAttrib(program, index, bufsize, length, size,
+ type, name);
}
void GLES2GetActiveUniform(GLuint program,
GLuint index,
@@ -254,8 +254,8 @@ void GLES2GetActiveUniform(GLuint program,
GLint* size,
GLenum* type,
char* name) {
- gles2::GetGLContext()->GetActiveUniform(
- program, index, bufsize, length, size, type, name);
+ gles2::GetGLContext()->GetActiveUniform(program, index, bufsize, length, size,
+ type, name);
}
void GLES2GetAttachedShaders(GLuint program,
GLsizei maxcount,
@@ -282,8 +282,8 @@ void GLES2GetFramebufferAttachmentParameteriv(GLenum target,
GLenum attachment,
GLenum pname,
GLint* params) {
- gles2::GetGLContext()->GetFramebufferAttachmentParameteriv(
- target, attachment, pname, params);
+ gles2::GetGLContext()->GetFramebufferAttachmentParameteriv(target, attachment,
+ pname, params);
}
void GLES2GetIntegerv(GLenum pname, GLint* params) {
gles2::GetGLContext()->GetIntegerv(pname, params);
@@ -315,8 +315,8 @@ void GLES2GetShaderPrecisionFormat(GLenum shadertype,
GLenum precisiontype,
GLint* range,
GLint* precision) {
- gles2::GetGLContext()->GetShaderPrecisionFormat(
- shadertype, precisiontype, range, precision);
+ gles2::GetGLContext()->GetShaderPrecisionFormat(shadertype, precisiontype,
+ range, precision);
}
void GLES2GetShaderSource(GLuint shader,
GLsizei bufsize,
@@ -403,8 +403,8 @@ void GLES2RenderbufferStorage(GLenum target,
GLenum internalformat,
GLsizei width,
GLsizei height) {
- gles2::GetGLContext()->RenderbufferStorage(
- target, internalformat, width, height);
+ gles2::GetGLContext()->RenderbufferStorage(target, internalformat, width,
+ height);
}
void GLES2SampleCoverage(GLclampf value, GLboolean invert) {
gles2::GetGLContext()->SampleCoverage(value, invert);
@@ -464,15 +464,8 @@ void GLES2TexImage2D(GLenum target,
GLenum format,
GLenum type,
const void* pixels) {
- gles2::GetGLContext()->TexImage2D(target,
- level,
- internalformat,
- width,
- height,
- border,
- format,
- type,
- pixels);
+ gles2::GetGLContext()->TexImage2D(target, level, internalformat, width,
+ height, border, format, type, pixels);
}
void GLES2TexParameterf(GLenum target, GLenum pname, GLfloat param) {
gles2::GetGLContext()->TexParameterf(target, pname, param);
@@ -495,8 +488,8 @@ void GLES2TexSubImage2D(GLenum target,
GLenum format,
GLenum type,
const void* pixels) {
- gles2::GetGLContext()->TexSubImage2D(
- target, level, xoffset, yoffset, width, height, format, type, pixels);
+ gles2::GetGLContext()->TexSubImage2D(target, level, xoffset, yoffset, width,
+ height, format, type, pixels);
}
void GLES2Uniform1f(GLint location, GLfloat x) {
gles2::GetGLContext()->Uniform1f(location, x);
@@ -608,8 +601,8 @@ void GLES2VertexAttribPointer(GLuint indx,
GLboolean normalized,
GLsizei stride,
const void* ptr) {
- gles2::GetGLContext()->VertexAttribPointer(
- indx, size, type, normalized, stride, ptr);
+ gles2::GetGLContext()->VertexAttribPointer(indx, size, type, normalized,
+ stride, ptr);
}
void GLES2Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
gles2::GetGLContext()->Viewport(x, y, width, height);
@@ -657,8 +650,8 @@ void GLES2TexStorage2DEXT(GLenum target,
GLenum internalFormat,
GLsizei width,
GLsizei height) {
- gles2::GetGLContext()->TexStorage2DEXT(
- target, levels, internalFormat, width, height);
+ gles2::GetGLContext()->TexStorage2DEXT(target, levels, internalFormat, width,
+ height);
}
void GLES2GenQueriesEXT(GLsizei n, GLuint* queries) {
gles2::GetGLContext()->GenQueriesEXT(n, queries);
@@ -709,8 +702,8 @@ GLuint GLES2GetMaxValueInBufferCHROMIUM(GLuint buffer_id,
GLsizei count,
GLenum type,
GLuint offset) {
- return gles2::GetGLContext()->GetMaxValueInBufferCHROMIUM(
- buffer_id, count, type, offset);
+ return gles2::GetGLContext()->GetMaxValueInBufferCHROMIUM(buffer_id, count,
+ type, offset);
}
GLboolean GLES2EnableFeatureCHROMIUM(const char* feature) {
return gles2::GetGLContext()->EnableFeatureCHROMIUM(feature);
@@ -725,8 +718,8 @@ void* GLES2MapBufferSubDataCHROMIUM(GLuint target,
GLintptr offset,
GLsizeiptr size,
GLenum access) {
- return gles2::GetGLContext()->MapBufferSubDataCHROMIUM(
- target, offset, size, access);
+ return gles2::GetGLContext()->MapBufferSubDataCHROMIUM(target, offset, size,
+ access);
}
void GLES2UnmapBufferSubDataCHROMIUM(const void* mem) {
gles2::GetGLContext()->UnmapBufferSubDataCHROMIUM(mem);
@@ -762,8 +755,8 @@ void GLES2GetMultipleIntegervCHROMIUM(const GLenum* pnames,
GLuint count,
GLint* results,
GLsizeiptr size) {
- gles2::GetGLContext()->GetMultipleIntegervCHROMIUM(
- pnames, count, results, size);
+ gles2::GetGLContext()->GetMultipleIntegervCHROMIUM(pnames, count, results,
+ size);
}
void GLES2GetProgramInfoCHROMIUM(GLuint program,
GLsizei bufsize,
@@ -778,8 +771,8 @@ GLuint GLES2CreateImageCHROMIUM(ClientBuffer buffer,
GLsizei width,
GLsizei height,
GLenum internalformat) {
- return gles2::GetGLContext()->CreateImageCHROMIUM(
- buffer, width, height, internalformat);
+ return gles2::GetGLContext()->CreateImageCHROMIUM(buffer, width, height,
+ internalformat);
}
void GLES2DestroyImageCHROMIUM(GLuint image_id) {
gles2::GetGLContext()->DestroyImageCHROMIUM(image_id);
@@ -795,8 +788,8 @@ void GLES2GetTranslatedShaderSourceANGLE(GLuint shader,
GLsizei bufsize,
GLsizei* length,
char* source) {
- gles2::GetGLContext()->GetTranslatedShaderSourceANGLE(
- shader, bufsize, length, source);
+ gles2::GetGLContext()->GetTranslatedShaderSourceANGLE(shader, bufsize, length,
+ source);
}
void GLES2PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height) {
gles2::GetGLContext()->PostSubBufferCHROMIUM(x, y, width, height);
@@ -806,8 +799,8 @@ void GLES2TexImageIOSurface2DCHROMIUM(GLenum target,
GLsizei height,
GLuint ioSurfaceId,
GLuint plane) {
- gles2::GetGLContext()->TexImageIOSurface2DCHROMIUM(
- target, width, height, ioSurfaceId, plane);
+ gles2::GetGLContext()->TexImageIOSurface2DCHROMIUM(target, width, height,
+ ioSurfaceId, plane);
}
void GLES2CopyTextureCHROMIUM(GLenum target,
GLenum source_id,
@@ -815,23 +808,23 @@ void GLES2CopyTextureCHROMIUM(GLenum target,
GLint level,
GLint internalformat,
GLenum dest_type) {
- gles2::GetGLContext()->CopyTextureCHROMIUM(
- target, source_id, dest_id, level, internalformat, dest_type);
+ gles2::GetGLContext()->CopyTextureCHROMIUM(target, source_id, dest_id, level,
+ internalformat, dest_type);
}
void GLES2DrawArraysInstancedANGLE(GLenum mode,
GLint first,
GLsizei count,
GLsizei primcount) {
- gles2::GetGLContext()->DrawArraysInstancedANGLE(
- mode, first, count, primcount);
+ gles2::GetGLContext()->DrawArraysInstancedANGLE(mode, first, count,
+ primcount);
}
void GLES2DrawElementsInstancedANGLE(GLenum mode,
GLsizei count,
GLenum type,
const void* indices,
GLsizei primcount) {
- gles2::GetGLContext()->DrawElementsInstancedANGLE(
- mode, count, type, indices, primcount);
+ gles2::GetGLContext()->DrawElementsInstancedANGLE(mode, count, type, indices,
+ primcount);
}
void GLES2VertexAttribDivisorANGLE(GLuint index, GLuint divisor) {
gles2::GetGLContext()->VertexAttribDivisorANGLE(index, divisor);
@@ -893,15 +886,9 @@ void GLES2AsyncTexImage2DCHROMIUM(GLenum target,
GLenum format,
GLenum type,
const void* pixels) {
- gles2::GetGLContext()->AsyncTexImage2DCHROMIUM(target,
- level,
- internalformat,
- width,
- height,
- border,
- format,
- type,
- pixels);
+ gles2::GetGLContext()->AsyncTexImage2DCHROMIUM(target, level, internalformat,
+ width, height, border, format,
+ type, pixels);
}
void GLES2WaitAsyncTexImage2DCHROMIUM(GLenum target) {
gles2::GetGLContext()->WaitAsyncTexImage2DCHROMIUM(target);
@@ -940,17 +927,9 @@ void GLES2ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order,
GLfloat uv_y,
GLfloat uv_width,
GLfloat uv_height) {
- gles2::GetGLContext()->ScheduleOverlayPlaneCHROMIUM(plane_z_order,
- plane_transform,
- overlay_texture_id,
- bounds_x,
- bounds_y,
- bounds_width,
- bounds_height,
- uv_x,
- uv_y,
- uv_width,
- uv_height);
+ gles2::GetGLContext()->ScheduleOverlayPlaneCHROMIUM(
+ plane_z_order, plane_transform, overlay_texture_id, bounds_x, bounds_y,
+ bounds_width, bounds_height, uv_x, uv_y, uv_width, uv_height);
}
void GLES2MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) {
gles2::GetGLContext()->MatrixLoadfCHROMIUM(matrixMode, m);
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